Player Matchup

Cerberus
Cerberus
Gold I
 
Cerberus
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum V
AbsolutePhoenix
Scylla
Platinum V
Level 119
God Stats
12W - 10L
1,593 SR
Queue Stats
307W - 312L
1,738 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
RlPPlN420
Kuzenbo
Gold I
Level 141
God Stats
15W - 9L
1,581 SR
Queue Stats
757W - 731L
1,667 MMR
Solo
Awilix
Awilix
Platinum IV
Seahawker562
Awilix
Platinum IV
Level 160
God Stats
2W - 8L
1,300 SR
Queue Stats
980W - 994L
1,712 MMR
Solo
Medusa
Medusa
Platinum II
Ward_orDie
Medusa
Platinum II
Level 160
God Stats
58W - 51L
1,546 SR
Queue Stats
1,074W - 1,078L
1,727 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,504 SR
1,669 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,532 SR
1,694 MMR
Fenrir
Fenrir
Gold II
BaLluNKo
Fenrir
Gold II
Level 142
God Stats
3W - 8L
1,549 SR
Queue Stats
451W - 462L
1,568 MMR
Solo
Apollo
Apollo
Gold IV
Dewbasaur
Apollo
Gold IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,756 MMR
Solo
Xing Tian
Xing Tian
Gold I
JKamargo73
Xing Tian
Gold I
Level 143
God Stats
1W - 2L
1,613 SR
Queue Stats
354W - 355L
1,733 MMR
Solo
Odin
Odin
Gold III
blackops marvin
Odin
Gold III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,638 MMR
Solo
Kukulkan
Kukulkan
Platinum V
dukeisreal15
Kukulkan
Platinum V
Level 155
God Stats
1W - 5L
1,500 SR
Queue Stats
150W - 141L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
2 / 0 / 9
14,813
570
18,866
27,771
26,525
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 1 / 6
13,103
504
17,771
12,556
5,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
RlPPlN420
Kuzenbo
17
2 / 1 / 9
13,818
531
11,810
26,520
36,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
20
10 / 4 / 5
14,958
575
13,846
18,842
8,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
Ward_orDie
Medusa
20
7 / 0 / 6
16,166
622
18,028
13,813
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TiamatAthenaGilgameshSetTsukuyomi

VS

Bans
DanzaburouNemesisCu ChulainnCthulhuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaLluNKo
Fenrir
17
2 / 6 / 0
11,203
431
9,930
19,920
11,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Apollo
Dewbasaur
Apollo
20
0 / 6 / 2
13,003
500
8,191
24,895
7,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
JKamargo73
Xing Tian
17
1 / 6 / 2
10,710
412
7,699
28,424
13,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 3 / 1
10,577
407
9,537
22,216
17,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
dukeisreal15
Kukulkan
20
3 / 2 / 2
13,436
517
21,764
12,523
4,196
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
23
Kills
6
6
Deaths
23
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
9
6.5
W
2
1
6
5
L
Fenrir
BaLluNKo
Fenrir
2
6
0
0.33
L
Apollo
Dewbasaur
Apollo
0
6
2
0.17
L
Xing Tian
JKamargo73
Xing Tian
1
6
2
0.33
W
Kuzenbo
RlPPlN420
Kuzenbo
2
1
9
6.5
W
Awilix
10
4
5
3.13
W
Medusa
Ward_orDie
Medusa
7
0
6
10
L
0
3
1
0.17
L
Kukulkan
dukeisreal15
Kukulkan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,321
Damage
57,121
99,502
Taken
107,978
83,033
Mitigated
54,461
38,733
Healing
31,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
18,866
1,592
0
16,323
27,771
26,525
329
4,666
22,385
94,723
0
W
17,771
941
0
3,909
12,556
5,340
1,735
5,679
6,757
94,503
0
L
Fenrir
BaLluNKo
Fenrir
9,930
2,232
0
1,339
19,920
11,345
0
6,106
13,694
0
74,440
L
Apollo
Dewbasaur
Apollo
8,191
5,772
0
12,981
24,895
7,953
5,413
9,514
14,961
0
116,031
L
Xing Tian
JKamargo73
Xing Tian
7,699
421
278
5,902
28,424
13,264
0
13,481
14,853
45,726
0
W
Kuzenbo
RlPPlN420
Kuzenbo
11,810
4,616
0
7,960
26,520
36,634
308
11,772
14,644
38,311
0
W
Awilix
13,846
5,554
0
2,467
18,842
8,018
2,939
7,480
11,302
0
127,716
W
Medusa
Ward_orDie
Medusa
18,028
8,215
0
8,074
13,813
6,516
8,078
3,475
10,308
0
146,464
L
9,537
1,587
0
6,692
22,216
17,703
405
9,814
11,659
0
58,255
L
Kukulkan
dukeisreal15
Kukulkan
21,764
1,599
0
3,922
12,523
4,196
0
8,099
4,364
116,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,858
Gold Earned
58,929
809
Minions Killed
677
0
Camps Cleared
0
2,522,460
Distance Traveled
2,264,285
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,813
570
187
7
0
474,924
4
W
Scylla
13,103
504
179
7
0
509,593
4
L
Fenrir
11,203
431
99
4
0
457,867
1
L
Apollo
13,003
500
200
8
0
432,639
9
L
Xing Tian
10,710
412
63
2
0
434,255
7
W
Kuzenbo
13,818
531
39
2
0
549,585
6
W
Awilix
14,958
575
173
7
0
497,166
2
W
Medusa
16,166
622
231
9
0
491,192
11
L
Odin
10,577
407
93
4
0
439,902
4
L
Kukulkan
13,436
517
222
9
0
499,622
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role