Player Matchup

Hun Batz
Hun Batz
ChubbaChup
Hun Batz
Level 100
God Stats
4W - 3L
1,072 SR
Queue Stats
267W - 377L
1,434 Elo+
Party 1
Sol
Sol
Panda_cuarto
Sol
Level 62
God Stats
17W - 36L
1,306 SR
Queue Stats
196W - 205L
1,497 Elo+
Party 2
Hercules
Hercules
RaGeCylo
Hercules
Level 23
God Stats
7W - 3L
1,806 SR
Queue Stats
79W - 70L
1,588 Elo+
Party 1
King Arthur
King Arthur
martingrub
King Arthur
Level 157
God Stats
38W - 39L
1,666 SR
Queue Stats
318W - 283L
1,646 Elo+
Party 2
Olorun
Olorun
minipandakuarto
Olorun
Level 93
God Stats
1W - 1L
1,466 SR
Queue Stats
191W - 203L
1,497 Elo+
Party 2
Team Averages
Level 87
1,463 SR
1,532 Elo+

VS

Team Averages
Level 68
1,679 SR
1,575 Elo+
Persephone
Persephone
Carlitosmb
Persephone
Level 29
God Stats
9W - 7L
1,559 SR
Queue Stats
43W - 48L
1,378 Elo+
Party 4
Medusa
Medusa
Davilenho
Medusa
Level 66
God Stats
5W - 0L
1,929 SR
Queue Stats
20W - 32L
1,380 Elo+
Party 4
Loki
Loki
Jonttura
Loki
Level 61
God Stats
2W - 0L
1,837 SR
Queue Stats
26W - 10L
1,615 Elo+
Party 3
Cabrakan
Cabrakan
Topastic
Cabrakan
Level 157
God Stats
71W - 36L
1,719 SR
Queue Stats
356W - 252L
1,701 Elo+
Party 3
Sobek
Sobek
haukionkala
Sobek
Level 25
God Stats
1W - 1L
1,353 SR
Queue Stats
27W - 8L
1,802 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChubbaChup
Hun Batz
16
3 / 6 / 2
10,098
459
8,546
16,683
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 3 / 4
9,355
425
6,936
10,176
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
RaGeCylo
Hercules
13
5 / 7 / 2
8,865
403
12,630
18,222
13,229
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
martingrub
King Arthur
16
1 / 5 / 1
10,203
464
12,908
22,992
17,839
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 8 / 3
9,460
430
9,590
20,679
8,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Carlitosmb
Persephone
14
3 / 7 / 9
10,168
462
11,599
16,561
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Davilenho
Medusa
17
1 / 3 / 6
10,531
479
5,059
10,062
3,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
20
10 / 1 / 4
14,131
642
18,123
22,906
14,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Topastic
Cabrakan
20
15 / 0 / 8
12,914
587
25,015
16,452
12,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 1 / 16
10,677
485
6,563
17,349
15,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
11
Kills
29
29
Deaths
12
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Persephone
Carlitosmb
Persephone
3
7
9
1.07
L
Hun Batz
ChubbaChup
Hun Batz
3
6
2
0.67
W
Medusa
Davilenho
Medusa
1
3
6
1.33
W
Loki
10
1
4
12
L
1
3
4
1
L
Hercules
RaGeCylo
Hercules
5
7
2
0.86
W
Cabrakan
Topastic
Cabrakan
15
0
8
19
W
0
1
16
8
L
King Arthur
martingrub
King Arthur
1
5
1
0.3
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,610
Damage
66,359
88,752
Taken
83,330
49,339
Mitigated
52,265
25,893
Healing
36,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Carlitosmb
Persephone
11,599
1,275
1,198
5,385
16,561
6,138
766
5,244
11,184
53,637
0
L
Hun Batz
ChubbaChup
Hun Batz
8,546
1,379
0
3,672
16,683
6,602
0
5,984
10,699
0
71,264
W
Medusa
Davilenho
Medusa
5,059
1,691
510
3,475
10,062
3,667
3,454
2,838
6,992
0
64,576
W
Loki
18,123
5,201
0
13,151
22,906
14,526
1,707
2,823
20,083
0
122,108
L
6,936
884
0
4,047
10,176
3,366
0
4,378
5,798
53,351
0
L
Hercules
RaGeCylo
Hercules
12,630
2,392
0
2,906
18,222
13,229
0
12,740
5,482
0
38,533
W
Cabrakan
Topastic
Cabrakan
25,015
2,764
382
7,709
16,452
12,132
2,456
5,059
11,321
107,205
0
W
6,563
1,400
0
4,689
17,349
15,802
781
5,829
11,315
18,709
0
L
King Arthur
martingrub
King Arthur
12,908
1,405
0
6,842
22,992
17,839
0
5,879
17,113
0
76,065
L
9,590
4,540
612
7,814
20,679
8,303
0
14,388
6,291
71,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,981
Gold Earned
58,421
565
Minions Killed
597
0
Camps Cleared
0
1,982,685
Distance Traveled
2,202,928
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,168
462
78
4
0
378,832
1
L
Hun Batz
10,098
459
121
6
0
409,264
5
W
Medusa
10,531
479
137
6
0
411,525
3
W
Loki
14,131
642
205
9
0
479,278
6
L
Sol
9,355
425
107
5
0
381,169
5
L
Hercules
8,865
403
55
3
0
438,793
1
W
Cabrakan
12,914
587
153
7
0
472,734
6
W
Sobek
10,677
485
24
1
0
460,559
12
L
King Arthur
10,203
464
152
7
0
416,436
1
L
Olorun
9,460
430
130
6
0
337,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role