Player Matchup

Nemesis
Nemesis
AgentOrangeXIV
Nemesis
Level 29
God Stats
45W - 29L
1,665 SR
Queue Stats
578W - 685L
1,420 Elo+
Party 1
Bellona
Bellona
Cooler_Webos
Bellona
Level 21
God Stats
15W - 19L
1,511 SR
Queue Stats
445W - 549L
1,435 Elo+
Party 1
Anhur
Anhur
KuzunohaXIV
Anhur
Level 21
God Stats
8W - 7L
1,791 SR
Queue Stats
512W - 652L
1,455 Elo+
Party 1
Tiamat
Tiamat
WαlfixOficiαl
Tiamat
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
344W - 421L
1,470 Elo+
Party 1
Kuzenbo
Kuzenbo
XxBurger-BladexX
Kuzenbo
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
464W - 561L
1,443 Elo+
Party 1
Team Averages
Level 25
1,593 SR
1,444 Elo+

VS

Team Averages
Level 16
1,526 SR
1,354 Elo+
Arachne
Arachne
 
Arachne
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
QJF20
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,300 Elo+
Solo
Cupid
Cupid
UnknownTheLost
Cupid
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 49L
1,186 Elo+
Solo
Ao Kuang
Ao Kuang
adzrul123
Ao Kuang
Level 15
God Stats
8W - 2L
1,723 SR
Queue Stats
20W - 24L
1,422 Elo+
Solo
Tiamat
Tiamat
maximilanio
Tiamat
Level 27
God Stats
7W - 4L
1,409 SR
Queue Stats
148W - 158L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,546
539
4,228
9,284
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Cooler_Webos
Bellona
13
0 / 0 / 1
7,630
545
1,069
3,122
2,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 1 / 1
7,312
522
3,025
6,598
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 5
6,962
497
5,407
6,216
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 2 / 2
6,147
439
3,565
7,015
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 2 / 1
7,456
533
3,696
8,066
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
QJF20
Cu Chulainn
6
0 / 8 / 1
4,801
343
294
6,764
1,887
10
1 / 2 / 2
6,331
452
7,437
7,633
2,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
adzrul123
Ao Kuang
9
0 / 2 / 0
5,496
393
906
7,771
2,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
12
1 / 3 / 1
6,696
478
6,244
6,357
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
5
5
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
2
1
1.75
W
6
0
2
7
W
Bellona
Cooler_Webos
Bellona
0
0
1
0.5
W
3
1
1
3.5
L
Cu Chulainn
QJF20
Cu Chulainn
0
8
1
0.06
L
1
2
2
1
W
3
2
5
2.75
W
2
2
2
1.5
L
Ao Kuang
adzrul123
Ao Kuang
0
2
0
0
L
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,294
Damage
18,577
32,235
Taken
36,591
16,107
Mitigated
12,912
9,405
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,696
2,338
0
1,620
8,066
3,450
427
1,159
6,615
0
38,651
W
4,228
2,254
0
2,950
9,284
2,992
0
3,262
5,750
0
30,641
W
Bellona
Cooler_Webos
Bellona
1,069
83
0
1,423
3,122
2,948
1,538
75
3,047
0
36,891
W
3,025
1,240
0
2,017
6,598
2,023
844
416
6,178
0
33,821
L
Cu Chulainn
QJF20
Cu Chulainn
294
200
0
0
6,764
1,887
140
1,989
4,643
0
2,849
L
7,437
4,162
0
3,074
7,633
2,108
0
2,453
5,140
0
32,558
W
5,407
1,031
0
1,084
6,216
2,962
0
2,334
3,496
35,070
0
W
3,565
1,530
0
1,931
7,015
5,182
0
401
6,614
10,835
0
L
Ao Kuang
adzrul123
Ao Kuang
906
102
0
1,743
7,771
2,233
621
602
7,139
21,535
0
L
Tiamat
6,244
553
0
1,852
6,357
3,234
123
2,227
3,902
43,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
30,780
278
Minions Killed
281
0
Camps Cleared
0
1,330,252
Distance Traveled
1,189,470
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,456
533
77
6
0
292,898
0
W
Nemesis
7,546
539
48
3
0
281,974
2
W
Bellona
7,630
545
87
6
0
314,877
8
W
Anhur
7,312
522
73
5
0
229,800
4
L
Cu Chulainn
4,801
343
7
1
0
176,456
0
L
Cupid
6,331
452
59
4
0
242,922
0
W
Tiamat
6,962
497
58
4
0
269,865
0
W
Kuzenbo
6,147
439
12
1
0
233,736
1
L
Ao Kuang
5,496
393
46
3
0
224,958
0
L
Tiamat
6,696
478
92
7
0
252,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role