Player Matchup

Horus
Horus
Silver II
 
Horus
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
Axedity
Cerberus
Silver II
Level 68
God Stats
6W - 4L
1,558 SR
Queue Stats
145W - 157L
925 MMR
Solo
Nemesis
Nemesis
Silver III
VVB13
Nemesis
Silver III
Level 69
God Stats
10W - 6L
1,602 SR
Queue Stats
112W - 109L
918 MMR
Solo
Poseidon
Poseidon
Silver III
Voltairic
Poseidon
Silver III
Level 62
God Stats
0W - 2L
1,498 SR
Queue Stats
89W - 103L
947 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,532 SR
1,158 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,497 SR
928 MMR
Chaac
Chaac
Silver III
BAGAUDIN
Chaac
Silver III
Level 127
God Stats
28W - 16L
1,673 SR
Queue Stats
933W - 925L
829 MMR
Solo
Izanami
Izanami
Silver II
Toto26n
Izanami
Silver II
Level 84
God Stats
29W - 31L
1,531 SR
Queue Stats
80W - 96L
970 MMR
Solo
Arachne
Arachne
Silver III
kimjungkoen99
Arachne
Silver III
Level 47
God Stats
4W - 6L
1,561 SR
Queue Stats
33W - 50L
856 MMR
Solo
Yemoja
Yemoja
Silver II
samoilaaaaa
Yemoja
Silver II
Level 62
God Stats
1W - 1L
1,270 SR
Queue Stats
87W - 100L
998 MMR
Solo
Thoth
Thoth
Silver III
羊村刁民
Thoth
Silver III
Level 155
God Stats
81W - 81L
1,449 SR
Queue Stats
550W - 547L
984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
1 / 1 / 0
3,728
746
1,558
2,217
736
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
 
Artemis
1
0 / 0 / 0
2,475
495
0
0
0
Cerberus
Axedity
Cerberus
6
1 / 0 / 1
3,374
675
1,078
3,843
1,536
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Nemesis
VVB13
Nemesis
5
2 / 1 / 0
3,671
734
2,495
3,401
887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
Voltairic
Poseidon
5
0 / 2 / 1
3,316
663
993
1,681
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
AthenaApollo

VS

Bans
TiamatTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BAGAUDIN
Chaac
5
0 / 1 / 3
3,237
647
1,885
4,324
1,158
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Toto26n
Izanami
6
0 / 1 / 0
3,401
680
1,595
2,231
557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
6
2 / 0 / 0
3,773
755
883
2,245
693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yemoja
5
0 / 1 / 1
3,282
656
501
1,374
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
2 / 1 / 1
3,541
708
1,199
1,796
409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
4
4
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
0
1
L
Artemis
 
Artemis
0
0
0
0
L
Cerberus
Axedity
Cerberus
1
0
1
1.5
W
Chaac
BAGAUDIN
Chaac
0
1
3
1.5
W
Izanami
Toto26n
Izanami
0
1
0
0
L
Nemesis
VVB13
Nemesis
2
1
0
2
L
Poseidon
Voltairic
Poseidon
0
2
1
0.25
W
Arachne
2
0
0
2
W
Yemoja
0
1
1
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,124
Damage
6,063
11,142
Taken
11,970
3,618
Mitigated
3,507
2,904
Healing
3,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,558
717
0
567
2,217
736
0
501
1,716
0
12,310
L
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Axedity
Cerberus
1,078
134
147
1,607
3,843
1,536
0
0
3,843
8,222
0
W
Chaac
BAGAUDIN
Chaac
1,885
546
0
1,524
4,324
1,158
340
803
3,521
0
8,201
W
Izanami
Toto26n
Izanami
1,595
730
0
778
2,231
557
68
731
1,500
0
15,768
L
Nemesis
VVB13
Nemesis
2,495
1,467
0
487
3,401
887
0
475
2,926
0
11,326
L
Poseidon
Voltairic
Poseidon
993
38
0
96
1,681
459
0
724
957
8,219
0
W
Arachne
883
622
0
1,013
2,245
693
0
0
2,245
0
16,600
W
Yemoja
501
297
28
0
1,374
690
0
0
1,374
7,444
0
W
1,199
0
0
70
1,796
409
0
537
1,259
9,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,564
Gold Earned
17,234
97
Minions Killed
128
0
Camps Cleared
0
402,631
Distance Traveled
436,621
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,728
746
30
6
0
104,782
0
L
Artemis
2,475
495
0
0
0
0
0
L
Cerberus
3,374
675
23
5
0
96,335
2
W
Chaac
3,237
647
14
3
0
102,435
0
W
Izanami
3,401
680
40
8
0
94,998
1
L
Nemesis
3,671
734
23
5
0
112,255
2
L
Poseidon
3,316
663
21
4
0
89,259
1
W
Arachne
3,773
755
39
8
0
108,267
0
W
Yemoja
3,282
656
18
4
0
45,959
0
W
Thoth
3,541
708
17
3
0
84,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role