Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ExtraThicc69x420
Sol
Level 160
God Stats
15W - 10L
1,630 SR
Queue Stats
59W - 40L
1,657 Elo+
Party 1
Yemoja
Yemoja
NerfThorns
Yemoja
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 17L
1,698 Elo+
Party 1
Gilgamesh
Gilgamesh
Sexy Samsquatch
Gilgamesh
Level 39
God Stats
7W - 6L
1,456 SR
Queue Stats
16W - 20L
1,332 Elo+
Solo
Heimdallr
Heimdallr
THE DUKE SR
Heimdallr
Level 45
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 81
1,560 SR
1,537 Elo+

VS

Team Averages
Level 34
1,467 SR
1,287 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Bom175ber
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,110 Elo+
Party 3
Ymir
Ymir
Semp-matthews
Ymir
Level 38
God Stats
19W - 20L
1,300 SR
Queue Stats
338W - 377L
1,362 Elo+
Party 2
Izanami
Izanami
bom175ber
Izanami
Level 36
God Stats
3W - 6L
1,500 SR
Queue Stats
158W - 131L
1,110 Elo+
Party 3
Tyr
Tyr
cagacaras
Tyr
Level 41
God Stats
1W - 1L
1,535 SR
Queue Stats
48W - 57L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 2 / 6
9,866
548
7,802
9,496
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
11 / 3 / 6
11,156
620
17,384
20,017
6,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
NerfThorns
Yemoja
13
6 / 1 / 12
9,532
530
8,433
11,017
8,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Sexy Samsquatch
Gilgamesh
15
2 / 3 / 3
9,466
526
6,462
13,461
12,683
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
THE DUKE SR
Heimdallr
13
4 / 2 / 8
8,711
484
6,850
7,751
3,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 6 / 1
8,133
452
5,829
8,891
2,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Bom175ber
Anubis
14
4 / 12 / 3
9,269
515
14,022
16,757
8,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 6 / 2
6,745
375
4,746
14,903
8,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
bom175ber
Izanami
12
2 / 3 / 1
7,492
416
2,648
10,572
2,981
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 3 / 1
7,193
400
3,469
11,119
7,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
29
Kills
9
11
Deaths
30
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
6
4.5
L
Neith
 
Neith
2
6
1
0.42
L
Anubis
Bom175ber
Anubis
4
12
3
0.46
W
11
3
6
4.67
W
Yemoja
NerfThorns
Yemoja
6
1
12
12
L
1
6
2
0.33
W
Gilgamesh
Sexy Samsquatch
Gilgamesh
2
3
3
1.17
W
Heimdallr
THE DUKE SR
Heimdallr
4
2
8
4
L
Izanami
bom175ber
Izanami
2
3
1
0.83
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,931
Damage
30,714
61,742
Taken
62,242
33,729
Mitigated
30,414
24,155
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,802
528
0
4,454
9,496
2,567
0
1,690
7,806
64,811
0
L
Neith
 
Neith
5,829
1,686
0
1,339
8,891
2,842
432
5,423
3,468
0
32,320
L
Anubis
Bom175ber
Anubis
14,022
1,187
171
4,110
16,757
8,384
126
13,059
3,698
47,800
0
W
17,384
7,854
0
13,267
20,017
6,380
12,046
9,850
10,167
76,998
0
W
Yemoja
NerfThorns
Yemoja
8,433
2,233
1,046
2,508
11,017
8,772
81
3,180
7,837
26,872
0
L
4,746
382
0
628
14,903
8,761
34
6,575
8,324
22,487
0
W
Gilgamesh
Sexy Samsquatch
Gilgamesh
6,462
1,824
0
1,653
13,461
12,683
488
793
12,668
0
55,629
W
Heimdallr
THE DUKE SR
Heimdallr
6,850
2,747
0
1,227
7,751
3,327
695
3,255
4,160
0
32,387
L
Izanami
bom175ber
Izanami
2,648
1,255
0
906
10,572
2,981
0
6,271
4,301
0
25,505
L
3,469
884
0
4,377
11,119
7,446
0
2,291
8,828
0
31,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,731
Gold Earned
38,832
438
Minions Killed
274
0
Camps Cleared
0
1,578,488
Distance Traveled
1,337,763
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,866
548
117
7
0
350,899
1
L
Neith
8,133
452
50
3
0
233,233
2
L
Anubis
9,269
515
74
4
0
224,825
0
W
Sol
11,156
620
133
7
0
284,887
0
W
Yemoja
9,532
530
31
2
0
319,113
0
L
Ymir
6,745
375
41
2
0
357,529
1
W
Gilgamesh
9,466
526
96
5
0
329,332
3
W
Heimdallr
8,711
484
61
3
0
294,257
0
L
Izanami
7,492
416
47
3
0
276,438
0
L
Tyr
7,193
400
62
3
0
245,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role