Player Matchup

Da Ji
Da Ji
Lukcazs
Da Ji
Level 127
God Stats
9W - 16L
1,366 SR
Queue Stats
74W - 87L
1,476 Elo+
Solo
Terra
Terra
Maçãmi13
Terra
Level 104
God Stats
6W - 4L
1,564 SR
Queue Stats
39W - 23L
1,609 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ViDaLZyn_BR
Morgan Le Fay
Level 156
God Stats
1W - 3L
1,274 SR
Queue Stats
125W - 142L
1,495 Elo+
Solo
Team Averages
Level 129
1,401 SR
1,527 Elo+

VS

Team Averages
Level 58
1,556 SR
1,477 Elo+
Artemis
Artemis
Foxrings
Artemis
Level 26
God Stats
0W - 4L
1,525 SR
Queue Stats
12W - 20L
1,292 Elo+
Party 1
Persephone
Persephone
Tappado
Persephone
Level 124
God Stats
1W - 5L
1,574 SR
Queue Stats
5W - 7L
1,843 Elo+
Solo
Odin
Odin
aradia09
Odin
Level 25
God Stats
1W - 3L
1,571 SR
Queue Stats
8W - 14L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lukcazs
Da Ji
15
4 / 6 / 10
12,064
635
9,464
18,948
7,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Terra
18
8 / 7 / 8
14,029
738
14,106
22,250
24,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
ViDaLZyn_BR
Morgan Le Fay
18
8 / 5 / 9
13,662
719
16,379
20,752
7,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Foxrings
Artemis
17
5 / 8 / 9
13,465
709
13,991
15,598
5,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Tappado
Persephone
18
7 / 5 / 7
14,767
777
27,051
13,288
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
16
5 / 7 / 8
14,477
762
7,833
18,587
12,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
20
Kills
17
18
Deaths
20
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
Foxrings
Artemis
5
8
9
1.19
W
Da Ji
Lukcazs
Da Ji
4
6
10
1.5
W
Terra
8
7
8
1.71
L
Persephone
Tappado
Persephone
7
5
7
2.1
W
Morgan Le Fay
ViDaLZyn_BR
Morgan Le Fay
8
5
9
2.5
L
Odin
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,949
Damage
48,875
61,950
Taken
47,473
40,428
Mitigated
23,684
16,275
Healing
5,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Foxrings
Artemis
13,991
6,494
0
3,272
15,598
5,824
1,450
8,219
7,379
0
34,220
W
Da Ji
Lukcazs
Da Ji
9,464
1,719
0
902
18,948
7,830
1,058
8,459
10,489
0
35,434
W
Terra
14,106
768
2,866
5,176
22,250
24,837
722
7,556
14,694
39,030
0
L
Persephone
Tappado
Persephone
27,051
2,118
0
2,216
13,288
4,882
583
10,253
3,030
91,688
0
W
Morgan Le Fay
ViDaLZyn_BR
Morgan Le Fay
16,379
1,149
286
7,045
20,752
7,761
825
11,036
9,716
74,758
0
L
Odin
7,833
2,265
0
0
18,587
12,978
862
12,008
6,579
0
21,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,755
Gold Earned
42,709
169
Minions Killed
212
0
Camps Cleared
0
924,791
Distance Traveled
853,716
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,465
709
50
3
0
259,043
5
W
Da Ji
12,064
635
42
2
0
314,210
4
W
Terra
14,029
738
34
2
0
318,347
1
L
Persephone
14,767
777
125
7
0
299,599
2
W
Morgan Le Fay
13,662
719
93
5
0
292,234
2
L
Odin
14,477
762
37
2
0
295,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role