Player Matchup

Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Silver IV
Aluhend
Ra
Silver IV
Level 104
God Stats
0W - 3L
1,364 SR
Queue Stats
12W - 27L
1,363 MMR
Solo
Chaac
Chaac
Gold V
Freezing
Chaac
Gold V
Level 144
God Stats
4W - 3L
1,755 SR
Queue Stats
200W - 223L
1,494 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,539 SR
1,452 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,531 SR
1,397 MMR
Ganesha
Ganesha
Silver II
CCreds
Ganesha
Silver II
Level 127
God Stats
3W - 6L
1,500 SR
Queue Stats
155W - 195L
1,299 MMR
Solo
Neith
Neith
Silver III
CyberBl1nk
Neith
Silver III
Level 104
God Stats
7W - 8L
1,658 SR
Queue Stats
21W - 23L
1,441 MMR
Party 1
Zeus
Zeus
Bronze III
Eiríkrr
Zeus
Bronze III
Level 100
God Stats
1W - 1L
1,434 SR
Queue Stats
2W - 5L
1,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 0
6,848
571
3,364
7,176
2,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 3 / 1
7,379
615
4,554
8,371
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Freezing
Chaac
10
0 / 4 / 1
7,797
650
10,094
19,962
13,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bans
GilgameshThothDiscordiaAresAthena

VS

Bans
AnhurKhepriYmirSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CCreds
Ganesha
12
0 / 0 / 9
9,001
750
5,600
11,989
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
13
3 / 1 / 5
8,722
727
10,422
7,829
2,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zeus
13
6 / 1 / 2
8,924
744
15,065
5,681
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
0
0
L
1
3
1
0.5
W
Ganesha
CCreds
Ganesha
0
0
9
4.5
W
Neith
3
1
5
5.5
W
Zeus
6
1
2
7
L
Chaac
Freezing
Chaac
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,012
Damage
31,087
35,509
Taken
25,499
18,882
Mitigated
13,840
13,481
Healing
8,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,364
619
4,251
2,716
7,176
2,823
278
3,848
3,102
18,195
0
L
4,554
106
849
1,774
8,371
2,318
276
5,866
2,294
26,028
0
W
Ganesha
CCreds
Ganesha
5,600
408
1,093
2,794
11,989
9,039
70
3,508
8,337
21,568
0
W
Neith
10,422
3,744
0
4,191
7,829
2,845
2,013
2,052
5,553
0
42,138
W
Zeus
15,065
796
0
250
5,681
1,956
783
1,910
3,691
39,026
0
L
Chaac
Freezing
Chaac
10,094
1,783
0
3,891
19,962
13,741
572
9,921
9,448
0
26,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,024
Gold Earned
26,647
120
Minions Killed
150
0
Camps Cleared
0
631,312
Distance Traveled
654,560
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,848
571
34
3
0
226,193
0
L
Ra
7,379
615
56
5
0
177,482
1
W
Ganesha
9,001
750
7
1
0
228,509
0
W
Neith
8,722
727
83
7
0
213,024
2
W
Zeus
8,924
744
60
5
0
213,027
3
L
Chaac
7,797
650
30
3
0
227,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role