Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Dirtygay
Cupid
Level 127
God Stats
4W - 7L
1,426 SR
Queue Stats
477W - 465L
1,552 Elo+
Solo
Cthulhu
Cthulhu
VVR_
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,520 Elo+
Solo
Rama
Rama
WraithofLight
Rama
Level 122
God Stats
2W - 1L
1,249 SR
Queue Stats
134W - 130L
1,511 Elo+
Solo
Tiamat
Tiamat
yonystelistu33
Tiamat
Level 125
God Stats
3W - 5L
1,521 SR
Queue Stats
317W - 323L
1,612 Elo+
Solo
Team Averages
Level 105
1,439 SR
1,539 Elo+

VS

Team Averages
Level 87
1,607 SR
1,448 Elo+
Aphrodite
Aphrodite
Adamantaimai
Aphrodite
Level 160
God Stats
34W - 20L
1,611 SR
Queue Stats
812W - 817L
1,532 Elo+
Solo
Ullr
Ullr
BakaKvn
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,343 Elo+
Solo
Zhong Kui
Zhong Kui
Iwaspwnt
Zhong Kui
Level 128
God Stats
16W - 13L
1,615 SR
Queue Stats
737W - 723L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShinKAITensei
Cu Chulainn
Level 25
God Stats
3W - 3L
1,630 SR
Queue Stats
173W - 182L
1,428 Elo+
Solo
Tyr
Tyr
indi_05
Tyr
Level 100
God Stats
0W - 1L
1,679 SR
Queue Stats
10W - 16L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
6 / 6 / 15
12,843
755
20,033
23,658
15,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Dirtygay
Cupid
20
5 / 6 / 12
12,898
759
28,725
24,352
12,425
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
VVR_
Cthulhu
20
7 / 3 / 15
13,803
812
26,185
23,188
30,524
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 7 / 11
12,348
726
14,211
18,699
9,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 9 / 11
12,934
761
25,785
22,652
17,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adamantaimai
Aphrodite
19
4 / 5 / 17
12,114
713
15,335
26,139
20,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
BakaKvn
Ullr
15
2 / 9 / 15
10,408
612
12,136
20,618
9,022
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Zhong Kui
Iwaspwnt
Zhong Kui
20
11 / 7 / 15
13,358
786
24,989
26,330
18,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cu Chulainn
ShinKAITensei
Cu Chulainn
20
8 / 3 / 18
12,701
747
21,816
42,015
39,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyr
19
6 / 5 / 12
12,050
709
20,602
28,366
36,008
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
108
27
Kills
31
31
Deaths
29
64
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
6
15
2.25
L
Aphrodite
Adamantaimai
Aphrodite
4
5
17
2.5
L
Ullr
BakaKvn
Ullr
2
9
15
1.06
W
Cupid
Dirtygay
Cupid
5
6
12
1.83
L
Zhong Kui
Iwaspwnt
Zhong Kui
11
7
15
2.64
L
Cu Chulainn
ShinKAITensei
Cu Chulainn
8
3
18
5.67
W
Cthulhu
VVR_
Cthulhu
7
3
15
4.83
W
4
7
11
1.36
L
Tyr
6
5
12
2.4
W
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,939
Damage
94,878
112,549
Taken
143,468
84,571
Mitigated
122,943
53,158
Healing
76,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
20,033
2,154
8,683
9,435
23,658
15,212
673
9,572
14,086
37,129
0
L
Aphrodite
Adamantaimai
Aphrodite
15,335
476
21,174
14,596
26,139
20,437
1,313
15,875
10,264
43,273
0
L
Ullr
BakaKvn
Ullr
12,136
7,263
1,217
1,576
20,618
9,022
1,321
12,549
8,069
0
18,359
W
Cupid
Dirtygay
Cupid
28,725
20,539
4,830
6,535
24,352
12,425
3,017
8,205
16,147
0
44,925
L
Zhong Kui
Iwaspwnt
Zhong Kui
24,989
575
2,187
9,413
26,330
18,307
1,457
12,819
13,511
44,563
0
L
Cu Chulainn
ShinKAITensei
Cu Chulainn
21,816
5,048
1,090
12,955
42,015
39,169
884
18,168
23,847
3,837
33,232
W
Cthulhu
VVR_
Cthulhu
26,185
1,301
4,353
3,684
23,188
30,524
533
9,149
14,039
46,091
0
W
14,211
10,747
2,507
4,783
18,699
9,153
1,690
7,100
11,599
0
27,379
L
Tyr
20,602
506
3,117
9,348
28,366
36,008
564
12,592
15,774
0
32,351
W
25,785
1,084
3,332
5,016
22,652
17,257
687
7,971
14,681
47,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,826
Gold Earned
60,631
175
Minions Killed
172
0
Camps Cleared
0
1,449,257
Distance Traveled
1,526,621
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,843
755
35
2
0
293,393
0
L
Aphrodite
12,114
713
74
4
0
321,480
0
L
Ullr
10,408
612
17
1
0
246,214
0
W
Cupid
12,898
759
40
2
0
266,835
3
L
Zhong Kui
13,358
786
37
2
0
265,658
0
L
Cu Chulainn
12,701
747
25
1
0
327,757
0
W
Cthulhu
13,803
812
32
2
0
344,007
0
W
Rama
12,348
726
24
1
0
266,423
1
L
Tyr
12,050
709
19
1
0
365,512
1
W
Tiamat
12,934
761
44
3
0
278,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role