Player Matchup

Pele
Pele
Gold V
BearOfHell666
Pele
Gold V
Level 121
God Stats
3W - 0L
1,838 SR
Queue Stats
783W - 783L
1,257 MMR
Solo
Achilles
Achilles
Silver I
BonkaB
Achilles
Silver I
Level 75
God Stats
21W - 12L
1,588 SR
Queue Stats
405W - 411L
1,153 MMR
Party 1
The Morrigan
The Morrigan
Gold V
Krungl
The Morrigan
Gold V
Level 88
God Stats
1W - 2L
1,172 SR
Queue Stats
71W - 63L
1,417 MMR
Party 1
Medusa
Medusa
Gold III
platza13
Medusa
Gold III
Level 106
God Stats
2W - 2L
1,470 SR
Queue Stats
87W - 94L
1,312 MMR
Solo
Khepri
Khepri
Silver V
pprinax
Khepri
Silver V
Level 118
God Stats
2W - 3L
1,460 SR
Queue Stats
14W - 24L
1,272 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,505 SR
1,282 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,532 SR
1,283 MMR
Horus
Horus
Silver I
Helldane
Horus
Silver I
Level 104
God Stats
14W - 17L
1,570 SR
Queue Stats
592W - 588L
1,241 MMR
Solo
Arachne
Arachne
Gold V
Rasengan7
Arachne
Gold V
Level 107
God Stats
10W - 6L
1,775 SR
Queue Stats
677W - 681L
1,298 MMR
Solo
King Arthur
King Arthur
Gold V
TuMamaFueMia10
King Arthur
Gold V
Level 109
God Stats
0W - 4L
1,274 SR
Queue Stats
362W - 378L
1,296 MMR
Solo
Sol
Sol
Gold V
Xeliiita
Sol
Gold V
Level 154
God Stats
1W - 1L
1,672 SR
Queue Stats
168W - 181L
1,261 MMR
Solo
Janus
Janus
Silver II
dimitetra
Janus
Silver II
Level 141
God Stats
14W - 21L
1,370 SR
Queue Stats
187W - 201L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 8
12,740
554
14,058
21,444
10,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
BonkaB
Achilles
20
6 / 3 / 7
12,666
551
19,558
28,001
20,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Krungl
The Morrigan
20
8 / 1 / 6
13,999
609
20,362
7,908
3,512
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
platza13
Medusa
19
3 / 5 / 1
12,071
525
15,568
15,702
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
pprinax
Khepri
15
1 / 4 / 7
10,369
451
5,385
14,448
11,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
TiamatPersephoneSetTsukuyomiAthena

VS

Bans
GilgameshTyrAnhurSobekChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Helldane
Horus
15
3 / 3 / 5
10,921
475
7,503
22,454
14,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Rasengan7
Arachne
20
6 / 2 / 3
12,685
552
11,428
21,162
12,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
TuMamaFueMia10
King Arthur
16
2 / 10 / 2
10,143
441
12,520
31,831
22,160
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 2 / 1
9,522
414
8,035
12,352
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
dimitetra
Janus
16
3 / 4 / 2
10,760
468
17,946
11,379
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
20
Kills
16
17
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
W
Achilles
BonkaB
Achilles
6
3
7
3.17
L
Horus
Helldane
Horus
3
3
5
1.83
W
The Morrigan
Krungl
The Morrigan
8
1
6
11
L
Arachne
Rasengan7
Arachne
6
2
3
3.75
L
King Arthur
TuMamaFueMia10
King Arthur
2
10
2
0.3
L
2
2
1
1.25
L
Janus
dimitetra
Janus
3
4
2
1
W
Medusa
platza13
Medusa
3
5
1
0.7
W
Khepri
pprinax
Khepri
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,931
Damage
57,432
87,503
Taken
99,178
52,507
Mitigated
56,277
26,360
Healing
29,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,058
2,513
0
5,582
21,444
10,252
1,140
7,069
14,102
0
122,061
W
Achilles
BonkaB
Achilles
19,558
7,155
0
13,320
28,001
20,361
1,592
2,429
25,400
0
82,558
L
Horus
Helldane
Horus
7,503
3,068
1,191
7,271
22,454
14,494
0
7,479
14,957
0
34,216
W
The Morrigan
Krungl
The Morrigan
20,362
3,494
0
1,081
7,908
3,512
1,274
2,430
5,302
114,649
667
L
Arachne
Rasengan7
Arachne
11,428
6,706
0
7,436
21,162
12,252
794
4,301
16,859
0
108,996
L
King Arthur
TuMamaFueMia10
King Arthur
12,520
1,277
0
6,673
31,831
22,160
70
6,717
25,096
617
60,015
L
8,035
3,060
0
5,774
12,352
3,531
436
1,444
10,908
58,832
0
L
Janus
dimitetra
Janus
17,946
745
0
744
11,379
3,840
1,114
6,006
5,367
76,812
0
W
Medusa
platza13
Medusa
15,568
7,006
0
4,881
15,702
6,842
3,578
5,663
9,997
0
101,187
W
Khepri
pprinax
Khepri
5,385
428
0
1,496
14,448
11,540
203
7,905
6,245
19,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,845
Gold Earned
54,031
718
Minions Killed
589
0
Camps Cleared
0
2,236,694
Distance Traveled
1,972,436
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,740
554
191
8
0
461,992
2
W
Achilles
12,666
551
135
6
0
463,468
4
L
Horus
10,921
475
32
1
0
408,457
7
W
The Morrigan
13,999
609
200
9
0
456,493
7
L
Arachne
12,685
552
185
8
0
502,450
6
L
King Arthur
10,143
441
106
5
0
383,538
1
L
Sol
9,522
414
114
5
0
264,114
0
L
Janus
10,760
468
152
7
0
413,877
5
W
Medusa
12,071
525
174
8
0
405,313
4
W
Khepri
10,369
451
18
1
0
449,428
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role