Player Matchup

Danzaburou
Danzaburou
Gold V
AKASHI SEIJU860
Danzaburou
Gold V
Level 96
God Stats
0W - 1L
1,642 SR
Queue Stats
28W - 36L
1,300 MMR
Party 1
Geb
Geb
Diamond V
Yahshua241
Geb
Diamond V
Level 127
God Stats
4W - 7L
1,477 SR
Queue Stats
221W - 219L
2,016 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
evairjr infinit
Ao Kuang
Gold III
Level 160
God Stats
0W - 3L
1,692 SR
Queue Stats
113W - 108L
1,345 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond II
v3 Fredos
Sun Wukong
Diamond II
Level 160
God Stats
0W - 1L
1,552 SR
Queue Stats
111W - 83L
2,394 MMR
Party 2
Janus
Janus
Diamond IV
v3Ianos
Janus
Diamond IV
Level 158
God Stats
0W - 1L
1,568 SR
Queue Stats
122W - 100L
2,207 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,586 SR
1,853 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,503 SR
1,895 MMR
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Dewbasaur
Sylvanus
Gold IV
Level 149
God Stats
3W - 4L
1,557 SR
Queue Stats
7W - 8L
1,706 MMR
Solo
Apollo
Apollo
Masters
ElvynGoatderon
Apollo
Masters
Level 157
God Stats
3W - 6L
1,452 SR
Queue Stats
167W - 131L
2,926 MMR
Solo
Mulan
Mulan
Platinum II
FrontDaisy4
Mulan
Platinum II
Level 124
God Stats
9W - 8L
1,508 SR
Queue Stats
642W - 632L
1,840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AKASHI SEIJU860
Danzaburou
14
0 / 5 / 0
8,807
419
3,119
13,150
4,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 4 / 1
8,852
422
6,962
18,771
12,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
15
3 / 6 / 1
9,519
453
5,116
17,136
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
v3 Fredos
Sun Wukong
17
1 / 4 / 2
10,123
482
11,950
19,498
14,000
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
v3Ianos
Janus
17
2 / 2 / 0
9,779
466
14,719
7,271
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
TiamatSetGilgameshPersephoneAthena

VS

Bans
Baba YagaAnhurLokiSkadiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
1 / 2 / 9
12,382
590
9,923
11,545
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
 
Nemesis
17
5 / 1 / 7
12,092
576
9,620
12,733
5,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Dewbasaur
Sylvanus
15
2 / 0 / 12
11,685
556
5,821
18,626
22,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
10 / 0 / 5
14,746
702
15,526
15,931
9,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 3 / 5
12,772
608
14,952
19,987
19,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
21
21
Deaths
6
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
2
9
2.75
W
Nemesis
 
Nemesis
5
1
7
8.5
L
Danzaburou
AKASHI SEIJU860
Danzaburou
0
5
0
0
W
Sylvanus
Dewbasaur
Sylvanus
2
0
12
8
W
10
0
5
12.5
W
3
3
5
1.83
L
0
4
1
0.13
L
Ao Kuang
3
6
1
0.58
L
Sun Wukong
v3 Fredos
Sun Wukong
1
4
2
0.5
L
Janus
v3Ianos
Janus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,866
Damage
55,842
75,826
Taken
78,822
38,871
Mitigated
61,010
19,639
Healing
39,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,923
886
0
2,255
11,545
5,314
2,013
7,212
4,027
94,187
0
W
Nemesis
 
Nemesis
9,620
3,866
0
2,087
12,733
5,469
423
5,435
7,066
0
84,206
L
Danzaburou
AKASHI SEIJU860
Danzaburou
3,119
783
0
2,882
13,150
4,269
804
1,229
11,891
0
63,788
W
Sylvanus
Dewbasaur
Sylvanus
5,821
795
7,405
10,028
18,626
22,072
1,528
4,894
13,560
29,581
0
W
15,526
11,391
0
8,255
15,931
9,145
11,692
5,011
10,820
0
144,145
W
14,952
1,746
0
9,606
19,987
19,010
608
5,227
14,620
0
77,345
L
6,962
796
0
1,000
18,771
12,747
0
7,396
11,285
29,243
0
L
Ao Kuang
5,116
461
0
6,648
17,136
5,471
0
3,355
13,751
58,707
0
L
Sun Wukong
v3 Fredos
Sun Wukong
11,950
2,091
0
7,683
19,498
14,000
0
1,223
17,465
0
63,619
L
Janus
v3Ianos
Janus
14,719
209
0
1,426
7,271
2,384
0
2,541
4,700
83,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,080
Gold Earned
63,677
532
Minions Killed
673
0
Camps Cleared
0
2,022,249
Distance Traveled
2,001,226
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,382
590
156
7
0
417,784
2
W
Nemesis
12,092
576
120
6
0
429,950
6
L
Danzaburou
8,807
419
113
5
0
349,218
4
W
Sylvanus
11,685
556
40
2
0
355,410
11
W
Apollo
14,746
702
205
10
0
401,957
0
W
Mulan
12,772
608
152
7
0
396,125
3
L
Geb
8,852
422
34
2
0
415,508
15
L
Ao Kuang
9,519
453
107
5
0
384,737
4
L
Sun Wukong
10,123
482
122
6
0
415,195
5
L
Janus
9,779
466
156
7
0
457,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role