Player Matchup

Thanatos
Thanatos
ProLamboGamer
Thanatos
Level 7
God Stats
4W - 8L
1,737 SR
Queue Stats
36W - 41L
1,395 Elo+
Solo
Neith
Neith
bramDarthKitsune
Neith
Level 9
God Stats
5W - 6L
1,524 SR
Queue Stats
5W - 7L
1,409 Elo+
Solo
Horus
Horus
ramerdehamer
Horus
Level 28
God Stats
4W - 3L
1,642 SR
Queue Stats
53W - 41L
1,375 Elo+
Solo
Geb
Geb
skay_narkool
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,323 Elo+
Party 1
Awilix
Awilix
skay_nolann
Awilix
Level 28
God Stats
1W - 1L
1,712 SR
Queue Stats
92W - 90L
1,332 Elo+
Party 1
Team Averages
Level 20
1,623 SR
1,367 Elo+

VS

Team Averages
Level 19
1,417 SR
1,209 Elo+
Ymir
Ymir
AnR_Philipe72
Ymir
Level 24
God Stats
5W - 3L
1,305 SR
Queue Stats
129W - 124L
1,393 Elo+
Party 2
Olorun
Olorun
BrightRelic3938
Olorun
Level 17
God Stats
7W - 7L
1,561 SR
Queue Stats
8W - 15L
1,149 Elo+
Party 3
Ullr
Ullr
ISaBaMUn4z02
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,028 Elo+
Party 3
Baron Samedi
Baron Samedi
elcanijo48
Baron Samedi
Level 15
God Stats
4W - 5L
1,376 SR
Queue Stats
4W - 12L
1,120 Elo+
Party 3
Loki
Loki
iManWarZz
Loki
Level 22
God Stats
9W - 12L
1,343 SR
Queue Stats
119W - 126L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ProLamboGamer
Thanatos
18
12 / 7 / 0
11,633
506
15,806
18,965
6,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 5 / 5
9,951
433
9,032
10,657
3,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 6 / 5
10,722
466
9,642
17,284
5,546
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 7 / 0
7,523
327
3,571
17,867
10,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
9
1 / 7 / 0
7,616
331
6,100
13,944
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 8
13,691
595
8,092
15,106
8,300
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 7 / 5
9,774
425
3,304
12,497
3,910
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 10 / 3
8,824
384
3,242
13,684
3,220
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
elcanijo48
Baron Samedi
17
8 / 5 / 6
12,190
530
13,504
15,475
6,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
20
14 / 0 / 6
14,141
615
16,211
16,812
6,802
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
25
Kills
29
32
Deaths
25
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
2
7
5
0.64
W
0
10
3
0.15
L
Thanatos
ProLamboGamer
Thanatos
12
7
0
1.71
L
3
5
5
1.1
W
Baron Samedi
elcanijo48
Baron Samedi
8
5
6
2.2
W
Loki
14
0
6
17
L
8
6
5
1.75
L
1
7
0
0.14
L
Awilix
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,151
Damage
44,353
78,717
Taken
73,574
30,391
Mitigated
29,204
21,420
Healing
23,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,092
1,989
697
4,045
15,106
8,300
1,567
2,300
12,806
78,579
0
W
3,304
1,519
296
2,470
12,497
3,910
2,624
0
12,497
20,688
0
W
3,242
1,807
0
510
13,684
3,220
607
0
13,684
0
17,029
L
Thanatos
ProLamboGamer
Thanatos
15,806
5,500
0
12,029
18,965
6,571
567
5,427
13,538
0
75,529
L
9,032
3,267
0
424
10,657
3,350
1,142
5,859
4,798
0
39,754
W
Baron Samedi
elcanijo48
Baron Samedi
13,504
2,768
341
4,815
15,475
6,972
2,180
533
14,942
55,805
0
W
Loki
16,211
6,408
1,413
9,129
16,812
6,802
4,694
738
16,074
0
120,962
L
9,642
3,932
246
3,258
17,284
5,546
852
4,937
12,347
0
44,151
L
3,571
835
282
4,026
17,867
10,815
381
5,975
11,190
19,906
0
L
Awilix
6,100
2,691
0
1,155
13,944
4,109
86
2,702
11,242
0
35,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,445
Gold Earned
58,620
295
Minions Killed
422
0
Camps Cleared
0
1,903,789
Distance Traveled
1,787,080
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,691
595
127
6
0
357,944
1
W
Olorun
9,774
425
27
1
0
377,659
0
W
Ullr
8,824
384
29
1
0
354,591
0
L
Thanatos
11,633
506
101
4
0
414,032
1
L
Neith
9,951
433
64
3
0
284,731
0
W
Baron Samedi
12,190
530
85
4
0
290,121
1
W
Loki
14,141
615
154
7
0
406,765
0
L
Horus
10,722
466
62
3
0
356,192
0
L
Geb
7,523
327
15
1
0
419,132
0
L
Awilix
7,616
331
53
2
0
429,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role