Player Matchup

Jing Wei
Jing Wei
BigNutsKyle
Jing Wei
Level 128
God Stats
9W - 6L
1,419 SR
Queue Stats
223W - 142L
1,726 Elo+
Party 3
Merlin
Merlin
BrandstonP
Merlin
Level 101
God Stats
3W - 0L
1,715 SR
Queue Stats
71W - 45L
1,692 Elo+
Party 3
Da Ji
Da Ji
OG Implode
Da Ji
Level 82
God Stats
9W - 3L
1,851 SR
Queue Stats
117W - 58L
1,741 Elo+
Party 3
Ganesha
Ganesha
P0SLE
Ganesha
Level 128
God Stats
10W - 6L
1,930 SR
Queue Stats
243W - 157L
1,705 Elo+
Party 3
Tyr
Tyr
TG217
Tyr
Level 127
God Stats
2W - 0L
1,703 SR
Queue Stats
151W - 139L
1,639 Elo+
Solo
Team Averages
Level 113
1,724 SR
1,700 Elo+

VS

Team Averages
Level 157
1,486 SR
1,640 Elo+
Fafnir
Fafnir
ESG_KinnaS
Fafnir
Level 160
God Stats
1W - 10L
1,089 SR
Queue Stats
370W - 344L
1,637 Elo+
Party 2
Erlang Shen
Erlang Shen
FreakMJ
Erlang Shen
Level 158
God Stats
1W - 5L
1,342 SR
Queue Stats
136W - 107L
1,688 Elo+
Party 1
Chaac
Chaac
NoXP4youSir
Chaac
Level 149
God Stats
2W - 4L
1,595 SR
Queue Stats
149W - 121L
1,613 Elo+
Party 1
Medusa
Medusa
Turkleton22
Medusa
Level 160
God Stats
10W - 4L
1,626 SR
Queue Stats
355W - 214L
1,646 Elo+
Solo
Yemoja
Yemoja
zCrystallize-
Yemoja
Level 160
God Stats
8W - 4L
1,779 SR
Queue Stats
668W - 479L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigNutsKyle
Jing Wei
9
3 / 0 / 0
5,150
644
4,338
3,898
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
BrandstonP
Merlin
9
2 / 0 / 0
5,118
640
2,183
2,773
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
8
3 / 0 / 2
5,245
656
2,911
4,935
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
P0SLE
Ganesha
8
0 / 0 / 5
4,320
540
2,088
3,981
1,425
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
TG217
Tyr
9
1 / 0 / 1
5,097
637
3,574
6,649
2,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ESG_KinnaS
Fafnir
6
0 / 0 / 0
4,335
542
909
4,143
1,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
FreakMJ
Erlang Shen
8
0 / 2 / 0
4,716
590
3,954
6,150
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 2 / 0
4,316
540
1,258
5,753
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
5
0 / 3 / 0
3,656
457
2,209
4,016
681
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 0
4,721
590
2,670
4,808
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
9
Kills
0
0
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BigNutsKyle
Jing Wei
3
0
0
3
W
Merlin
BrandstonP
Merlin
2
0
0
2
L
Fafnir
ESG_KinnaS
Fafnir
0
0
0
0
L
Erlang Shen
FreakMJ
Erlang Shen
0
2
0
0
L
0
2
0
0
W
Da Ji
3
0
2
4
W
Ganesha
P0SLE
Ganesha
0
0
5
2.5
W
Tyr
TG217
Tyr
1
0
1
1.5
L
Medusa
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,094
Damage
11,000
22,236
Taken
24,870
7,255
Mitigated
8,487
10,927
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BigNutsKyle
Jing Wei
4,338
3,415
0
1,822
3,898
1,029
28
290
3,608
0
32,232
W
Merlin
BrandstonP
Merlin
2,183
478
0
856
2,773
744
0
1,703
700
26,661
0
L
Fafnir
ESG_KinnaS
Fafnir
909
135
0
1,712
4,143
1,878
0
695
3,448
10,797
0
L
Erlang Shen
FreakMJ
Erlang Shen
3,954
2,177
0
2,979
6,150
2,296
0
0
6,150
0
24,967
L
1,258
403
0
2,613
5,753
2,078
0
179
5,500
0
19,384
W
Da Ji
2,911
571
0
2,342
4,935
1,396
22
309
4,620
0
18,811
W
Ganesha
P0SLE
Ganesha
2,088
835
304
1,930
3,981
1,425
0
867
3,080
14,299
0
W
Tyr
TG217
Tyr
3,574
756
0
3,673
6,649
2,661
0
0
6,649
0
28,236
L
Medusa
2,209
1,103
0
520
4,016
681
0
500
3,516
0
14,449
L
2,670
161
35
1,319
4,808
1,554
0
2,593
1,985
26,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,930
Gold Earned
21,744
265
Minions Killed
202
0
Camps Cleared
0
804,089
Distance Traveled
711,508
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,150
644
80
10
0
143,525
0
W
Merlin
5,118
640
74
9
0
147,635
0
L
Fafnir
4,335
542
11
1
0
150,841
3
L
Erlang Shen
4,716
590
52
7
0
159,808
2
L
Chaac
4,316
540
52
7
0
151,029
0
W
Da Ji
5,245
656
45
6
0
178,804
2
W
Ganesha
4,320
540
4
1
0
174,241
2
W
Tyr
5,097
637
62
8
0
159,884
2
L
Medusa
3,656
457
26
3
0
111,780
0
L
Yemoja
4,721
590
61
8
0
138,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role