Player Matchup

Hel
Hel
Ex-Jezuh
Hel
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,255 Elo+
Party 1
Cupid
Cupid
StephieRoseAmber
Cupid
Level 23
God Stats
3W - 3L
1,430 SR
Queue Stats
17W - 27L
1,316 Elo+
Solo
Bellona
Bellona
pjwater
Bellona
Level 16
God Stats
7W - 6L
1,448 SR
Queue Stats
137W - 131L
1,329 Elo+
Solo
Nemesis
Nemesis
rubiatm
Nemesis
Level 8
God Stats
3W - 6L
1,399 SR
Queue Stats
3W - 8L
1,257 Elo+
Party 1
Kukulkan
Kukulkan
shaolin-daishi
Kukulkan
Level 29
God Stats
53W - 60L
1,318 SR
Queue Stats
351W - 394L
1,415 Elo+
Solo
Team Averages
Level 19
1,419 SR
1,314 Elo+

VS

Team Averages
Level 12
1,515 SR
1,359 Elo+
Set
Set
Felixjuniorg
Set
Level 17
God Stats
0W - 2L
1,684 SR
Queue Stats
18W - 37L
1,230 Elo+
Solo
Ares
Ares
Hulkzilla13
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
SkiiAlph
Fenrir
Level 6
God Stats
11W - 11L
1,419 SR
Queue Stats
13W - 14L
1,353 Elo+
Solo
Cabrakan
Cabrakan
Trenjin
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,337 Elo+
Solo
Mulan
Mulan
nykr0n
Mulan
Level 18
God Stats
59W - 57L
1,473 SR
Queue Stats
90W - 93L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 11
13,932
929
11,572
8,518
5,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 2 / 15
16,445
1,096
26,906
11,051
4,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
pjwater
Bellona
20
5 / 7 / 19
14,894
993
16,055
21,758
16,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
rubiatm
Nemesis
20
9 / 6 / 16
15,267
1,018
28,152
16,931
8,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
20
4 / 1 / 15
14,257
950
10,915
9,997
9,319
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 6
12,878
859
3,111
18,272
9,287
18
0 / 7 / 7
12,175
812
1,219
25,400
23,445
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
SkiiAlph
Fenrir
20
9 / 7 / 7
15,758
1,051
19,043
21,947
21,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Cabrakan
Trenjin
Cabrakan
20
4 / 6 / 9
14,488
966
20,183
24,914
26,259
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
nykr0n
Mulan
20
5 / 5 / 10
14,942
996
14,921
23,950
21,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
59
34
Kills
20
20
Deaths
35
76
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
L
2
10
6
0.5
L
0
7
7
0.5
L
Fenrir
SkiiAlph
Fenrir
9
7
7
1.79
W
11
2
15
9.25
L
Cabrakan
Trenjin
Cabrakan
4
6
9
1.42
L
Mulan
nykr0n
Mulan
5
5
10
2
W
Bellona
pjwater
Bellona
5
7
19
2.07
W
Nemesis
rubiatm
Nemesis
9
6
16
2.83
W
Kukulkan
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,600
Damage
58,477
68,255
Taken
114,483
44,726
Mitigated
102,686
9,897
Healing
847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,572
3,879
2,424
1,637
8,518
5,519
0
4,371
4,147
21,841
0
L
3,111
1,657
0
0
18,272
9,287
0
5,185
13,087
0
11,587
L
1,219
1,219
0
0
25,400
23,445
0
3,079
22,321
7,074
0
L
Fenrir
SkiiAlph
Fenrir
19,043
3,250
0
0
21,947
21,946
0
4,101
17,846
0
41,181
W
26,906
17,387
1,624
1,818
11,051
4,970
0
4,205
6,846
0
66,119
L
Cabrakan
Trenjin
Cabrakan
20,183
1,861
0
267
24,914
26,259
0
5,758
19,156
57,899
0
L
Mulan
nykr0n
Mulan
14,921
2,466
0
580
23,950
21,749
0
4,364
19,586
911
41,015
W
Bellona
pjwater
Bellona
16,055
4,858
0
471
21,758
16,648
0
4,149
17,609
0
42,888
W
Nemesis
rubiatm
Nemesis
28,152
13,642
0
1,923
16,931
8,270
0
5,226
11,705
0
43,853
W
Kukulkan
10,915
3,754
0
0
9,997
9,319
0
3,913
6,084
25,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,795
Gold Earned
70,241
237
Minions Killed
200
8
Camps Cleared
3
1,125,908
Distance Traveled
1,150,105
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,932
929
18
1
0
152,729
0
L
Set
12,878
859
12
1
2
206,228
0
L
Ares
12,175
812
6
0
0
227,078
1
L
Fenrir
15,758
1,051
37
2
0
299,886
0
W
Cupid
16,445
1,096
100
7
1
282,435
0
L
Cabrakan
14,488
966
98
7
0
176,938
0
L
Mulan
14,942
996
47
3
1
239,975
0
W
Bellona
14,894
993
52
3
0
258,037
2
W
Nemesis
15,267
1,018
25
2
4
236,799
2
W
Kukulkan
14,257
950
42
3
3
195,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role