Player Matchup

Discordia
Discordia
Gold IV
She7a
Discordia
Gold IV
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
484W - 466L
1,276 MMR
Solo
Hercules
Hercules
Silver I
milhojas
Hercules
Silver I
Level 148
God Stats
4W - 0L
1,618 SR
Queue Stats
77W - 73L
1,243 MMR
Solo
Skadi
Skadi
Silver I
qJimMy
Skadi
Silver I
Level 122
God Stats
4W - 3L
1,490 SR
Queue Stats
338W - 341L
1,201 MMR
Solo
Ymir
Ymir
Silver I
ТеньМечтателя
Ymir
Silver I
Level 149
God Stats
3W - 2L
1,631 SR
Queue Stats
51W - 53L
1,268 MMR
Party 1
Thanatos
Thanatos
Gold IV
ХаккероК
Thanatos
Gold IV
Level 160
God Stats
3W - 5L
1,495 SR
Queue Stats
15W - 16L
1,436 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,547 SR
1,285 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,534 SR
1,273 MMR
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
AvengerDav
Janus
Silver I
Level 159
God Stats
2W - 1L
1,614 SR
Queue Stats
237W - 242L
1,139 MMR
Solo
Fenrir
Fenrir
Silver II
Bulldon
Fenrir
Silver II
Level 141
God Stats
32W - 33L
1,542 SR
Queue Stats
156W - 173L
1,217 MMR
Solo
Izanami
Izanami
Silver III
Ryjówka
Izanami
Silver III
Level 127
God Stats
1W - 1L
1,477 SR
Queue Stats
41W - 44L
1,274 MMR
Solo
Terra
Terra
Silver I
zuzik1
Terra
Silver I
Level 89
God Stats
111W - 119L
1,537 SR
Queue Stats
343W - 342L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
She7a
Discordia
19
1 / 3 / 12
13,008
542
12,958
11,687
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
milhojas
Hercules
17
1 / 0 / 12
11,060
461
6,817
22,077
20,624
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
qJimMy
Skadi
20
6 / 1 / 6
14,785
616
13,165
13,376
5,521
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 1 / 8
16,381
683
16,660
18,841
10,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
11 / 2 / 7
14,382
599
11,062
14,665
8,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AthenaTiamatTsukuyomiSetApollo

VS

Bans
DanzaburouAnhurScyllaCu ChulainnPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
2 / 6 / 1
12,032
501
12,553
16,477
12,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
18
1 / 6 / 2
11,003
458
4,041
13,622
5,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Bulldon
Fenrir
14
3 / 6 / 2
10,132
422
6,748
16,089
7,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Ryjówka
Izanami
19
0 / 7 / 2
11,634
485
10,965
19,254
7,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
zuzik1
Terra
15
1 / 3 / 1
10,152
423
5,598
17,250
18,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
28
Kills
7
7
Deaths
28
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
6
1
0.42
L
Janus
1
6
2
0.33
L
Fenrir
Bulldon
Fenrir
3
6
2
0.67
L
Izanami
Ryjówka
Izanami
0
7
2
0.14
W
Discordia
She7a
Discordia
1
3
12
2.33
W
Hercules
milhojas
Hercules
1
0
12
7
W
Skadi
qJimMy
Skadi
6
1
6
9
L
Terra
zuzik1
Terra
1
3
1
0.5
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,662
Damage
39,905
80,646
Taken
82,692
50,165
Mitigated
51,621
48,886
Healing
20,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,553
3,320
0
3,942
16,477
12,423
980
8,219
8,258
0
84,403
L
Janus
4,041
198
224
2,243
13,622
5,505
0
6,456
7,166
85,327
0
L
Fenrir
Bulldon
Fenrir
6,748
1,360
0
4,649
16,089
7,230
862
5,241
10,848
0
52,783
L
Izanami
Ryjówka
Izanami
10,965
6,035
0
4,843
19,254
7,952
948
3,500
15,754
0
103,483
W
Discordia
She7a
Discordia
12,958
1,350
0
4,588
11,687
4,319
3,640
3,241
8,446
115,351
0
W
Hercules
milhojas
Hercules
6,817
1,334
546
11,792
22,077
20,624
0
4,305
17,772
0
34,056
W
Skadi
qJimMy
Skadi
13,165
6,476
0
6,965
13,376
5,521
3,655
914
12,462
0
137,057
L
Terra
zuzik1
Terra
5,598
278
805
3,780
17,250
18,511
0
6,202
11,048
42,568
0
W
16,660
3,940
0
8,858
18,841
10,843
1,649
2,002
16,839
113,993
0
W
11,062
4,080
0
16,137
14,665
8,858
1,959
1,552
13,113
0
90,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,616
Gold Earned
54,953
771
Minions Killed
655
0
Camps Cleared
0
2,463,651
Distance Traveled
2,162,297
37
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,032
501
141
6
0
433,612
0
L
Janus
11,003
458
178
7
0
471,932
0
L
Fenrir
10,132
422
87
4
0
366,643
5
L
Izanami
11,634
485
193
8
0
370,040
3
W
Discordia
13,008
542
177
7
0
448,251
8
W
Hercules
11,060
461
44
2
0
525,474
8
W
Skadi
14,785
616
181
8
0
472,556
10
L
Terra
10,152
423
56
2
0
520,070
9
W
Ymir
16,381
683
224
9
0
461,353
5
W
Thanatos
14,382
599
145
6
0
556,017
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role