Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BlackFarba
Cupid
Level 18
God Stats
3W - 1L
1,906 SR
Queue Stats
32W - 46L
1,425 Elo+
Solo
Achilles
Achilles
Dimitrios88
Achilles
Level 27
God Stats
5W - 5L
1,639 SR
Queue Stats
95W - 101L
1,494 Elo+
Solo
Kukulkan
Kukulkan
HippypotamusDank
Kukulkan
Level 5
God Stats
3W - 5L
1,201 SR
Queue Stats
47W - 61L
1,469 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,478 Elo+

VS

Team Averages
Level 21
1,530 SR
1,409 Elo+
Thanatos
Thanatos
 
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FoundSplash189
Anubis
Level 28
God Stats
11W - 3L
1,615 SR
Queue Stats
341W - 361L
1,428 Elo+
Solo
Cthulhu
Cthulhu
TheWall01
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,217 Elo+
Solo
Sun Wukong
Sun Wukong
arm1n1rn
Sun Wukong
Level 6
God Stats
2W - 2L
1,280 SR
Queue Stats
35W - 43L
1,274 Elo+
Solo
Ymir
Ymir
despikable
Ymir
Level 27
God Stats
24W - 14L
1,757 SR
Queue Stats
319W - 257L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
3 / 1 / 1
5,328
533
3,170
3,296
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
 
Nemesis
4
0 / 3 / 0
3,836
384
1,177
3,503
698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
8
2 / 2 / 0
4,960
496
2,581
4,402
794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Dimitrios88
Achilles
2
0 / 0 / 0
3,510
351
86
143
40
Boots

Boots

+6%
Movement Speed

8
1 / 1 / 3
5,054
505
1,436
2,775
463
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 1 / 0
6,331
633
2,680
6,681
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 0
4,952
495
2,955
4,699
1,904
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
TheWall01
Cthulhu
9
0 / 2 / 0
5,060
506
2,056
4,016
1,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
arm1n1rn
Sun Wukong
9
2 / 0 / 0
5,351
535
1,526
3,227
1,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 1 / 1
5,009
501
539
4,592
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
7
7
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
1
1
3.5
L
Nemesis
 
Nemesis
0
3
0
0
W
Thanatos
 
Thanatos
4
1
0
4
L
Cupid
2
2
0
1
L
Achilles
Dimitrios88
Achilles
0
0
0
0
W
1
3
0
0.33
L
1
1
3
2.5
W
Cthulhu
TheWall01
Cthulhu
0
2
0
0
W
Sun Wukong
arm1n1rn
Sun Wukong
2
0
0
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,450
Damage
9,756
14,119
Taken
23,215
2,967
Mitigated
8,517
2,635
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,170
135
0
631
3,296
972
0
2,119
1,177
24,458
0
L
Nemesis
 
Nemesis
1,177
696
0
844
3,503
698
0
0
3,503
0
5,328
W
Thanatos
 
Thanatos
2,680
885
0
6,062
6,681
1,956
93
126
6,555
0
28,164
L
Cupid
2,581
966
0
1,160
4,402
794
32
2,032
2,370
0
19,718
L
Achilles
Dimitrios88
Achilles
86
0
0
0
143
40
0
0
143
0
1,556
W
2,955
0
0
1,222
4,699
1,904
86
1,316
3,383
21,780
0
L
1,436
233
0
0
2,775
463
29
1,399
1,376
17,492
0
W
Cthulhu
TheWall01
Cthulhu
2,056
64
0
0
4,016
1,242
727
2,412
1,604
19,473
0
W
Sun Wukong
arm1n1rn
Sun Wukong
1,526
582
0
1,105
3,227
1,473
865
0
3,227
0
16,706
W
539
136
0
1,374
4,592
1,942
0
752
3,840
18,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,688
Gold Earned
26,703
116
Minions Killed
228
0
Camps Cleared
0
666,498
Distance Traveled
887,382
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,328
533
37
4
0
181,661
0
L
Nemesis
3,836
384
7
1
0
122,788
3
W
Thanatos
6,331
633
82
8
0
195,821
2
L
Cupid
4,960
496
33
3
0
168,644
1
L
Achilles
3,510
351
1
0
0
41,585
1
W
Anubis
4,952
495
30
3
0
165,202
0
L
Kukulkan
5,054
505
38
4
0
151,820
0
W
Cthulhu
5,060
506
41
4
0
185,600
0
W
Sun Wukong
5,351
535
29
3
0
165,439
0
W
Ymir
5,009
501
46
5
0
175,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role