Player Matchup

Izanami
Izanami
DVlieland
Izanami
Level 139
God Stats
12W - 2L
1,878 SR
Queue Stats
354W - 215L
1,685 Elo+
Solo
Gilgamesh
Gilgamesh
JTB_Yakusa
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,347 Elo+
Solo
Vulcan
Vulcan
rexurecion
Vulcan
Level 125
God Stats
21W - 14L
1,533 SR
Queue Stats
423W - 529L
1,396 Elo+
Solo
Team Averages
Level 96
1,637 SR
1,476 Elo+

VS

Team Averages
Level 57
1,487 SR
1,495 Elo+
Olorun
Olorun
Arknantes
Olorun
Level 89
God Stats
2W - 4L
1,485 SR
Queue Stats
292W - 214L
1,642 Elo+
Solo
Ymir
Ymir
Kampfl0we1412
Ymir
Level 67
God Stats
7W - 6L
1,731 SR
Queue Stats
61W - 70L
1,573 Elo+
Solo
Hachiman
Hachiman
bigmeat202
Hachiman
Level 15
God Stats
0W - 1L
1,245 SR
Queue Stats
4W - 7L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DVlieland
Izanami
14
7 / 0 / 3
9,121
912
10,102
5,534
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
JTB_Yakusa
Gilgamesh
7
0 / 4 / 4
6,557
656
1,896
8,079
3,339
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
rexurecion
Vulcan
13
3 / 0 / 7
8,352
835
13,310
5,075
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arknantes
Olorun
10
2 / 2 / 1
6,594
659
4,871
9,567
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 2
6,954
695
1,993
12,231
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Hachiman
bigmeat202
Hachiman
10
1 / 3 / 3
6,612
661
2,234
9,337
2,839
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
4
4
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
Arknantes
Olorun
2
2
1
1.25
W
Izanami
DVlieland
Izanami
7
0
3
8.5
W
Gilgamesh
JTB_Yakusa
Gilgamesh
0
4
4
0.5
L
1
5
2
0.4
L
Hachiman
bigmeat202
Hachiman
1
3
3
0.83
W
Vulcan
rexurecion
Vulcan
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,308
Damage
9,098
18,688
Taken
31,135
7,189
Mitigated
14,573
3,515
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Arknantes
Olorun
4,871
2,729
282
1,931
9,567
3,772
0
3,477
5,828
28,081
1,823
W
Izanami
DVlieland
Izanami
10,102
6,643
0
1,827
5,534
2,000
1,849
2,758
2,776
0
48,613
W
Gilgamesh
JTB_Yakusa
Gilgamesh
1,896
468
0
78
8,079
3,339
0
1,974
5,552
0
13,156
L
1,993
361
0
1,381
12,231
7,962
0
3,842
8,177
17,640
0
L
Hachiman
bigmeat202
Hachiman
2,234
1,871
0
350
9,337
2,839
0
5,299
3,820
0
12,108
W
Vulcan
rexurecion
Vulcan
13,310
3,178
0
1,610
5,075
1,850
683
1,751
3,324
36,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,030
Gold Earned
20,160
149
Minions Killed
112
0
Camps Cleared
0
555,136
Distance Traveled
499,660
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,594
659
57
6
0
158,047
3
W
Izanami
9,121
912
90
9
0
187,789
1
W
Gilgamesh
6,557
656
14
1
0
147,582
0
L
Ymir
6,954
695
21
2
0
177,273
2
L
Hachiman
6,612
661
34
3
0
164,340
2
W
Vulcan
8,352
835
45
5
0
219,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role