Player Matchup

Sylvanus
Sylvanus
BMVanq
Sylvanus
Level 12
God Stats
3W - 1L
1,543 SR
Queue Stats
8W - 1L
1,759 Elo+
Party 2
Mercury
Mercury
Gerenout
Mercury
Level 15
God Stats
5W - 0L
1,595 SR
Queue Stats
7W - 1L
1,671 Elo+
Party 2
Amaterasu
Amaterasu
Sunlyric
Amaterasu
Level 77
God Stats
1W - 0L
1,585 SR
Queue Stats
10W - 5L
1,480 Elo+
Party 2
Ganesha
Ganesha
new-36937618
Ganesha
Level 89
God Stats
6W - 3L
1,664 SR
Queue Stats
105W - 117L
1,487 Elo+
Party 1
Izanami
Izanami
三途川之狼丶
Izanami
Level 8
God Stats
3W - 1L
1,837 SR
Queue Stats
12W - 7L
1,675 Elo+
Party 1
Team Averages
Level 40
1,645 SR
1,614 Elo+

VS

Team Averages
Level 11
1,403 SR
1,376 Elo+
Ymir
Ymir
 
Ymir
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
HATERZi
Susano
Level 17
God Stats
0W - 1L
1,264 SR
Queue Stats
7W - 14L
1,273 Elo+
Party 3
The Morrigan
The Morrigan
ShadyLF
The Morrigan
Level 4
God Stats
2W - 2L
1,288 SR
Queue Stats
5W - 3L
1,431 Elo+
Party 3
Gilgamesh
Gilgamesh
gaia99
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,377 Elo+
Solo
Chernobog
Chernobog
i111ce
Chernobog
Level 17
God Stats
3W - 5L
1,462 SR
Queue Stats
8W - 15L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BMVanq
Sylvanus
14
4 / 4 / 12
9,282
442
5,852
11,580
10,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Gerenout
Mercury
15
3 / 5 / 8
9,774
465
5,823
14,691
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
Sunlyric
Amaterasu
18
13 / 5 / 6
12,220
582
14,117
18,453
14,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
new-36937618
Ganesha
14
0 / 2 / 25
10,769
513
10,084
19,050
22,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
18 / 4 / 6
12,531
597
28,965
16,765
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 10 / 3
9,376
446
3,686
21,507
14,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
HATERZi
Susano
16
4 / 6 / 5
10,353
493
6,696
19,663
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
ShadyLF
The Morrigan
18
13 / 5 / 2
12,158
579
22,932
10,905
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
gaia99
Gilgamesh
14
1 / 11 / 2
10,822
515
7,992
21,594
10,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
i111ce
Chernobog
13
0 / 6 / 3
8,364
398
9,736
14,998
3,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
38
Kills
20
20
Deaths
38
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
10
3
0.35
W
Sylvanus
BMVanq
Sylvanus
4
4
12
2.5
W
Mercury
Gerenout
Mercury
3
5
8
1.4
L
Susano
HATERZi
Susano
4
6
5
1.08
L
The Morrigan
ShadyLF
The Morrigan
13
5
2
2.8
W
Amaterasu
Sunlyric
Amaterasu
13
5
6
3.2
L
Gilgamesh
gaia99
Gilgamesh
1
11
2
0.18
L
Chernobog
i111ce
Chernobog
0
6
3
0.25
W
Ganesha
new-36937618
Ganesha
0
2
25
6.25
W
18
4
6
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,841
Damage
51,042
80,539
Taken
88,667
59,419
Mitigated
41,085
26,050
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,686
860
0
680
21,507
14,959
0
3,426
18,081
11,064
0
W
Sylvanus
BMVanq
Sylvanus
5,852
1,210
3,558
2,680
11,580
10,216
658
3,560
7,653
34,041
0
W
Mercury
Gerenout
Mercury
5,823
3,412
0
2,594
14,691
5,622
1,532
3,758
10,787
0
54,912
L
Susano
HATERZi
Susano
6,696
2,056
0
5,548
19,663
6,898
0
1,968
17,695
0
68,351
L
The Morrigan
ShadyLF
The Morrigan
22,932
4,896
0
412
10,905
4,498
868
3,275
7,498
60,412
14,644
W
Amaterasu
Sunlyric
Amaterasu
14,117
5,873
0
6,417
18,453
14,066
2,278
3,131
15,243
0
65,077
L
Gilgamesh
gaia99
Gilgamesh
7,992
2,219
0
2,737
21,594
10,788
1,012
3,564
18,030
0
46,089
L
Chernobog
i111ce
Chernobog
9,736
5,230
0
991
14,998
3,942
0
3,703
11,295
0
55,127
W
Ganesha
new-36937618
Ganesha
10,084
468
1,173
5,143
19,050
22,518
518
4,305
14,601
35,720
0
W
28,965
21,754
0
4,485
16,765
6,997
4,965
3,751
12,868
0
128,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,576
Gold Earned
51,073
492
Minions Killed
430
0
Camps Cleared
0
2,024,802
Distance Traveled
1,798,413
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,376
446
19
1
0
333,585
1
W
Sylvanus
9,282
442
64
3
0
387,507
6
W
Mercury
9,774
465
88
4
0
454,897
6
L
Susano
10,353
493
107
5
0
393,262
2
L
The Morrigan
12,158
579
115
5
0
357,855
3
W
Amaterasu
12,220
582
119
6
0
406,024
0
L
Gilgamesh
10,822
515
82
4
0
386,969
2
L
Chernobog
8,364
398
107
5
0
326,742
7
W
Ganesha
10,769
513
13
1
0
425,644
4
W
Izanami
12,531
597
208
10
0
350,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role