Player Matchup

Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ziffer12
Apollo
Level 11
God Stats
0W - 2L
1,736 SR
Queue Stats
3W - 7L
1,188 Elo+
Party 1
Guan Yu
Guan Yu
antoniopagola
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 103L
1,689 Elo+
Solo
Bakasura
Bakasura
ruimoraisYT69
Bakasura
Level 63
God Stats
2W - 2L
1,353 SR
Queue Stats
143W - 142L
1,281 Elo+
Party 1
Ares
Ares
xXHermes22Xx
Ares
Level 28
God Stats
7W - 4L
1,755 SR
Queue Stats
298W - 216L
1,679 Elo+
Solo
Team Averages
Level 31
1,569 SR
1,467 Elo+

VS

Team Averages
Level 22
1,540 SR
1,598 Elo+
Freya
Freya
Altair3301
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 108L
1,582 Elo+
Solo
Janus
Janus
ErPacoGalasia
Janus
Level 16
God Stats
3W - 2L
1,420 SR
Queue Stats
35W - 16L
1,727 Elo+
Solo
Geb
Geb
GodaFlokaLegend
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,533 Elo+
Solo
Loki
Loki
RaGeCylo
Loki
Level 23
God Stats
12W - 9L
1,780 SR
Queue Stats
79W - 70L
1,577 Elo+
Solo
Nemesis
Nemesis
golaxxx
Nemesis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 34L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
7 / 1 / 0
8,421
602
6,494
5,541
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Ziffer12
Apollo
7
0 / 3 / 1
5,138
367
995
3,774
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
11
0 / 3 / 0
6,813
487
7,005
8,925
11,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
ruimoraisYT69
Bakasura
11
1 / 1 / 1
6,629
474
2,271
10,437
3,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 1 / 6
7,782
556
7,936
11,829
8,457
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
0 / 5 / 2
6,782
484
4,000
9,628
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 2
8,241
589
4,915
5,439
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 0
6,011
429
3,778
7,721
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
15
2 / 0 / 0
8,110
579
7,176
10,949
4,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
golaxxx
Nemesis
12
3 / 1 / 1
7,208
515
4,635
7,476
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
11
Kills
9
9
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
1
0
7
W
Freya
0
5
2
0.2
W
4
2
2
2.5
W
0
3
0
0
W
Loki
2
0
0
2
L
Apollo
Ziffer12
Apollo
0
3
1
0.17
L
Guan Yu
0
3
0
0
W
Nemesis
golaxxx
Nemesis
3
1
1
3.5
L
Bakasura
ruimoraisYT69
Bakasura
1
1
1
1.5
L
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,701
Damage
24,504
40,506
Taken
41,213
27,686
Mitigated
17,371
10,733
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,494
379
0
1,448
5,541
1,929
307
2,426
3,115
58,151
0
W
Freya
4,000
1,288
0
3,384
9,628
3,676
1,218
5,636
3,992
45,412
0
W
4,915
549
121
1,342
5,439
1,808
0
2,797
2,602
55,977
0
W
3,778
921
0
1,076
7,721
3,947
307
3,333
4,368
12,979
0
W
Loki
7,176
2,019
0
5,036
10,949
4,835
0
434
10,515
0
55,355
L
Apollo
Ziffer12
Apollo
995
454
0
660
3,774
1,621
0
2,711
1,063
0
11,972
L
Guan Yu
7,005
1,681
135
2,032
8,925
11,780
337
0
8,925
0
35,305
W
Nemesis
golaxxx
Nemesis
4,635
2,036
0
547
7,476
3,105
0
2,230
5,246
0
38,929
L
Bakasura
ruimoraisYT69
Bakasura
2,271
2,211
0
5,283
10,437
3,899
141
2,242
8,195
0
26,941
L
7,936
361
0
1,175
11,829
8,457
0
5,314
6,515
27,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,783
Gold Earned
36,352
342
Minions Killed
415
0
Camps Cleared
0
1,340,122
Distance Traveled
1,445,980
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,421
602
120
9
0
303,717
2
W
Freya
6,782
484
88
6
0
238,688
3
W
Janus
8,241
589
118
8
0
308,108
3
W
Geb
6,011
429
16
1
0
278,965
2
W
Loki
8,110
579
125
9
0
301,590
0
L
Apollo
5,138
367
22
2
0
156,274
1
L
Guan Yu
6,813
487
79
6
0
281,933
0
W
Nemesis
7,208
515
68
5
0
318,629
5
L
Bakasura
6,629
474
85
6
0
312,895
6
L
Ares
7,782
556
36
3
0
285,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role