Player Matchup

Set
Set
Pavel_CZ_2512
Set
Level 5
God Stats
1W - 2L
1,484 SR
Queue Stats
3W - 6L
1,339 Elo+
Party 2
Sylvanus
Sylvanus
RetiringHades79
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,425 Elo+
Solo
Yemoja
Yemoja
blueberrybones
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Hades
Hades
hajdalak13
Hades
Level 5
God Stats
2W - 2L
1,588 SR
Queue Stats
4W - 9L
1,372 Elo+
Party 2
The Morrigan
The Morrigan
pigeonsneedlove
The Morrigan
Level 88
God Stats
7W - 6L
1,502 SR
Queue Stats
381W - 346L
1,417 Elo+
Party 1
Team Averages
Level 26
1,515 SR
1,361 Elo+

VS

Team Averages
Level 19
1,455 SR
1,378 Elo+
Sol
Sol
Dreams6726
Sol
Level 17
God Stats
1W - 2L
1,311 SR
Queue Stats
8W - 9L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
MARAPHA3L
Gilgamesh
Level 16
God Stats
3W - 1L
1,776 SR
Queue Stats
13W - 9L
1,422 Elo+
Solo
Medusa
Medusa
foreignkiddaaron
Medusa
Level 20
God Stats
1W - 1L
1,334 SR
Queue Stats
46W - 54L
1,556 Elo+
Solo
Amaterasu
Amaterasu
x7z_Lucianojr
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 109L
1,297 Elo+
Solo
Nemesis
Nemesis
xWunder
Nemesis
Level 14
God Stats
34W - 28L
1,354 SR
Queue Stats
61W - 52L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
8,053
366
5,004
12,395
4,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
18
3 / 6 / 3
11,149
507
15,076
18,697
20,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 11 / 4
8,901
405
4,594
17,131
13,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
12
0 / 5 / 8
8,025
365
4,937
13,104
5,903
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
pigeonsneedlove
The Morrigan
17
9 / 1 / 3
11,035
502
14,273
12,127
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 4
12,312
560
20,942
13,652
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
MARAPHA3L
Gilgamesh
19
6 / 5 / 3
12,340
561
12,294
20,938
7,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 2 / 6
11,284
513
9,778
11,195
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
x7z_Lucianojr
Amaterasu
15
2 / 6 / 8
9,607
437
5,689
17,875
8,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
xWunder
Nemesis
18
4 / 4 / 6
11,101
505
10,485
15,600
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
56
17
Kills
29
29
Deaths
17
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
0
4
13
W
Gilgamesh
MARAPHA3L
Gilgamesh
6
5
3
1.5
L
2
6
4
0.67
L
Sylvanus
3
6
3
0.75
L
3
11
4
0.45
W
6
2
6
4.5
L
Hades
0
5
8
0.8
L
The Morrigan
pigeonsneedlove
The Morrigan
9
1
3
10.5
W
Amaterasu
x7z_Lucianojr
Amaterasu
2
6
8
1
W
Nemesis
xWunder
Nemesis
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,884
Damage
59,188
73,454
Taken
79,260
49,220
Mitigated
31,239
12,999
Healing
29,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,942
10,205
912
9,809
13,652
4,941
5,269
5,910
7,742
90,203
0
W
Gilgamesh
MARAPHA3L
Gilgamesh
12,294
4,551
720
6,212
20,938
7,956
214
11,362
9,576
0
74,901
L
5,004
2,187
0
1,259
12,395
4,346
340
4,102
8,293
0
25,640
L
Sylvanus
15,076
4,911
0
5,618
18,697
20,443
1,309
314
18,383
65,247
9,424
L
4,594
862
465
1,350
17,131
13,968
163
7,318
9,813
18,714
0
W
9,778
3,813
0
2,226
11,195
3,926
2,174
5,949
5,246
0
60,081
L
Hades
4,937
1,045
232
1,853
13,104
5,903
536
4,956
8,148
26,800
0
L
The Morrigan
pigeonsneedlove
The Morrigan
14,273
2,760
0
2,222
12,127
4,560
748
4,252
7,875
57,362
3,885
W
Amaterasu
x7z_Lucianojr
Amaterasu
5,689
3,101
0
5,162
17,875
8,640
352
4,775
13,100
0
47,381
W
Nemesis
xWunder
Nemesis
10,485
4,700
0
4,100
15,600
5,776
966
7,038
8,562
0
65,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,163
Gold Earned
56,644
352
Minions Killed
555
0
Camps Cleared
0
1,765,900
Distance Traveled
1,980,938
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,312
560
140
6
0
410,700
7
W
Gilgamesh
12,340
561
134
6
0
395,911
2
L
Set
8,053
366
50
2
0
359,124
0
L
Sylvanus
11,149
507
137
6
0
277,693
2
L
Yemoja
8,901
405
32
1
0
385,744
0
W
Medusa
11,284
513
93
4
0
409,747
5
L
Hades
8,025
365
53
2
0
318,155
0
L
The Morrigan
11,035
502
80
4
0
425,184
2
W
Amaterasu
9,607
437
62
3
0
433,595
2
W
Nemesis
11,101
505
126
6
0
330,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role