Player Matchup

Scylla
Scylla
ConerchT
Scylla
Level 14
God Stats
0W - 2L
1,213 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DouggyFresh904
Cthulhu
Level 9
God Stats
7W - 5L
1,645 SR
Queue Stats
10W - 7L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
MissaChow
Danzaburou
Level 58
God Stats
6W - 3L
1,633 SR
Queue Stats
83W - 83L
1,558 Elo+
Party 1
Arachne
Arachne
Omniscienttt
Arachne
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 42L
1,602 Elo+
Solo
Zhong Kui
Zhong Kui
SuperToxicAF
Zhong Kui
Level 29
God Stats
1W - 4L
1,201 SR
Queue Stats
395W - 327L
1,631 Elo+
Solo
Team Averages
Level 28
1,438 SR
1,577 Elo+

VS

Team Averages
Level 23
1,491 SR
1,577 Elo+
Janus
Janus
LowBall3r
Janus
Level 27
God Stats
1W - 0L
1,360 SR
Queue Stats
101W - 93L
1,578 Elo+
Solo
Ares
Ares
SlayerhVc420
Ares
Level 27
God Stats
1W - 1L
1,528 SR
Queue Stats
24W - 28L
1,477 Elo+
Solo
Hercules
Hercules
ThatJuicer76
Hercules
Level 28
God Stats
2W - 3L
1,354 SR
Queue Stats
136W - 126L
1,479 Elo+
Solo
Medusa
Medusa
Waloom
Medusa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 63L
1,674 Elo+
Solo
Athena
Athena
oNihilo
Athena
Level 16
God Stats
4W - 1L
1,711 SR
Queue Stats
33W - 23L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ConerchT
Scylla
9
0 / 6 / 0
5,908
422
1,754
6,644
1,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 3
5,940
424
2,565
9,688
4,400
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
MissaChow
Danzaburou
11
3 / 6 / 0
6,945
496
3,562
9,876
2,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Omniscienttt
Arachne
15
8 / 2 / 0
9,063
647
7,997
13,333
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SuperToxicAF
Zhong Kui
15
5 / 1 / 2
8,923
637
14,770
12,215
11,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LowBall3r
Janus
11
1 / 4 / 2
7,017
501
3,124
7,220
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 2
6,532
467
5,408
11,696
8,384
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
ThatJuicer76
Hercules
11
0 / 3 / 5
7,242
517
3,740
12,154
7,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Waloom
Medusa
16
9 / 2 / 2
9,371
669
11,478
7,022
2,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
oNihilo
Athena
15
10 / 1 / 5
9,265
662
9,555
9,641
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
16
Kills
20
20
Deaths
16
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
ConerchT
Scylla
0
6
0
0
L
0
5
3
0.3
W
Janus
LowBall3r
Janus
1
4
2
0.5
L
Danzaburou
MissaChow
Danzaburou
3
6
0
0.5
L
Arachne
Omniscienttt
Arachne
8
2
0
4
W
0
6
2
0.17
L
Zhong Kui
SuperToxicAF
Zhong Kui
5
1
2
6
W
Hercules
ThatJuicer76
Hercules
0
3
5
0.83
W
Medusa
Waloom
Medusa
9
2
2
5
W
Athena
oNihilo
Athena
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,648
Damage
33,305
51,756
Taken
47,733
25,101
Mitigated
24,551
17,127
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ConerchT
Scylla
1,754
291
0
1,079
6,644
1,720
411
3,232
3,353
19,799
0
L
2,565
227
0
750
9,688
4,400
0
1,518
8,170
15,301
0
W
Janus
LowBall3r
Janus
3,124
40
0
591
7,220
2,217
0
2,283
4,877
40,984
0
L
Danzaburou
MissaChow
Danzaburou
3,562
1,530
0
2,873
9,876
2,718
35
1,096
8,780
0
38,904
L
Arachne
Omniscienttt
Arachne
7,997
6,363
0
4,070
13,333
4,752
0
5,154
8,081
0
62,143
W
5,408
68
585
1,437
11,696
8,384
0
5,443
5,842
28,995
0
L
Zhong Kui
SuperToxicAF
Zhong Kui
14,770
2,296
0
8,355
12,215
11,511
587
6,772
5,285
64,997
0
W
Hercules
ThatJuicer76
Hercules
3,740
719
0
3,304
12,154
7,009
19
5,747
6,257
0
21,014
W
Medusa
Waloom
Medusa
11,478
5,394
0
900
7,022
2,873
0
1,784
5,238
0
69,487
W
Athena
oNihilo
Athena
9,555
2,517
0
4,032
9,641
4,068
0
3,091
6,430
46,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,779
Gold Earned
39,427
373
Minions Killed
401
0
Camps Cleared
0
1,296,081
Distance Traveled
1,384,261
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,908
422
51
4
0
217,746
0
L
Cthulhu
5,940
424
18
1
0
265,358
2
W
Janus
7,017
501
106
8
0
278,913
6
L
Danzaburou
6,945
496
75
5
0
241,855
2
L
Arachne
9,063
647
108
8
0
313,416
1
W
Ares
6,532
467
49
4
0
257,186
2
L
Zhong Kui
8,923
637
121
9
0
257,706
1
W
Hercules
7,242
517
33
2
0
279,620
2
W
Medusa
9,371
669
127
9
0
260,781
5
W
Athena
9,265
662
86
6
0
307,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role