Player Matchup

Set
Set
DeadlySayane
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,408 Elo+
Solo
Cabrakan
Cabrakan
Hadashin
Cabrakan
Level 21
God Stats
2W - 3L
1,287 SR
Queue Stats
68W - 61L
1,207 Elo+
Party 2
Poseidon
Poseidon
Neshrany
Poseidon
Level 28
God Stats
7W - 9L
1,317 SR
Queue Stats
50W - 40L
1,519 Elo+
Solo
Medusa
Medusa
camisa10ff
Medusa
Level 13
God Stats
0W - 2L
1,340 SR
Queue Stats
5W - 10L
1,207 Elo+
Party 2
Susano
Susano
new-36369127
Susano
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 47L
1,530 Elo+
Solo
Team Averages
Level 23
1,389 SR
1,374 Elo+

VS

Team Averages
Level 19
1,464 SR
1,437 Elo+
Neith
Neith
Keezhy
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,529 Elo+
Solo
Yemoja
Yemoja
Swagve
Yemoja
Level 18
God Stats
1W - 4L
1,146 SR
Queue Stats
24W - 26L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
Venvil
Sun Wukong
Level 15
God Stats
12W - 19L
1,367 SR
Queue Stats
31W - 34L
1,397 Elo+
Party 1
Ao Kuang
Ao Kuang
palmerita69
Ao Kuang
Level 24
God Stats
8W - 5L
1,808 SR
Queue Stats
60W - 62L
1,421 Elo+
Party 1
Merlin
Merlin
skeeA
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
8,193
482
6,575
16,359
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Hadashin
Cabrakan
12
2 / 2 / 4
7,619
448
4,859
8,331
4,290
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
Neshrany
Poseidon
15
3 / 3 / 1
9,119
536
12,239
8,105
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
camisa10ff
Medusa
10
1 / 5 / 2
6,669
392
3,645
8,750
2,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
14
1 / 4 / 0
8,341
491
10,530
11,795
4,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Keezhy
Neith
13
6 / 4 / 6
8,402
494
8,366
9,650
3,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Swagve
Yemoja
13
2 / 1 / 14
9,394
553
3,974
9,445
6,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Venvil
Sun Wukong
14
3 / 1 / 1
8,310
489
6,398
12,482
6,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
palmerita69
Ao Kuang
16
11 / 0 / 2
10,245
603
14,002
13,314
5,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
skeeA
Merlin
13
0 / 3 / 2
7,793
458
3,361
7,358
2,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
22
22
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
Cabrakan
Hadashin
Cabrakan
2
2
4
2
W
Neith
Keezhy
Neith
6
4
6
2.25
L
Poseidon
Neshrany
Poseidon
3
3
1
1.17
W
Yemoja
Swagve
Yemoja
2
1
14
9
W
Sun Wukong
Venvil
Sun Wukong
3
1
1
3.5
L
Medusa
camisa10ff
Medusa
1
5
2
0.4
L
Susano
1
4
0
0.25
W
Ao Kuang
palmerita69
Ao Kuang
11
0
2
12
W
Merlin
skeeA
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,848
Damage
36,101
53,340
Taken
52,249
21,431
Mitigated
23,795
10,242
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,575
3,242
0
4,128
16,359
7,326
0
8,834
7,525
0
48,591
L
Cabrakan
Hadashin
Cabrakan
4,859
658
0
420
8,331
4,290
130
3,460
4,871
22,160
0
W
Neith
Keezhy
Neith
8,366
5,874
0
701
9,650
3,068
2,824
4,042
5,530
0
32,802
L
Poseidon
Neshrany
Poseidon
12,239
723
0
957
8,105
2,575
412
4,241
3,864
67,672
0
W
Yemoja
Swagve
Yemoja
3,974
709
1,829
729
9,445
6,816
594
4,789
4,548
19,234
0
W
Sun Wukong
Venvil
Sun Wukong
6,398
233
0
4,599
12,482
6,358
0
1,602
10,872
0
32,423
L
Medusa
camisa10ff
Medusa
3,645
1,637
0
629
8,750
2,273
56
2,647
6,103
0
25,328
L
Susano
10,530
2,165
0
4,108
11,795
4,967
0
2,155
9,640
0
47,887
W
Ao Kuang
palmerita69
Ao Kuang
14,002
4,222
338
6,367
13,314
5,077
1,197
3,115
10,025
68,063
0
W
Merlin
skeeA
Merlin
3,361
338
0
745
7,358
2,476
376
2,958
4,176
40,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,941
Gold Earned
44,144
413
Minions Killed
333
0
Camps Cleared
0
1,523,152
Distance Traveled
1,532,803
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,193
482
91
5
0
254,062
2
L
Cabrakan
7,619
448
35
2
0
299,230
1
W
Neith
8,402
494
58
3
0
294,889
0
L
Poseidon
9,119
536
153
9
0
349,883
8
W
Yemoja
9,394
553
33
2
0
285,368
7
W
Sun Wukong
8,310
489
56
3
0
285,253
6
L
Medusa
6,669
392
34
2
0
299,612
0
L
Susano
8,341
491
100
6
0
320,365
2
W
Ao Kuang
10,245
603
112
7
0
362,590
4
W
Merlin
7,793
458
74
4
0
304,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role