Player Matchup

Sol
Sol
Dreams6726
Sol
Level 17
God Stats
1W - 2L
1,432 SR
Queue Stats
8W - 9L
1,421 Elo+
Solo
Neith
Neith
MartianRings19
Neith
Level 18
God Stats
2W - 7L
1,477 SR
Queue Stats
12W - 16L
1,451 Elo+
Party 1
Ares
Ares
Syx_legend1
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,192 Elo+
Solo
Ymir
Ymir
WheelxxChair
Ymir
Level 18
God Stats
3W - 1L
1,524 SR
Queue Stats
5W - 5L
1,477 Elo+
Party 1
Nemesis
Nemesis
wraith_mainn
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,487 SR
1,408 Elo+

VS

Team Averages
Level 22
1,494 SR
1,392 Elo+
Morgan Le Fay
Morgan Le Fay
Copter_Cap
Morgan Le Fay
Level 18
God Stats
23W - 32L
1,403 SR
Queue Stats
36W - 58L
1,293 Elo+
Solo
Cernunnos
Cernunnos
GrglMrgl
Cernunnos
Level 20
God Stats
25W - 24L
1,546 SR
Queue Stats
61W - 51L
1,582 Elo+
Solo
Merlin
Merlin
KX Bigshot
Merlin
Level 29
God Stats
104W - 113L
1,463 SR
Queue Stats
270W - 289L
1,331 Elo+
Solo
Nemesis
Nemesis
rockstarreese13
Nemesis
Level 16
God Stats
13W - 11L
1,558 SR
Queue Stats
229W - 256L
1,425 Elo+
Solo
Terra
Terra
skinnedmilk
Terra
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 34L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,063
604
8,332
9,354
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 4 / 1
6,221
415
5,679
8,813
3,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 10 / 0
5,141
343
1,342
10,665
7,143
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 1 / 2
6,885
459
3,286
12,035
10,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
wraith_mainn
Nemesis
2
0 / 2 / 0
4,444
296
201
1,442
297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Copter_Cap
Morgan Le Fay
14
9 / 1 / 2
8,775
585
6,271
7,936
3,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
GrglMrgl
Cernunnos
13
3 / 0 / 2
7,846
523
11,341
5,048
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
KX Bigshot
Merlin
14
1 / 3 / 0
7,920
528
3,261
5,596
2,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
4 / 0 / 3
8,270
551
3,259
9,319
3,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 5
7,062
471
4,946
10,612
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
8
Kills
17
17
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Copter_Cap
Morgan Le Fay
9
1
2
10
L
4
0
0
4
W
Cernunnos
GrglMrgl
Cernunnos
3
0
2
4
W
Merlin
KX Bigshot
Merlin
1
3
0
0.33
L
2
4
1
0.63
L
0
10
0
0
L
2
1
2
3
W
4
0
3
5.5
W
0
4
5
0.63
L
Nemesis
wraith_mainn
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,840
Damage
29,078
42,309
Taken
38,511
23,675
Mitigated
16,346
12,280
Healing
14,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Copter_Cap
Morgan Le Fay
6,271
2,086
0
3,113
7,936
3,270
1,368
4,749
3,187
50,268
0
L
8,332
3,409
0
6,813
9,354
2,877
2,368
4,105
5,207
60,841
0
W
Cernunnos
GrglMrgl
Cernunnos
11,341
5,661
0
3,437
5,048
1,902
152
1,149
3,899
0
61,882
W
Merlin
KX Bigshot
Merlin
3,261
127
0
500
5,596
2,018
1,337
3,520
2,076
47,253
0
L
5,679
2,798
390
2,473
8,813
3,120
0
2,046
6,767
0
37,129
L
1,342
253
0
0
10,665
7,143
185
4,820
5,845
11,164
0
L
3,286
949
0
2,543
12,035
10,238
0
2,900
9,135
8,494
0
W
3,259
2,333
0
3,102
9,319
3,184
0
1,465
7,854
0
66,659
W
4,946
1,344
477
4,243
10,612
5,972
0
2,077
8,535
13,691
0
L
Nemesis
wraith_mainn
Nemesis
201
127
0
61
1,442
297
0
565
877
0
1,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
39,873
213
Minions Killed
434
0
Camps Cleared
0
969,662
Distance Traveled
1,275,799
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,775
585
92
6
0
226,168
0
L
Sol
9,063
604
120
8
0
266,642
6
W
Cernunnos
7,846
523
107
7
0
232,019
6
W
Merlin
7,920
528
100
7
0
214,722
0
L
Neith
6,221
415
71
5
0
211,553
0
L
Ares
5,141
343
10
1
0
216,124
1
L
Ymir
6,885
459
10
1
0
218,148
0
W
Nemesis
8,270
551
114
8
0
324,549
0
W
Terra
7,062
471
21
1
0
278,341
4
L
Nemesis
4,444
296
2
0
0
57,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role