Player Matchup

Rama
Rama
JeffersonnNL
Rama
Level 105
God Stats
4W - 7L
1,591 SR
Queue Stats
409W - 412L
1,486 Elo+
Solo
Sobek
Sobek
JohnyFux
Sobek
Level 136
God Stats
0W - 3L
1,584 SR
Queue Stats
68W - 56L
1,480 Elo+
Solo
Cabrakan
Cabrakan
Paul_MUC
Cabrakan
Level 160
God Stats
1W - 1L
1,459 SR
Queue Stats
206W - 188L
1,541 Elo+
Party 1
Merlin
Merlin
SnipezZ_1v1K
Merlin
Level 140
God Stats
6W - 11L
1,512 SR
Queue Stats
224W - 241L
1,493 Elo+
Party 1
Da Ji
Da Ji
ThyroX22
Da Ji
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
680W - 771L
1,456 Elo+
Party 1
Team Averages
Level 130
1,529 SR
1,491 Elo+

VS

Team Averages
Level 57
1,620 SR
1,456 Elo+
Cthulhu
Cthulhu
ALIPLAYER_YT
Cthulhu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 21L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
SeeK_BombZ
Nu Wa
Level 68
God Stats
4W - 2L
1,539 SR
Queue Stats
238W - 208L
1,447 Elo+
Party 2
Cernunnos
Cernunnos
SeeK_Disaster
Cernunnos
Level 28
God Stats
15W - 6L
1,873 SR
Queue Stats
203W - 193L
1,481 Elo+
Party 2
Mercury
Mercury
ViqerZ-
Mercury
Level 86
God Stats
47W - 23L
1,669 SR
Queue Stats
499W - 460L
1,471 Elo+
Party 2
Hades
Hades
k1ngaIfha
Hades
Level 85
God Stats
5W - 4L
1,517 SR
Queue Stats
237W - 219L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,708
462
5,741
11,098
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
JohnyFux
Sobek
11
0 / 2 / 4
8,089
385
6,070
15,238
9,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
Paul_MUC
Cabrakan
15
3 / 6 / 2
9,618
458
11,601
21,189
18,378
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
17
2 / 2 / 1
10,572
503
5,850
12,713
4,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
ThyroX22
Da Ji
15
5 / 8 / 3
9,823
468
7,980
18,028
6,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALIPLAYER_YT
Cthulhu
13
1 / 3 / 5
8,447
402
5,655
12,370
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Nu Wa
18
6 / 3 / 5
11,893
566
22,579
8,186
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SeeK_Disaster
Cernunnos
18
4 / 1 / 3
11,340
540
11,208
10,996
4,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
ViqerZ-
Mercury
17
6 / 4 / 8
11,079
528
9,591
15,549
6,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
k1ngaIfha
Hades
19
5 / 1 / 7
11,770
560
11,634
13,010
6,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
12
Kills
22
23
Deaths
12
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALIPLAYER_YT
Cthulhu
1
3
5
1.17
L
2
5
4
0.8
L
Sobek
JohnyFux
Sobek
0
2
4
1
L
Cabrakan
Paul_MUC
Cabrakan
3
6
2
0.67
W
Nu Wa
6
3
5
2.83
W
Cernunnos
SeeK_Disaster
Cernunnos
4
1
3
5.5
L
Merlin
2
2
1
1.25
L
Da Ji
ThyroX22
Da Ji
5
8
3
0.81
W
Mercury
ViqerZ-
Mercury
6
4
8
2.5
W
Hades
k1ngaIfha
Hades
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,242
Damage
60,667
78,266
Taken
60,111
42,224
Mitigated
29,163
22,899
Healing
16,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALIPLAYER_YT
Cthulhu
5,655
257
55
3,311
12,370
8,291
326
4,593
7,777
21,738
0
L
5,741
3,305
0
1,795
11,098
3,635
0
3,165
7,813
0
64,690
L
Sobek
JohnyFux
Sobek
6,070
117
390
7,916
15,238
9,832
0
7,343
7,475
25,303
0
L
Cabrakan
Paul_MUC
Cabrakan
11,601
1,165
0
6,769
21,189
18,378
0
12,181
8,924
61,550
0
W
Nu Wa
22,579
5,301
0
582
8,186
3,646
901
4,864
3,322
75,652
3,095
W
Cernunnos
SeeK_Disaster
Cernunnos
11,208
5,470
0
5,048
10,996
4,134
3,199
4,401
6,595
0
87,172
L
Merlin
5,850
80
0
3,913
12,713
4,025
0
9,096
3,587
77,753
0
L
Da Ji
ThyroX22
Da Ji
7,980
2,457
0
2,116
18,028
6,354
0
6,833
11,165
0
65,344
W
Mercury
ViqerZ-
Mercury
9,591
5,105
0
616
15,549
6,311
0
4,511
11,038
0
79,776
W
Hades
k1ngaIfha
Hades
11,634
206
475
6,615
13,010
6,781
50
5,152
7,858
73,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,810
Gold Earned
54,529
546
Minions Killed
542
0
Camps Cleared
0
1,778,238
Distance Traveled
2,003,753
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,447
402
37
2
0
426,932
0
L
Rama
9,708
462
134
6
0
370,314
4
L
Sobek
8,089
385
35
2
0
312,049
0
L
Cabrakan
9,618
458
123
6
0
326,325
2
W
Nu Wa
11,893
566
122
6
0
361,475
4
W
Cernunnos
11,340
540
128
6
0
361,648
3
L
Merlin
10,572
503
160
8
0
385,009
7
L
Da Ji
9,823
468
94
4
0
384,541
7
W
Mercury
11,079
528
115
5
0
448,907
5
W
Hades
11,770
560
140
7
0
404,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role