Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ares5174
Scylla
Level 81
God Stats
9W - 5L
1,420 SR
Queue Stats
305W - 327L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
RasBerryJamz92
Ao Kuang
Level 43
God Stats
1W - 0L
1,303 SR
Queue Stats
5W - 4L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheHacKer N1
Ah Muzen Cab
Level 54
God Stats
5W - 3L
1,472 SR
Queue Stats
375W - 414L
1,420 Elo+
Solo
Chaac
Chaac
shiny_snowfall4
Chaac
Level 63
God Stats
46W - 56L
1,440 SR
Queue Stats
151W - 177L
1,459 Elo+
Solo
Team Averages
Level 80
1,427 SR
1,455 Elo+

VS

Team Averages
Level 65
1,561 SR
1,445 Elo+
Agni
Agni
BlackCat20311
Agni
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,421 Elo+
Solo
Susano
Susano
Ciquel
Susano
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,501 Elo+
Party 1
Mulan
Mulan
UnKoRRupt3D
Mulan
Level 88
God Stats
2W - 2L
1,787 SR
Queue Stats
95W - 100L
1,460 Elo+
Solo
Chiron
Chiron
htowngamer
Chiron
Level 37
God Stats
21W - 20L
1,558 SR
Queue Stats
63W - 65L
1,436 Elo+
Party 1
Athena
Athena
ilverelmejor77
Athena
Level 56
God Stats
7W - 12L
1,461 SR
Queue Stats
312W - 349L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
28 / 1 / 9
18,370
1,531
48,132
14,667
7,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
Ares5174
Scylla
19
0 / 3 / 23
11,889
991
10,402
7,503
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
18
4 / 4 / 16
11,569
964
8,892
15,935
6,548
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TheHacKer N1
Ah Muzen Cab
17
0 / 0 / 9
10,456
871
4,292
1,897
630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 3 / 22
12,863
1,072
17,598
20,145
13,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
11,387
949
4,532
10,597
3,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Ciquel
Susano
16
2 / 12 / 4
10,452
871
9,470
19,272
7,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 10 / 9
10,887
907
12,819
20,070
15,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
htowngamer
Chiron
17
4 / 6 / 3
11,513
959
13,657
16,154
6,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 7 / 6
12,106
1,009
16,775
29,683
35,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
36
41
Kills
11
11
Deaths
41
79
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
28
1
9
32.5
W
Scylla
Ares5174
Scylla
0
3
23
3.83
L
2
6
3
0.58
L
Susano
Ciquel
Susano
2
12
4
0.33
W
Ao Kuang
4
4
16
3
W
Ah Muzen Cab
TheHacKer N1
Ah Muzen Cab
0
0
9
4.5
L
0
10
9
0.45
L
Chiron
htowngamer
Chiron
4
6
3
0.92
L
3
7
6
0.86
W
9
3
22
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,316
Damage
57,253
60,147
Taken
95,776
30,969
Mitigated
69,358
21,395
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
48,132
29,434
0
5,153
14,667
7,182
0
5,923
8,654
0
102,598
W
Scylla
Ares5174
Scylla
10,402
893
753
1,143
7,503
2,762
0
2,361
5,112
34,379
0
L
4,532
0
0
0
10,597
3,768
0
1,558
9,039
26,782
0
L
Susano
Ciquel
Susano
9,470
1,114
0
231
19,272
7,553
0
3,005
16,267
0
16,625
W
Ao Kuang
8,892
3,410
0
3,342
15,935
6,548
0
6,098
9,687
12,952
0
W
Ah Muzen Cab
TheHacKer N1
Ah Muzen Cab
4,292
1,448
0
346
1,897
630
0
857
1,040
0
14,275
L
12,819
4,009
0
2,458
20,070
15,762
0
4,700
15,370
0
26,486
L
Chiron
htowngamer
Chiron
13,657
8,069
890
1,950
16,154
6,681
0
1,703
14,451
0
40,534
L
16,775
3,453
278
2,047
29,683
35,594
0
8,328
21,355
35,092
0
W
17,598
5,070
1,063
9,595
20,145
13,847
0
6,068
13,732
0
23,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,147
Gold Earned
56,345
236
Minions Killed
183
8
Camps Cleared
7
1,032,040
Distance Traveled
1,023,281
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,370
1,531
133
11
3
224,933
0
W
Scylla
11,889
991
65
5
1
194,170
1
L
Agni
11,387
949
53
4
1
208,696
0
L
Susano
10,452
871
19
2
0
206,261
0
W
Ao Kuang
11,569
964
10
1
1
179,591
0
W
Ah Muzen Cab
10,456
871
18
2
1
190,088
0
L
Mulan
10,887
907
26
2
3
169,528
1
L
Chiron
11,513
959
49
4
1
199,579
0
L
Athena
12,106
1,009
36
3
2
239,217
0
W
Chaac
12,863
1,072
10
1
2
243,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role