Player Matchup

Loki
Loki
ColeMJ
Loki
Level 77
God Stats
21W - 20L
1,660 SR
Queue Stats
486W - 444L
1,585 Elo+
Solo
Bacchus
Bacchus
KerChugin
Bacchus
Level 52
God Stats
6W - 3L
1,652 SR
Queue Stats
265W - 220L
1,418 Elo+
Solo
Scylla
Scylla
Moist_Man_Jones
Scylla
Level 53
God Stats
2W - 0L
1,760 SR
Queue Stats
3W - 3L
1,455 Elo+
Solo
Team Averages
Level 61
1,691 SR
1,486 Elo+

VS

Team Averages
Level 70
1,410 SR
1,409 Elo+
Neith
Neith
LxnarBreeze
Neith
Level 18
God Stats
0W - 1L
1,297 SR
Queue Stats
15W - 15L
1,492 Elo+
Solo
Ares
Ares
RoyalMonkey813
Ares
Level 126
God Stats
2W - 5L
1,351 SR
Queue Stats
203W - 232L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
dpicof
Baron Samedi
Level 65
God Stats
3W - 3L
1,582 SR
Queue Stats
178W - 223L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ColeMJ
Loki
12
10 / 2 / 4
8,892
889
8,445
7,140
2,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
KerChugin
Bacchus
10
1 / 4 / 14
7,846
785
5,748
9,088
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 0 / 9
8,510
851
10,288
4,488
1,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 2
7,294
729
5,354
9,636
3,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 3
7,636
764
4,832
10,102
6,735
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
dpicof
Baron Samedi
9
0 / 7 / 2
6,034
603
3,084
8,168
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
6
6
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
ColeMJ
Loki
10
2
4
6
W
Bacchus
KerChugin
Bacchus
1
4
14
2
L
4
5
2
1
W
6
0
9
10.5
L
2
5
3
0.7
L
Baron Samedi
dpicof
Baron Samedi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
13,270
20,716
Taken
27,906
13,482
Mitigated
12,987
3,484
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
ColeMJ
Loki
8,445
1,307
0
220
7,140
2,535
115
1,792
5,302
0
26,616
W
Bacchus
KerChugin
Bacchus
5,748
768
535
1,375
9,088
9,432
0
3,681
5,214
12,808
0
L
5,354
2,093
0
658
9,636
3,200
0
5,431
4,205
0
17,407
W
10,288
624
135
1,219
4,488
1,515
913
2,132
2,284
33,564
0
L
4,832
464
428
826
10,102
6,735
0
5,365
4,737
10,871
0
L
Baron Samedi
dpicof
Baron Samedi
3,084
265
170
520
8,168
3,052
0
5,240
2,928
18,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,248
Gold Earned
20,964
106
Minions Killed
87
0
Camps Cleared
0
582,585
Distance Traveled
400,526
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,892
889
37
4
0
200,960
2
W
Bacchus
7,846
785
15
2
0
194,912
2
L
Neith
7,294
729
34
3
0
137,717
1
W
Scylla
8,510
851
54
5
0
186,713
0
L
Ares
7,636
764
12
1
0
128,350
2
L
Baron Samedi
6,034
603
41
4
0
134,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role