Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Gpigas
Cabrakan
Level 94
God Stats
0W - 1L
1,310 SR
Queue Stats
245W - 245L
1,469 Elo+
Party 1
Thanatos
Thanatos
MITease
Thanatos
Level 88
God Stats
6W - 8L
1,595 SR
Queue Stats
497W - 509L
1,482 Elo+
Solo
Xing Tian
Xing Tian
PixelNuri98
Xing Tian
Level 72
God Stats
14W - 12L
1,492 SR
Queue Stats
249W - 253L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
RedKinGONE
Gilgamesh
Level 47
God Stats
0W - 1L
1,301 SR
Queue Stats
29W - 23L
1,503 Elo+
Solo
Team Averages
Level 85
1,440 SR
1,484 Elo+

VS

Team Averages
Level 112
1,470 SR
1,460 Elo+
Hercules
Hercules
Davidatorix
Hercules
Level 98
God Stats
7W - 7L
1,445 SR
Queue Stats
276W - 294L
1,461 Elo+
Solo
Ra
Ra
GetTheFupOffMe
Ra
Level 66
God Stats
2W - 1L
1,483 SR
Queue Stats
83W - 77L
1,472 Elo+
Solo
Cerberus
Cerberus
Kelzedar
Cerberus
Level 108
God Stats
28W - 30L
1,446 SR
Queue Stats
468W - 487L
1,478 Elo+
Solo
Izanami
Izanami
MerrуMilkman
Izanami
Level 129
God Stats
3W - 2L
1,294 SR
Queue Stats
8W - 8L
1,437 Elo+
Solo
Arachne
Arachne
PiparinsLv
Arachne
Level 158
God Stats
8W - 8L
1,683 SR
Queue Stats
410W - 423L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 6 / 0
7,345
459
7,678
9,568
2,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Gpigas
Cabrakan
13
3 / 6 / 2
8,061
504
8,495
10,490
6,043
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
MITease
Thanatos
12
3 / 3 / 4
7,900
494
6,208
11,250
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
PixelNuri98
Xing Tian
9
1 / 4 / 3
7,210
451
4,122
12,435
6,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
RedKinGONE
Gilgamesh
13
1 / 2 / 2
8,506
532
5,013
11,269
5,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Davidatorix
Hercules
12
1 / 0 / 9
8,486
530
3,862
8,800
6,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 2 / 3
9,037
565
9,042
8,777
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Kelzedar
Cerberus
16
3 / 1 / 2
9,806
613
7,158
10,737
7,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
15
6 / 4 / 2
9,734
608
8,974
10,642
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
PiparinsLv
Arachne
14
8 / 2 / 3
9,061
566
8,916
10,119
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
21
21
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
0
0.17
W
Hercules
Davidatorix
Hercules
1
0
9
5.5
W
3
2
3
2.25
L
Cabrakan
Gpigas
Cabrakan
3
6
2
0.67
W
Cerberus
Kelzedar
Cerberus
3
1
2
4
L
Thanatos
MITease
Thanatos
3
3
4
1.67
W
Izanami
6
4
2
1.75
W
Arachne
PiparinsLv
Arachne
8
2
3
4.75
L
Xing Tian
PixelNuri98
Xing Tian
1
4
3
0.63
L
Gilgamesh
RedKinGONE
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,516
Damage
37,952
55,012
Taken
49,075
24,078
Mitigated
23,886
14,165
Healing
17,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,678
2,389
0
1,463
9,568
2,650
455
213
9,355
0
50,991
W
Hercules
Davidatorix
Hercules
3,862
673
0
2,633
8,800
6,132
130
2,766
6,034
0
16,000
W
9,042
1,002
655
2,712
8,777
3,379
300
3,638
5,139
64,548
0
L
Cabrakan
Gpigas
Cabrakan
8,495
52
0
1,665
10,490
6,043
0
4,033
6,457
56,103
0
W
Cerberus
Kelzedar
Cerberus
7,158
299
0
5,812
10,737
7,319
668
1,732
9,005
69,407
0
L
Thanatos
MITease
Thanatos
6,208
1,351
0
8,792
11,250
3,466
0
3,378
7,872
0
33,026
W
Izanami
8,974
6,009
0
3,479
10,642
3,600
3,188
2,679
7,963
0
67,585
W
Arachne
PiparinsLv
Arachne
8,916
7,000
0
2,318
10,119
3,456
0
1,802
8,317
0
46,583
L
Xing Tian
PixelNuri98
Xing Tian
4,122
564
0
1,379
12,435
6,357
0
2,888
9,547
11,028
0
L
Gilgamesh
RedKinGONE
Gilgamesh
5,013
1,326
0
866
11,269
5,562
0
5,688
5,581
0
39,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,022
Gold Earned
46,124
366
Minions Killed
531
0
Camps Cleared
0
1,406,106
Distance Traveled
1,466,976
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,345
459
103
6
0
249,266
6
W
Hercules
8,486
530
16
1
0
323,162
5
W
Ra
9,037
565
118
7
0
312,573
4
L
Cabrakan
8,061
504
124
8
0
277,207
5
W
Cerberus
9,806
613
182
11
0
268,526
5
L
Thanatos
7,900
494
56
4
0
312,162
3
W
Izanami
9,734
608
129
8
0
273,830
3
W
Arachne
9,061
566
86
5
0
288,885
4
L
Xing Tian
7,210
451
11
1
0
271,819
2
L
Gilgamesh
8,506
532
72
5
0
295,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role