Player Matchup

Danzaburou
Danzaburou
AnimeGod778
Danzaburou
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,242 Elo+
Solo
Merlin
Merlin
ianmtz09
Merlin
Level 27
God Stats
34W - 28L
1,469 SR
Queue Stats
186W - 225L
1,260 Elo+
Party 1
Baron Samedi
Baron Samedi
zLiann-
Baron Samedi
Level 63
God Stats
1W - 8L
1,226 SR
Queue Stats
281W - 327L
1,306 Elo+
Party 1
Team Averages
Level 33
1,398 SR
1,269 Elo+

VS

Team Averages
Level 26
1,607 SR
1,301 Elo+
Scylla
Scylla
 
Scylla
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
A_literal_nut
Gilgamesh
Level 28
God Stats
3W - 1L
1,822 SR
Queue Stats
44W - 47L
1,343 Elo+
Solo
Loki
Loki
Me7096
Loki
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 10L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnimeGod778
Danzaburou
11
1 / 11 / 6
9,030
602
5,840
14,403
4,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
ianmtz09
Merlin
15
9 / 8 / 2
11,392
759
18,911
14,761
5,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
zLiann-
Baron Samedi
13
3 / 6 / 7
9,603
640
10,892
15,269
5,844
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
13 / 4 / 11
12,496
833
17,593
13,593
5,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
A_literal_nut
Gilgamesh
16
8 / 1 / 12
12,390
826
15,338
17,949
19,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Me7096
Loki
13
4 / 8 / 10
9,971
665
5,446
12,593
7,563
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
13
Kills
25
25
Deaths
13
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
13
4
11
4.63
W
Gilgamesh
A_literal_nut
Gilgamesh
8
1
12
14
L
Danzaburou
AnimeGod778
Danzaburou
1
11
6
0.36
W
Loki
Me7096
Loki
4
8
10
1.13
L
Merlin
ianmtz09
Merlin
9
8
2
1.25
L
Baron Samedi
zLiann-
Baron Samedi
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,643
Damage
38,377
44,433
Taken
44,135
16,061
Mitigated
32,368
9,341
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,593
2,081
639
5,357
13,593
5,109
520
9,089
4,504
52,361
0
W
Gilgamesh
A_literal_nut
Gilgamesh
15,338
3,822
1,023
1,307
17,949
19,696
361
11,401
6,548
0
37,776
L
Danzaburou
AnimeGod778
Danzaburou
5,840
1,591
0
380
14,403
4,892
679
5,353
8,864
0
20,966
W
Loki
Me7096
Loki
5,446
1,415
0
52
12,593
7,563
0
9,313
3,280
0
9,127
L
Merlin
ianmtz09
Merlin
18,911
1,611
195
3,644
14,761
5,325
117
5,636
8,869
48,532
0
L
Baron Samedi
zLiann-
Baron Samedi
10,892
1,871
1,382
3,740
15,269
5,844
161
5,829
9,107
19,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
34,857
118
Minions Killed
135
0
Camps Cleared
0
575,310
Distance Traveled
756,787
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,496
833
86
6
0
250,835
1
W
Gilgamesh
12,390
826
41
3
0
281,612
3
L
Danzaburou
9,030
602
39
3
0
170,807
5
W
Loki
9,971
665
8
1
0
224,340
2
L
Merlin
11,392
759
66
4
0
187,972
0
L
Baron Samedi
9,603
640
13
1
0
216,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role