Player Matchup

Tiamat
Tiamat
Calpico_and_Cats
Tiamat
Level 18
God Stats
11W - 23L
1,474 SR
Queue Stats
25W - 40L
1,322 Elo+
Party 1
Hera
Hera
Jolly Bros
Hera
Level 63
God Stats
4W - 2L
1,437 SR
Queue Stats
109W - 122L
1,433 Elo+
Solo
Chaac
Chaac
c-Asphyxiation
Chaac
Level 154
God Stats
4W - 3L
1,630 SR
Queue Stats
267W - 220L
1,534 Elo+
Party 1
Team Averages
Level 78
1,514 SR
1,429 Elo+

VS

Team Averages
Level 70
1,455 SR
1,360 Elo+
Rama
Rama
Arc5184
Rama
Level 27
God Stats
2W - 1L
1,716 SR
Queue Stats
93W - 107L
1,338 Elo+
Party 2
Fenrir
Fenrir
Seeker kk
Fenrir
Level 64
God Stats
5W - 4L
1,205 SR
Queue Stats
88W - 99L
1,376 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
x410zGreatestx
Morgan Le Fay
Level 120
God Stats
41W - 35L
1,444 SR
Queue Stats
539W - 571L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 8
11,563
578
4,766
13,740
4,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 8 / 4
12,223
611
17,365
13,684
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
12 / 8 / 2
14,243
712
27,740
31,286
30,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Arc5184
Rama
15
3 / 8 / 12
12,980
649
8,623
18,059
6,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Seeker kk
Fenrir
19
11 / 1 / 5
14,408
720
13,061
20,315
14,526
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
x410zGreatestx
Morgan Le Fay
18
7 / 6 / 7
13,887
694
20,743
22,510
10,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
15
Kills
21
21
Deaths
15
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
Arc5184
Rama
3
8
12
1.13
L
0
5
8
0.8
L
3
8
4
0.63
W
Fenrir
Seeker kk
Fenrir
11
1
5
13.5
L
12
8
2
1.63
W
Morgan Le Fay
x410zGreatestx
Morgan Le Fay
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,871
Damage
42,427
58,710
Taken
60,884
39,571
Mitigated
31,521
15,979
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Arc5184
Rama
8,623
6,696
0
1,833
18,059
6,834
1,134
6,464
11,359
0
31,499
L
4,766
597
602
2,532
13,740
4,745
96
4,578
9,162
23,648
0
L
17,365
4,574
0
582
13,684
4,059
294
5,274
8,410
46,625
0
W
Fenrir
Seeker kk
Fenrir
13,061
2,374
0
3,299
20,315
14,526
241
8,547
11,444
0
34,778
L
27,740
3,310
0
12,263
31,286
30,767
1,071
10,891
20,395
0
76,508
W
Morgan Le Fay
x410zGreatestx
Morgan Le Fay
20,743
1,633
1,059
6,863
22,510
10,161
1,446
6,248
15,950
90,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,029
Gold Earned
41,275
179
Minions Killed
214
0
Camps Cleared
0
1,005,243
Distance Traveled
1,076,478
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,980
649
53
3
0
317,728
0
L
Tiamat
11,563
578
28
1
0
323,354
0
L
Hera
12,223
611
66
3
0
332,323
2
W
Fenrir
14,408
720
43
2
0
404,930
0
L
Chaac
14,243
712
85
4
0
349,566
0
W
Morgan Le Fay
13,887
694
118
6
0
353,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role