Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AHappyGod
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Eagles7857
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 36L
1,571 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ollypop
Morgan Le Fay
Level 116
God Stats
5W - 4L
1,700 SR
Queue Stats
94W - 97L
1,494 Elo+
Solo
Neith
Neith
YoinkMcBoink
Neith
Level 29
God Stats
0W - 1L
1,793 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 89
1,599 SR
1,513 Elo+

VS

Team Averages
Level 65
1,769 SR
1,813 Elo+
Danzaburou
Danzaburou
ArcoFlecha
Danzaburou
Level 160
God Stats
4W - 5L
1,837 SR
Queue Stats
124W - 70L
1,729 Elo+
Party 1
Thor
Thor
BluestoneP
Thor
Level 47
God Stats
2W - 0L
1,771 SR
Queue Stats
258W - 51L
1,926 Elo+
Party 1
Tyr
Tyr
RubyIRose
Tyr
Level 24
God Stats
3W - 1L
1,811 SR
Queue Stats
166W - 28L
1,941 Elo+
Party 1
Ymir
Ymir
UnknownEU
Ymir
Level 53
God Stats
14W - 1L
1,861 SR
Queue Stats
121W - 24L
1,958 Elo+
Party 1
Janus
Janus
opRB3
Janus
Level 42
God Stats
59W - 49L
1,563 SR
Queue Stats
479W - 371L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 3 / 1
3,936
492
2,284
7,087
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
AHappyGod
Bellona
6
0 / 3 / 0
3,856
482
1,396
4,847
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Eagles7857
Thanatos
9
3 / 5 / 0
5,116
640
3,210
8,252
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Ollypop
Morgan Le Fay
8
1 / 3 / 1
4,690
586
2,507
4,357
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 2
4,016
502
3,087
3,682
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArcoFlecha
Danzaburou
8
3 / 1 / 3
5,257
657
6,800
3,930
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 1 / 4
5,463
683
2,695
5,006
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 0 / 0
5,875
734
4,807
4,166
1,947
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
7
2 / 1 / 3
5,210
651
1,871
5,676
2,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
opRB3
Janus
8
2 / 1 / 2
5,077
635
2,465
3,115
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
15
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Bellona
AHappyGod
Bellona
0
3
0
0
W
Danzaburou
ArcoFlecha
Danzaburou
3
1
3
4.5
W
3
1
4
5
L
Thanatos
Eagles7857
Thanatos
3
5
0
0.6
L
Morgan Le Fay
Ollypop
Morgan Le Fay
1
3
1
0.5
W
5
0
0
5
W
Ymir
2
1
3
3.5
L
0
1
2
1
W
Janus
opRB3
Janus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,484
Damage
18,638
28,225
Taken
21,893
9,536
Mitigated
7,741
11,589
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,284
890
669
2,396
7,087
2,810
0
875
6,212
11,366
0
L
Bellona
AHappyGod
Bellona
1,396
922
0
1,216
4,847
2,095
0
0
4,847
0
11,382
W
Danzaburou
ArcoFlecha
Danzaburou
6,800
3,801
0
2,199
3,930
1,005
0
841
3,089
0
31,681
W
2,695
801
0
1,029
5,006
1,280
0
1,022
3,916
0
23,548
L
Thanatos
Eagles7857
Thanatos
3,210
1,269
0
4,460
8,252
2,515
0
1,116
7,136
0
22,694
L
Morgan Le Fay
Ollypop
Morgan Le Fay
2,507
461
0
1,168
4,357
1,344
0
1,693
2,664
17,994
0
W
4,807
1,536
0
2,173
4,166
1,947
156
57
4,109
0
26,747
W
Ymir
1,871
854
0
1,715
5,676
2,726
0
1,252
4,424
8,651
0
L
3,087
1,529
0
1,680
3,682
772
0
652
3,030
0
16,761
W
Janus
opRB3
Janus
2,465
202
0
617
3,115
783
0
1,347
1,564
22,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,614
Gold Earned
26,882
172
Minions Killed
233
0
Camps Cleared
0
697,154
Distance Traveled
778,729
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,936
492
16
2
0
141,950
2
L
Bellona
3,856
482
31
4
0
124,080
0
W
Danzaburou
5,257
657
51
6
0
127,895
2
W
Thor
5,463
683
55
7
0
172,552
3
L
Thanatos
5,116
640
47
6
0
162,074
1
L
Morgan Le Fay
4,690
586
42
5
0
139,572
1
W
Tyr
5,875
734
65
8
0
172,754
2
W
Ymir
5,210
651
13
2
0
142,640
2
L
Neith
4,016
502
36
5
0
129,478
0
W
Janus
5,077
635
49
6
0
162,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role