Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Heydahn
Terra
Level 126
God Stats
8W - 5L
1,853 SR
Queue Stats
578W - 601L
1,452 Elo+
Solo
Ra
Ra
NathanV8x
Ra
Level 112
God Stats
43W - 39L
1,446 SR
Queue Stats
1,032W - 1,014L
1,445 Elo+
Solo
Ullr
Ullr
PeaKis
Ullr
Level 120
God Stats
5W - 4L
1,608 SR
Queue Stats
41W - 33L
1,640 Elo+
Party 2
Fenrir
Fenrir
Yoryoman
Fenrir
Level 151
God Stats
3W - 1L
1,767 SR
Queue Stats
124W - 51L
1,741 Elo+
Party 2
Team Averages
Level 128
1,635 SR
1,556 Elo+

VS

Team Averages
Level 106
1,585 SR
1,556 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DanielSalles
Ra
Level 18
God Stats
0W - 1L
1,485 SR
Queue Stats
2W - 3L
1,504 Elo+
Party 1
Athena
Athena
Garapadepiru
Athena
Level 65
God Stats
0W - 1L
1,580 SR
Queue Stats
3W - 3L
1,504 Elo+
Party 1
Da Ji
Da Ji
MaurozZ
Da Ji
Level 160
God Stats
13W - 9L
1,765 SR
Queue Stats
609W - 330L
1,723 Elo+
Solo
Heimdallr
Heimdallr
Woltsz
Heimdallr
Level 138
God Stats
18W - 12L
1,593 SR
Queue Stats
38W - 38L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 2 / 1
5,275
528
2,734
7,467
3,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Terra
Heydahn
Terra
8
1 / 0 / 2
5,211
521
1,139
5,734
2,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
3 / 0 / 3
6,082
608
3,526
2,963
1,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
PeaKis
Ullr
11
3 / 0 / 0
6,191
619
5,092
4,516
1,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Yoryoman
Fenrir
10
4 / 2 / 4
5,874
587
4,406
6,369
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 2 / 0
6,130
613
6,038
5,421
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 0
4,766
477
1,551
4,543
1,275
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
7
0 / 1 / 1
4,827
483
2,119
4,594
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
MaurozZ
Da Ji
10
2 / 3 / 1
5,802
580
4,985
6,652
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Woltsz
Heimdallr
8
0 / 3 / 0
4,711
471
1,905
5,520
1,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
2
1
1.25
L
Morgan Le Fay
 
Morgan Le Fay
2
2
0
1
L
0
4
0
0
L
Athena
0
1
1
0.5
W
Terra
Heydahn
Terra
1
0
2
2
L
Da Ji
MaurozZ
Da Ji
2
3
1
0.83
W
3
0
3
4.5
W
Ullr
PeaKis
Ullr
3
0
0
3
L
Heimdallr
Woltsz
Heimdallr
0
3
0
0
W
Fenrir
Yoryoman
Fenrir
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
16,598
27,049
Taken
26,730
10,675
Mitigated
10,937
9,624
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,734
805
0
3,143
7,467
3,797
0
4,850
2,617
0
22,288
L
Morgan Le Fay
 
Morgan Le Fay
6,038
1,022
0
2,032
5,421
3,405
228
496
4,655
34,045
0
L
1,551
114
19
698
4,543
1,275
0
1,984
2,559
21,443
0
L
Athena
2,119
771
0
1,328
4,594
2,447
0
367
4,227
9,933
0
W
Terra
Heydahn
Terra
1,139
191
624
2,232
5,734
2,370
89
1,573
4,161
6,054
0
L
Da Ji
MaurozZ
Da Ji
4,985
1,332
0
220
6,652
2,230
0
1,818
4,774
0
36,356
W
3,526
323
393
1,625
2,963
1,084
0
605
2,358
38,344
0
W
Ullr
PeaKis
Ullr
5,092
2,028
0
253
4,516
1,318
0
1,666
2,850
0
40,219
L
Heimdallr
Woltsz
Heimdallr
1,905
1,023
0
1,601
5,520
1,580
0
0
5,520
0
29,565
W
Fenrir
Yoryoman
Fenrir
4,406
1,544
0
1,354
6,369
2,106
0
1,014
5,355
0
25,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,633
Gold Earned
26,236
267
Minions Killed
263
0
Camps Cleared
0
947,830
Distance Traveled
899,985
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,275
528
42
4
0
184,783
1
L
Morgan Le Fay
6,130
613
67
7
0
169,941
4
L
Ra
4,766
477
47
5
0
180,491
1
L
Athena
4,827
483
19
2
0
200,124
3
W
Terra
5,211
521
13
1
0
184,894
0
L
Da Ji
5,802
580
75
8
0
189,636
2
W
Ra
6,082
608
77
8
0
199,325
3
W
Ullr
6,191
619
89
9
0
181,352
3
L
Heimdallr
4,711
471
55
6
0
159,793
3
W
Fenrir
5,874
587
46
5
0
197,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role