Player Matchup

Cthulhu
Cthulhu
Hakuhuuu
Cthulhu
Level 147
God Stats
32W - 15L
1,686 SR
Queue Stats
854W - 546L
1,733 Elo+
Party 1
Neith
Neith
Minmin34
Neith
Level 78
God Stats
134W - 85L
1,607 SR
Queue Stats
432W - 223L
1,703 Elo+
Party 1
Scylla
Scylla
YobytSan
Scylla
Level 138
God Stats
8W - 4L
1,900 SR
Queue Stats
509W - 273L
1,710 Elo+
Party 1
Team Averages
Level 121
1,731 SR
1,715 Elo+

VS

Team Averages
Level 54
1,500 SR
1,504 Elo+
Eset
Eset
DCMurderFace
Eset
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 107L
1,513 Elo+
Solo
Osiris
Osiris
TPK CHINOANTRAX
Osiris
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
The gamer8388
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hakuhuuu
Cthulhu
10
3 / 2 / 11
8,689
790
5,563
8,678
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Minmin34
Neith
11
5 / 0 / 10
8,462
769
3,927
3,886
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
YobytSan
Scylla
12
7 / 0 / 7
8,557
778
6,965
5,498
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,217
656
7,004
6,989
2,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 4 / 0
6,978
634
3,633
7,923
4,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 11 / 1
6,131
557
274
8,528
2,265
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
15
Kills
2
2
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Cthulhu
Hakuhuuu
Cthulhu
3
2
11
4.25
W
Neith
Minmin34
Neith
5
0
10
10
L
1
4
0
0.25
L
0
11
1
0.05
W
Scylla
YobytSan
Scylla
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,455
Damage
10,911
18,062
Taken
23,440
10,075
Mitigated
8,962
4,188
Healing
3,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,004
423
183
2,057
6,989
2,277
0
4,393
2,426
36,092
0
W
Cthulhu
Hakuhuuu
Cthulhu
5,563
254
472
2,132
8,678
7,109
310
3,851
4,827
15,063
0
W
Neith
Minmin34
Neith
3,927
1,609
0
918
3,886
1,275
823
976
2,910
0
16,367
L
3,633
436
402
624
7,923
4,420
0
3,923
3,820
0
15,218
L
274
159
0
250
8,528
2,265
0
3,748
4,666
0
2,207
W
Scylla
YobytSan
Scylla
6,965
603
0
666
5,498
1,691
1,220
2,177
3,321
33,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,708
Gold Earned
20,326
109
Minions Killed
79
0
Camps Cleared
0
633,237
Distance Traveled
483,355
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,217
656
60
5
0
181,783
3
W
Cthulhu
8,689
790
21
2
0
206,046
1
W
Neith
8,462
769
33
3
0
219,447
2
L
Osiris
6,978
634
15
1
0
183,291
3
L
Set
6,131
557
4
0
0
118,281
2
W
Scylla
8,557
778
55
5
0
207,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role