Player Matchup

Arachne
Arachne
Salkpote
Arachne
Level 28
God Stats
40W - 30L
1,523 SR
Queue Stats
52W - 61L
1,368 Elo+
Party 3
Sylvanus
Sylvanus
WoolenKetchup93
Sylvanus
Level 29
God Stats
15W - 25L
1,500 SR
Queue Stats
35W - 53L
1,476 Elo+
Solo
Olorun
Olorun
Your-Nightmarr
Olorun
Level 15
God Stats
2W - 4L
1,337 SR
Queue Stats
12W - 7L
1,446 Elo+
Party 3
Sol
Sol
agua_gremial7
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 25L
1,448 Elo+
Solo
Neith
Neith
gamerbrother000
Neith
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 200L
1,445 Elo+
Solo
Team Averages
Level 24
1,472 SR
1,437 Elo+

VS

Team Averages
Level 26
1,353 SR
1,472 Elo+
Ra
Ra
Dark_Navas
Ra
Level 69
God Stats
11W - 12L
1,517 SR
Queue Stats
504W - 563L
1,478 Elo+
Party 1
Hachiman
Hachiman
KozukiZoro
Hachiman
Level 17
God Stats
0W - 1L
1,141 SR
Queue Stats
3W - 5L
1,458 Elo+
Party 2
Guan Yu
Guan Yu
Perroviejo1497
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,593 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WishnWashn
Tsukuyomi
Level 28
God Stats
0W - 2L
1,299 SR
Queue Stats
84W - 98L
1,375 Elo+
Solo
Raijin
Raijin
diamantopoulosom
Raijin
Level 8
God Stats
1W - 4L
1,306 SR
Queue Stats
3W - 5L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Salkpote
Arachne
14
3 / 1 / 0
8,518
608
2,988
10,811
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
12
1 / 2 / 7
7,435
531
3,628
8,236
5,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 1
7,381
527
4,511
6,154
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
12 / 0 / 0
10,494
750
15,935
16,457
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 1 / 4
7,950
568
6,002
7,777
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
7,258
518
7,155
8,153
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
KozukiZoro
Hachiman
8
0 / 5 / 1
5,239
374
3,866
7,601
2,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 1
7,419
530
8,341
14,599
10,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
WishnWashn
Tsukuyomi
8
0 / 8 / 0
5,403
386
3,892
11,336
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 4 / 1
5,564
397
5,151
5,945
1,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
22
Kills
7
7
Deaths
22
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
Hachiman
KozukiZoro
Hachiman
0
5
1
0.1
L
2
2
1
1.25
W
Arachne
Salkpote
Arachne
3
1
0
3
L
Tsukuyomi
WishnWashn
Tsukuyomi
0
8
0
0
W
Sylvanus
1
2
7
2.25
W
1
3
1
0.5
W
12
0
0
12
L
1
4
1
0.38
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,064
Damage
28,405
49,435
Taken
47,634
19,100
Mitigated
21,264
31,444
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,155
124
411
2,996
8,153
3,248
0
5,770
2,383
42,606
0
L
Hachiman
KozukiZoro
Hachiman
3,866
2,164
0
1,140
7,601
2,352
0
3,562
4,039
0
16,227
L
8,341
201
88
4,378
14,599
10,345
220
6,210
8,389
0
43,326
W
Arachne
Salkpote
Arachne
2,988
1,591
525
6,741
10,811
4,370
563
1,054
9,713
0
67,331
L
Tsukuyomi
WishnWashn
Tsukuyomi
3,892
1,270
0
2,510
11,336
3,850
0
6,706
4,630
0
21,691
W
Sylvanus
3,628
1,026
2,014
4,179
8,236
5,187
1,787
3,508
4,704
26,049
0
W
4,511
2,319
0
2,055
6,154
1,369
455
829
5,281
31,247
0
W
15,935
6,917
0
13,170
16,457
5,474
5,794
3,931
12,140
84,362
0
L
5,151
632
0
250
5,945
1,469
193
1,826
4,119
25,666
0
W
6,002
3,235
0
2,760
7,777
2,700
1,896
2,458
5,291
0
45,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,778
Gold Earned
30,883
423
Minions Killed
295
0
Camps Cleared
0
1,194,482
Distance Traveled
1,298,572
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,258
518
76
5
0
295,875
1
L
Hachiman
5,239
374
34
2
0
217,089
2
L
Guan Yu
7,419
530
97
7
0
278,117
7
W
Arachne
8,518
608
117
8
0
293,167
1
L
Tsukuyomi
5,403
386
49
4
0
284,172
0
W
Sylvanus
7,435
531
45
3
0
221,761
3
W
Olorun
7,381
527
51
4
0
231,073
3
W
Sol
10,494
750
129
9
0
243,529
0
L
Raijin
5,564
397
39
3
0
223,319
0
W
Neith
7,950
568
81
6
0
204,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role