Player Matchup

Loki
Loki
JeNachtMerrie
Loki
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,437 Elo+
Solo
Yemoja
Yemoja
TPKJan
Yemoja
Level 12
God Stats
1W - 0L
1,824 SR
Queue Stats
1W - 3L
1,048 Elo+
Solo
Izanami
Izanami
TeTragrammat0n
Izanami
Level 24
God Stats
4W - 0L
1,568 SR
Queue Stats
6W - 3L
1,423 Elo+
Solo
Cupid
Cupid
itsmexxia
Cupid
Level 24
God Stats
12W - 5L
1,430 SR
Queue Stats
72W - 59L
1,430 Elo+
Solo
Ares
Ares
morees
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,223 Elo+
Solo
Team Averages
Level 22
1,564 SR
1,312 Elo+

VS

Team Averages
Level 22
1,476 SR
1,369 Elo+
Sylvanus
Sylvanus
Deatheran
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,167 Elo+
Solo
Chaac
Chaac
Héracless
Chaac
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 33L
1,496 Elo+
Party 1
Hera
Hera
Nostrazugus
Hera
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 45L
1,491 Elo+
Party 1
Chernobog
Chernobog
Suliusz88
Chernobog
Level 6
God Stats
0W - 8L
1,500 SR
Queue Stats
2W - 13L
1,185 Elo+
Solo
Sol
Sol
Zarechi
Sol
Level 35
God Stats
7W - 6L
1,379 SR
Queue Stats
61W - 79L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 9
9,904
660
10,026
11,674
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
TPKJan
Yemoja
11
6 / 4 / 6
7,757
517
5,650
10,049
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
9 / 1 / 6
9,029
602
9,848
7,678
2,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
itsmexxia
Cupid
15
9 / 0 / 7
8,943
596
9,478
15,171
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
morees
Ares
11
0 / 3 / 6
6,671
445
2,236
10,815
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deatheran
Sylvanus
10
0 / 6 / 2
6,114
408
4,005
10,330
5,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
13
3 / 4 / 2
8,219
548
11,184
9,654
6,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 7 / 0
6,553
437
8,903
8,807
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
Suliusz88
Chernobog
10
1 / 14 / 2
6,443
430
3,925
12,393
3,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
13
3 / 3 / 2
7,705
514
8,114
12,688
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
32
Kills
9
9
Deaths
34
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Deatheran
Sylvanus
0
6
2
0.17
L
Chaac
3
4
2
1
W
8
1
9
12.5
L
2
7
0
0.29
L
Chernobog
Suliusz88
Chernobog
1
14
2
0.14
W
Yemoja
TPKJan
Yemoja
6
4
6
2.25
W
9
1
6
12
L
Sol
3
3
2
1.33
W
Cupid
itsmexxia
Cupid
9
0
7
12.5
W
Ares
morees
Ares
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,238
Damage
36,131
55,387
Taken
53,872
26,846
Mitigated
22,370
21,582
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Deatheran
Sylvanus
4,005
1,895
712
1,695
10,330
5,565
408
766
9,564
18,147
0
L
Chaac
11,184
2,639
0
1,655
9,654
6,578
1,192
2,081
7,573
0
51,852
W
10,026
3,847
0
5,478
11,674
4,771
0
2,321
9,329
0
72,021
L
8,903
3,102
0
412
8,807
2,583
33
543
8,264
34,266
0
L
Chernobog
Suliusz88
Chernobog
3,925
3,585
0
250
12,393
3,571
532
2,733
9,660
0
22,962
W
Yemoja
TPKJan
Yemoja
5,650
1,567
1,128
143
10,049
5,392
411
3,084
6,935
25,663
0
W
9,848
8,120
0
2,207
7,678
2,529
1,322
3,026
4,614
0
49,607
L
Sol
8,114
3,333
0
5,025
12,688
4,073
108
1,763
10,925
51,107
0
W
Cupid
itsmexxia
Cupid
9,478
5,694
714
10,523
15,171
6,576
790
6,669
8,240
0
63,470
W
Ares
morees
Ares
2,236
313
0
1,389
10,815
7,578
0
5,296
5,247
11,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
35,034
402
Minions Killed
283
0
Camps Cleared
0
1,416,580
Distance Traveled
1,263,006
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,114
408
26
2
0
220,676
3
L
Chaac
8,219
548
85
6
0
288,545
0
W
Loki
9,904
660
128
9
0
328,757
2
L
Hera
6,553
437
51
3
0
240,626
2
L
Chernobog
6,443
430
34
2
0
249,108
1
W
Yemoja
7,757
517
47
3
0
263,736
0
W
Izanami
9,029
602
92
6
0
297,109
4
L
Sol
7,705
514
87
6
0
264,051
0
W
Cupid
8,943
596
116
8
0
254,968
0
W
Ares
6,671
445
19
1
0
272,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role