Player Matchup

Skadi
Skadi
Silver III
Djness2
Skadi
Silver III
Level 114
God Stats
162W - 165L
1,567 SR
Queue Stats
250W - 269L
1,442 MMR
Solo
Vulcan
Vulcan
Bronze III
Ish2 Mello
Vulcan
Bronze III
Level 143
God Stats
3W - 3L
1,583 SR
Queue Stats
11W - 14L
1,437 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Papa_L_Diablo
Sylvanus
Bronze III
Level 110
God Stats
1W - 3L
1,438 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,529 SR
1,460 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,510 SR
1,456 MMR
Jing Wei
Jing Wei
Platinum V
MacxAttackx1217
Jing Wei
Platinum V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,987 MMR
Solo
Horus
Horus
Bronze III
TheHereticFox
Horus
Bronze III
Level 107
God Stats
0W - 3L
1,564 SR
Queue Stats
6W - 16L
1,200 MMR
Solo
Anubis
Anubis
Silver II
WiLDWOMBATT
Anubis
Silver II
Level 67
God Stats
4W - 5L
1,465 SR
Queue Stats
29W - 43L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Djness2
Skadi
19
6 / 4 / 4
15,546
707
21,748
9,975
3,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
Ish2 Mello
Vulcan
19
4 / 3 / 4
13,605
618
27,178
13,613
8,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Papa_L_Diablo
Sylvanus
19
2 / 3 / 8
13,564
617
10,895
20,975
28,773
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ZeusAthenaPersephoneScyllaTiamat

VS

Bans
JormungandrAphroditeNoxKukulkanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
1 / 4 / 6
13,067
594
14,368
27,443
8,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 1 / 7
14,040
638
5,908
24,528
24,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
19
9 / 7 / 1
14,957
680
15,995
20,632
8,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
12
Kills
10
10
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
Djness2
Skadi
6
4
4
2
W
Vulcan
Ish2 Mello
Vulcan
4
3
4
2
L
Jing Wei
1
4
6
1
W
Sylvanus
Papa_L_Diablo
Sylvanus
2
3
8
2
L
0
1
7
3.5
L
Anubis
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,821
Damage
36,271
44,563
Taken
72,603
39,966
Mitigated
42,465
17,937
Healing
29,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Djness2
Skadi
21,748
8,711
1,185
1,015
9,975
3,152
1,174
4,648
5,327
0
56,960
W
Vulcan
Ish2 Mello
Vulcan
27,178
9,640
0
1,292
13,613
8,041
840
5,183
8,430
91,280
0
L
Jing Wei
14,368
12,514
1,744
9,590
27,443
8,937
0
15,980
11,463
0
74,798
W
Sylvanus
Papa_L_Diablo
Sylvanus
10,895
1,869
5,173
9,272
20,975
28,773
170
6,164
14,811
24,089
0
L
5,908
2,823
5,697
6,850
24,528
24,671
0
14,262
10,266
0
19,149
L
Anubis
15,995
207
0
5,252
20,632
8,857
0
7,831
12,801
87,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,715
Gold Earned
42,064
202
Minions Killed
285
0
Camps Cleared
0
1,130,587
Distance Traveled
1,124,363
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,546
707
57
3
0
321,923
4
W
Vulcan
13,605
618
118
5
0
403,758
4
L
Jing Wei
13,067
594
127
6
0
368,930
6
W
Sylvanus
13,564
617
27
1
0
404,906
4
L
Horus
14,040
638
26
1
0
424,806
1
L
Anubis
14,957
680
132
6
0
330,627
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role