Player Matchup

Jormungandr
Jormungandr
Skeletor7
Jormungandr
Level 28
God Stats
0W - 3L
1,309 SR
Queue Stats
12W - 26L
1,249 Elo+
Solo
Set
Set
lIlB Y ElIl
Set
Level 4
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Zeus
Zeus
maceskyoda
Zeus
Level 15
God Stats
24W - 36L
1,370 SR
Queue Stats
85W - 133L
1,179 Elo+
Solo
Team Averages
Level 16
1,304 SR
1,309 Elo+

VS

Team Averages
Level 13
1,495 SR
1,325 Elo+
Heimdallr
Heimdallr
Boronovirus
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,116 Elo+
Solo
Ne Zha
Ne Zha
RougarxMussy
Ne Zha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Thoth
Thoth
simonmorno
Thoth
Level 14
God Stats
27W - 26L
1,486 SR
Queue Stats
43W - 51L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Skeletor7
Jormungandr
16
4 / 2 / 1
11,053
691
15,789
19,871
20,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 16 / 1
8,594
537
4,598
17,566
6,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 5 / 2
10,254
641
8,157
13,366
6,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boronovirus
Heimdallr
14
5 / 3 / 8
10,974
686
9,239
12,444
10,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
17
10 / 2 / 8
13,437
840
14,027
19,387
16,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
15
7 / 2 / 9
11,548
722
18,115
9,174
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
22
23
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Boronovirus
Heimdallr
5
3
8
3
W
Ne Zha
10
2
8
7
L
Jormungandr
Skeletor7
Jormungandr
4
2
1
2.25
L
1
16
1
0.09
L
2
5
2
0.6
W
Thoth
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,544
Damage
41,381
50,803
Taken
41,005
33,183
Mitigated
30,808
2,740
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Boronovirus
Heimdallr
9,239
5,549
0
3,546
12,444
10,334
199
8,859
3,585
0
31,102
W
Ne Zha
14,027
6,005
0
5,262
19,387
16,641
1,193
8,807
10,580
0
49,393
L
Jormungandr
Skeletor7
Jormungandr
15,789
1,627
0
1,247
19,871
20,256
0
6,821
12,528
52,394
0
L
4,598
2,291
270
885
17,566
6,803
23
6,000
11,078
0
9,677
L
8,157
770
0
338
13,366
6,124
0
3,876
9,082
39,370
0
W
Thoth
18,115
207
0
0
9,174
3,833
1,160
6,280
2,894
44,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,901
Gold Earned
35,959
122
Minions Killed
169
0
Camps Cleared
0
690,036
Distance Traveled
775,011
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,974
686
46
3
0
253,365
1
W
Ne Zha
13,437
840
58
4
0
283,012
1
L
Jormungandr
11,053
691
55
3
0
269,098
0
L
Set
8,594
537
11
1
0
195,951
1
L
Zeus
10,254
641
56
4
0
224,987
0
W
Thoth
11,548
722
65
4
0
238,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role