Player Matchup

Terra
Terra
 
Terra
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Judicas
Neith
Level 28
God Stats
22W - 11L
1,716 SR
Queue Stats
98W - 66L
1,658 Elo+
Solo
Guan Yu
Guan Yu
Thepicrod
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,661 Elo+
Solo
Tsukuyomi
Tsukuyomi
ОхотникНаМамаш
Tsukuyomi
Level 18
God Stats
4W - 5L
1,087 SR
Queue Stats
41W - 34L
1,468 Elo+
Solo
Team Averages
Level 17
1,461 SR
1,557 Elo+

VS

Team Averages
Level 22
1,472 SR
1,562 Elo+
Odin
Odin
Harr1to
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,488 Elo+
Party 1
Rama
Rama
MeCarryYouNoob
Rama
Level 16
God Stats
6W - 7L
1,500 SR
Queue Stats
131W - 105L
1,545 Elo+
Solo
Bakasura
Bakasura
Pleijer
Bakasura
Level 27
God Stats
0W - 4L
1,362 SR
Queue Stats
36W - 33L
1,851 Elo+
Solo
Anubis
Anubis
Redmercurys
Anubis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,428 Elo+
Party 1
Terra
Terra
ivi2003
Terra
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
5 / 2 / 8
10,121
562
6,639
14,402
11,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
 
Nu Wa
15
2 / 1 / 8
9,591
533
15,822
6,783
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Judicas
Neith
17
6 / 1 / 7
10,748
597
12,239
11,930
3,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Thepicrod
Guan Yu
12
0 / 5 / 4
7,395
411
1,900
10,219
7,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 4 / 3
9,514
529
13,468
16,837
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Harr1to
Odin
14
2 / 3 / 2
8,254
459
5,533
15,453
9,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 3 / 3
9,611
534
8,111
13,277
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Pleijer
Bakasura
13
3 / 6 / 4
8,459
470
10,278
18,921
6,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
15
7 / 6 / 4
9,463
526
16,551
16,393
7,779
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
ivi2003
Terra
2
0 / 1 / 0
5,086
283
41
1,966
788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
19
Kills
13
13
Deaths
19
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
2
8
4.5
W
Nu Wa
 
Nu Wa
2
1
8
6
L
Odin
Harr1to
Odin
2
3
2
1
W
Neith
Judicas
Neith
6
1
7
9.5
L
1
3
3
0.83
L
Bakasura
Pleijer
Bakasura
3
6
4
0.83
L
Anubis
7
6
4
1.5
W
Guan Yu
Thepicrod
Guan Yu
0
5
4
0.4
L
Terra
ivi2003
Terra
0
1
0
0
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,068
Damage
40,514
60,171
Taken
66,010
31,208
Mitigated
29,313
22,552
Healing
20,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,639
1,500
1,540
3,296
14,402
11,078
629
4,605
8,279
20,215
0
W
Nu Wa
 
Nu Wa
15,822
2,657
122
1,244
6,783
1,778
1,323
2,027
4,422
58,397
0
L
Odin
Harr1to
Odin
5,533
1,189
0
4,465
15,453
9,213
94
8,133
7,320
0
43,189
W
Neith
Judicas
Neith
12,239
9,130
0
7,513
11,930
3,952
4,028
2,218
9,026
0
77,134
L
8,111
5,852
0
6,255
13,277
4,615
0
2,916
10,361
0
78,615
L
Bakasura
Pleijer
Bakasura
10,278
6,716
0
2,427
18,921
6,918
0
3,891
15,030
0
37,558
L
Anubis
16,551
1,012
0
7,739
16,393
7,779
532
6,741
9,652
56,129
0
W
Guan Yu
Thepicrod
Guan Yu
1,900
461
432
1,864
10,219
7,292
329
2,736
7,159
0
22,368
L
Terra
ivi2003
Terra
41
0
0
96
1,966
788
0
1,063
903
1,262
0
W
13,468
3,365
797
5,744
16,837
7,108
90
5,006
11,621
283
61,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,369
Gold Earned
40,873
404
Minions Killed
435
0
Camps Cleared
0
1,659,496
Distance Traveled
1,262,258
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,121
562
36
2
0
351,571
4
W
Nu Wa
9,591
533
94
5
0
335,278
4
L
Odin
8,254
459
86
5
0
328,355
0
W
Neith
10,748
597
134
7
0
315,608
4
L
Rama
9,611
534
149
8
0
298,799
2
L
Bakasura
8,459
470
95
5
0
359,457
2
L
Anubis
9,463
526
103
6
0
244,387
2
W
Guan Yu
7,395
411
38
2
0
307,124
2
L
Terra
5,086
283
2
0
0
31,260
0
W
Tsukuyomi
9,514
529
102
6
0
349,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role