Player Matchup

Nu Wa
Nu Wa
Jeussarn
Nu Wa
Level 28
God Stats
9W - 5L
1,538 SR
Queue Stats
28W - 20L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
Jujitzu
Sylvanus
Level 27
God Stats
3W - 2L
1,818 SR
Queue Stats
12W - 15L
1,458 Elo+
Solo
Izanami
Izanami
Narhun1
Izanami
Level 29
God Stats
4W - 3L
1,421 SR
Queue Stats
127W - 104L
1,521 Elo+
Solo
Zeus
Zeus
RaggedyRager
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 77L
1,505 Elo+
Solo
Hun Batz
Hun Batz
xDominatorDannix
Hun Batz
Level 23
God Stats
7W - 2L
1,683 SR
Queue Stats
34W - 27L
1,512 Elo+
Party 1
Team Averages
Level 23
1,592 SR
1,514 Elo+

VS

Team Averages
Level 16
1,563 SR
1,544 Elo+
Sun Wukong
Sun Wukong
Keezhy
Sun Wukong
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 23L
1,539 Elo+
Party 2
Set
Set
Mystogån
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,510 Elo+
Party 2
Ra
Ra
QUITUCHO
Ra
Level 15
God Stats
13W - 21L
1,479 SR
Queue Stats
82W - 100L
1,452 Elo+
Solo
Artemis
Artemis
Tenevod13
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,688 Elo+
Solo
Ymir
Ymir
TruffelSap
Ymir
Level 20
God Stats
4W - 1L
1,835 SR
Queue Stats
44W - 31L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jeussarn
Nu Wa
10
7 / 0 / 2
6,289
629
6,447
3,685
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Jujitzu
Sylvanus
9
3 / 0 / 7
5,961
596
2,800
5,144
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Narhun1
Izanami
10
6 / 1 / 3
6,129
613
4,452
6,168
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 4
6,308
631
4,746
3,254
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 6
5,887
589
3,705
6,490
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Keezhy
Sun Wukong
8
2 / 3 / 0
4,926
493
1,937
5,163
2,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
0 / 4 / 3
4,700
470
2,232
6,538
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,168
517
1,659
5,855
1,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Tenevod13
Artemis
8
1 / 6 / 0
5,144
514
2,971
5,508
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 3 / 1
5,345
535
3,657
7,489
2,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
20
Kills
3
3
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Jeussarn
Nu Wa
7
0
2
8
W
Sylvanus
Jujitzu
Sylvanus
3
0
7
6.5
L
Sun Wukong
Keezhy
Sun Wukong
2
3
0
0.67
L
0
4
3
0.38
W
Izanami
Narhun1
Izanami
6
1
3
7.5
L
0
4
0
0
W
2
0
4
4
L
Artemis
Tenevod13
Artemis
1
6
0
0.17
L
0
3
1
0.17
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,150
Damage
12,456
24,741
Taken
30,553
8,632
Mitigated
9,902
10,017
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Jeussarn
Nu Wa
6,447
1,484
0
0
3,685
1,004
383
558
3,127
27,685
0
W
Sylvanus
Jujitzu
Sylvanus
2,800
975
2,093
2,840
5,144
2,551
466
780
4,364
9,614
0
L
Sun Wukong
Keezhy
Sun Wukong
1,937
535
0
681
5,163
2,312
0
1,946
3,015
0
15,442
L
2,232
871
0
1,351
6,538
1,898
0
2,035
4,435
0
15,734
W
Izanami
Narhun1
Izanami
4,452
3,457
0
1,389
6,168
1,996
1,068
2,115
4,053
0
31,885
L
1,659
42
16
1,552
5,855
1,945
60
4,338
1,409
28,960
0
W
4,746
359
0
1,215
3,254
972
84
1,570
1,684
31,421
0
L
Artemis
Tenevod13
Artemis
2,971
839
0
0
5,508
1,417
0
2,216
3,226
0
14,764
L
3,657
282
0
1,506
7,489
2,330
0
2,911
4,475
17,496
0
W
3,705
1,324
0
2,480
6,490
2,109
314
293
6,197
0
25,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,574
Gold Earned
25,283
270
Minions Killed
182
0
Camps Cleared
0
899,279
Distance Traveled
922,926
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,289
629
47
5
0
196,203
4
W
Sylvanus
5,961
596
17
2
0
183,467
4
L
Sun Wukong
4,926
493
28
3
0
189,212
0
L
Set
4,700
470
35
4
0
208,415
2
W
Izanami
6,129
613
65
7
0
168,138
3
L
Ra
5,168
517
57
6
0
180,469
3
W
Zeus
6,308
631
84
8
0
154,601
0
L
Artemis
5,144
514
33
3
0
173,066
0
L
Ymir
5,345
535
29
3
0
171,764
4
W
Hun Batz
5,887
589
57
6
0
196,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role