Player Matchup

Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Eqlipsi
Chang'e
Level 16
God Stats
6W - 0L
1,740 SR
Queue Stats
33W - 30L
1,626 Elo+
Party 1
Ares
Ares
darley83
Ares
Level 104
God Stats
15W - 36L
1,283 SR
Queue Stats
858W - 1,255L
1,262 Elo+
Solo
Team Averages
Level 69
1,508 SR
1,463 Elo+

VS

Team Averages
Level 51
1,536 SR
1,490 Elo+
Ra
Ra
 
Ra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Smorgas_22
Izanami
Level 23
God Stats
10W - 6L
1,608 SR
Queue Stats
24W - 27L
1,434 Elo+
Solo
Yemoja
Yemoja
ZeusFanatic5523
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
8 / 1 / 4
9,101
827
7,288
4,996
1,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Eqlipsi
Chang'e
13
5 / 0 / 7
8,371
761
8,145
7,508
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
11
2 / 1 / 9
7,677
698
4,618
8,291
3,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 5 / 2
6,715
610
5,070
6,631
2,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Smorgas_22
Izanami
11
2 / 6 / 0
7,383
671
2,861
7,967
2,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 4 / 1
7,114
647
4,476
10,137
6,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
15
Kills
2
2
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
4
10
L
Ra
 
Ra
0
5
2
0.2
W
Chang'e
Eqlipsi
Chang'e
5
0
7
8.5
L
Izanami
Smorgas_22
Izanami
2
6
0
0.33
L
0
4
1
0.13
W
Ares
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,051
Damage
12,407
20,795
Taken
24,735
8,466
Mitigated
11,745
8,690
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,288
2,950
0
910
4,996
1,953
0
2,139
2,857
0
33,869
L
Ra
 
Ra
5,070
621
695
1,740
6,631
2,284
258
3,374
3,055
25,766
0
W
Chang'e
Eqlipsi
Chang'e
8,145
623
1,620
4,982
7,508
2,766
861
3,379
4,129
30,793
0
L
Izanami
Smorgas_22
Izanami
2,861
1,470
354
465
7,967
2,544
1,202
2,868
4,917
0
16,342
L
4,476
490
577
0
10,137
6,917
0
5,813
4,000
19,555
0
W
Ares
4,618
303
140
1,038
8,291
3,747
662
4,028
4,263
8,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,149
Gold Earned
21,212
121
Minions Killed
101
0
Camps Cleared
0
563,302
Distance Traveled
505,587
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,101
827
55
5
0
170,793
4
L
Ra
6,715
610
45
4
0
187,210
2
W
Chang'e
8,371
761
60
5
0
206,451
1
L
Izanami
7,383
671
35
3
0
175,118
1
L
Yemoja
7,114
647
21
2
0
143,259
3
W
Ares
7,677
698
6
1
0
186,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role