Player Matchup

Athena
Athena
AnR_Philipe72
Athena
Level 23
God Stats
24W - 14L
1,896 SR
Queue Stats
129W - 124L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
BarelyExisting
Gilgamesh
Level 24
God Stats
21W - 9L
1,706 SR
Queue Stats
49W - 32L
1,477 Elo+
Solo
Da Ji
Da Ji
Thenat
Da Ji
Level 29
God Stats
6W - 11L
1,220 SR
Queue Stats
118W - 150L
1,363 Elo+
Party 3
Chang'e
Chang'e
Ytifis
Chang'e
Level 29
God Stats
2W - 7L
979 SR
Queue Stats
91W - 110L
1,363 Elo+
Party 3
Izanami
Izanami
iManWarZz
Izanami
Level 22
God Stats
15W - 16L
1,545 SR
Queue Stats
119W - 126L
1,363 Elo+
Party 2
Team Averages
Level 25
1,469 SR
1,394 Elo+

VS

Team Averages
Level 28
1,405 SR
1,411 Elo+
Mulan
Mulan
Djdaerio
Mulan
Level 22
God Stats
0W - 1L
1,321 SR
Queue Stats
12W - 17L
1,372 Elo+
Solo
Yemoja
Yemoja
Magsie
Yemoja
Level 5
God Stats
0W - 2L
1,326 SR
Queue Stats
56W - 49L
1,276 Elo+
Solo
Baba Yaga
Baba Yaga
MightyMythos
Baba Yaga
Level 89
God Stats
1W - 2L
1,541 SR
Queue Stats
134W - 118L
1,520 Elo+
Party 1
Fenrir
Fenrir
hdthinke
Fenrir
Level 18
God Stats
7W - 6L
1,445 SR
Queue Stats
43W - 27L
1,587 Elo+
Party 1
Neith
Neith
x_SportZigarette
Neith
Level 4
God Stats
2W - 3L
1,390 SR
Queue Stats
4W - 4L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 10
11,014
479
5,765
16,430
20,510
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
BarelyExisting
Gilgamesh
20
9 / 6 / 0
13,969
607
16,097
18,508
12,434
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
Thenat
Da Ji
16
1 / 11 / 3
10,047
437
11,953
25,301
9,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Ytifis
Chang'e
16
2 / 14 / 1
10,266
446
10,871
26,224
11,214
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Izanami
iManWarZz
Izanami
19
12 / 7 / 1
13,467
586
19,095
20,880
7,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Djdaerio
Mulan
15
2 / 9 / 3
9,621
418
8,023
18,262
16,656
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Magsie
Yemoja
14
1 / 5 / 4
8,460
368
2,538
17,149
11,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
MightyMythos
Baba Yaga
20
12 / 1 / 9
13,706
596
25,590
19,739
11,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
hdthinke
Fenrir
20
27 / 2 / 4
15,665
681
33,423
18,075
9,589
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 8 / 1
9,009
392
4,420
13,154
4,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
63
25
Kills
42
42
Deaths
25
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
W
Gilgamesh
BarelyExisting
Gilgamesh
9
6
0
1.5
L
Mulan
Djdaerio
Mulan
2
9
3
0.39
L
Yemoja
Magsie
Yemoja
1
5
4
0.6
L
Baba Yaga
MightyMythos
Baba Yaga
12
1
9
16.5
W
Da Ji
Thenat
Da Ji
1
11
3
0.23
W
Chang'e
Ytifis
Chang'e
2
14
1
0.18
L
Fenrir
hdthinke
Fenrir
27
2
4
14.5
W
Izanami
iManWarZz
Izanami
12
7
1
1.79
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,781
Damage
73,994
107,343
Taken
86,379
61,502
Mitigated
53,555
34,563
Healing
23,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,765
1,576
340
3,429
16,430
20,510
578
4,645
11,785
23,353
0
W
Gilgamesh
BarelyExisting
Gilgamesh
16,097
5,696
0
3,020
18,508
12,434
4,406
4,589
13,919
4,412
82,016
L
Mulan
Djdaerio
Mulan
8,023
1,813
0
1,427
18,262
16,656
1,342
1,731
16,531
0
38,798
L
Yemoja
Magsie
Yemoja
2,538
302
547
2,944
17,149
11,609
266
3,128
14,021
26,779
0
L
Baba Yaga
MightyMythos
Baba Yaga
25,590
3,528
133
10,345
19,739
11,198
0
7,890
11,849
97,992
0
W
Da Ji
Thenat
Da Ji
11,953
3,111
0
8,819
25,301
9,915
0
6,143
19,158
0
74,293
W
Chang'e
Ytifis
Chang'e
10,871
2,286
570
8,602
26,224
11,214
734
10,380
15,844
53,552
0
L
Fenrir
hdthinke
Fenrir
33,423
10,774
0
5,537
18,075
9,589
1,139
2,948
15,127
0
119,644
W
Izanami
iManWarZz
Izanami
19,095
11,365
883
8,900
20,880
7,429
1,549
2,371
18,509
0
113,484
L
4,420
1,297
0
2,437
13,154
4,503
1,858
1,950
11,204
0
48,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,763
Gold Earned
56,461
536
Minions Killed
492
0
Camps Cleared
0
1,858,056
Distance Traveled
2,035,865
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,014
479
36
2
0
394,365
7
W
Gilgamesh
13,969
607
138
6
0
397,808
0
L
Mulan
9,621
418
75
3
0
382,387
1
L
Yemoja
8,460
368
23
1
0
371,261
3
L
Baba Yaga
13,706
596
152
7
0
425,254
0
W
Da Ji
10,047
437
98
4
0
401,566
1
W
Chang'e
10,266
446
90
4
0
311,037
1
L
Fenrir
15,665
681
160
7
0
479,244
4
W
Izanami
13,467
586
174
8
0
353,280
0
L
Neith
9,009
392
82
4
0
377,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role