Player Matchup

Chaac
Chaac
HOBIWAN666
Chaac
Level 97
God Stats
2W - 4L
1,555 SR
Queue Stats
26W - 35L
1,210 Elo+
Party 1
Tiamat
Tiamat
MrHyperTheOtac
Tiamat
Level 46
God Stats
0W - 1L
1,351 SR
Queue Stats
6W - 9L
1,266 Elo+
Solo
Odin
Odin
NoGoodNames2468
Odin
Level 27
God Stats
32W - 45L
1,450 SR
Queue Stats
144W - 174L
1,342 Elo+
Party 2
Ymir
Ymir
WILDGREYWOLF666
Ymir
Level 82
God Stats
0W - 1L
1,269 SR
Queue Stats
4W - 13L
1,160 Elo+
Party 1
Anhur
Anhur
coo1dude04
Anhur
Level 43
God Stats
5W - 3L
1,660 SR
Queue Stats
187W - 230L
1,335 Elo+
Party 2
Team Averages
Level 59
1,457 SR
1,262 Elo+

VS

Team Averages
Level 54
1,392 SR
1,347 Elo+
Chaac
Chaac
Goyath-NL
Chaac
Level 87
God Stats
6W - 6L
1,159 SR
Queue Stats
229W - 263L
1,376 Elo+
Solo
Ymir
Ymir
SanPirro
Ymir
Level 47
God Stats
11W - 11L
1,661 SR
Queue Stats
92W - 106L
1,439 Elo+
Solo
Artemis
Artemis
alan_connolly
Artemis
Level 42
God Stats
1W - 3L
1,248 SR
Queue Stats
4W - 10L
1,175 Elo+
Solo
Medusa
Medusa
iTz iRoNMaN XD
Medusa
Level 40
God Stats
16W - 10L
1,382 SR
Queue Stats
159W - 165L
1,393 Elo+
Party 3
Arachne
Arachne
xMrSquish
Arachne
Level 56
God Stats
8W - 7L
1,509 SR
Queue Stats
218W - 247L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
1 / 4 / 0
5,908
537
3,920
10,849
4,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,352
487
2,423
4,587
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
4,450
405
1,087
2,956
1,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
4,815
438
1,960
7,728
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
7
0 / 3 / 0
4,430
403
2,184
5,429
1,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Goyath-NL
Chaac
10
3 / 1 / 1
6,171
561
7,094
8,455
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
6 / 0 / 2
5,732
521
3,861
6,503
2,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
8
0 / 0 / 1
5,213
474
1,979
3,317
946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 6
5,985
544
6,642
4,016
1,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
xMrSquish
Arachne
9
1 / 0 / 4
5,466
497
2,655
4,991
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
12
12
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
Goyath-NL
Chaac
3
1
1
3.5
L
Chaac
1
4
0
0.25
L
0
0
0
0
L
0
1
0
0
W
Ymir
6
0
2
7
L
0
4
0
0
W
Artemis
0
0
1
0.5
L
Anhur
0
3
0
0
W
2
0
6
5
W
Arachne
xMrSquish
Arachne
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,574
Damage
22,231
31,549
Taken
27,282
13,032
Mitigated
15,569
9,074
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Goyath-NL
Chaac
7,094
3,659
0
5,272
8,455
8,618
471
440
7,971
0
28,042
L
Chaac
3,920
2,135
0
4,427
10,849
4,445
0
0
10,309
0
22,064
L
2,423
196
0
874
4,587
2,174
0
202
4,355
26,312
0
L
1,087
137
123
831
2,956
1,022
0
649
2,307
0
8,365
W
Ymir
3,861
854
0
1,875
6,503
2,962
0
1,731
4,728
19,870
0
L
1,960
289
0
1,513
7,728
3,952
0
2,066
5,662
13,488
0
W
Artemis
1,979
936
0
1,368
3,317
946
483
903
2,332
0
20,787
L
Anhur
2,184
1,318
0
1,306
5,429
1,439
96
944
4,485
0
17,635
W
6,642
2,761
393
1,585
4,016
1,136
48
336
3,680
0
36,070
W
Arachne
xMrSquish
Arachne
2,655
2,438
525
2,822
4,991
1,907
0
741
4,188
0
26,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,955
Gold Earned
28,567
169
Minions Killed
250
0
Camps Cleared
0
987,543
Distance Traveled
932,444
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,171
561
42
4
0
181,066
0
L
Chaac
5,908
537
37
3
0
200,050
0
L
Tiamat
5,352
487
61
6
0
187,670
1
L
Odin
4,450
405
20
2
0
221,677
1
W
Ymir
5,732
521
37
3
0
183,794
10
L
Ymir
4,815
438
17
2
0
189,442
3
W
Artemis
5,213
474
52
5
0
156,249
1
L
Anhur
4,430
403
34
3
0
188,704
2
W
Medusa
5,985
544
63
6
0
189,612
0
W
Arachne
5,466
497
56
5
0
221,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role