Player Matchup

Ymir
Ymir
 
Ymir
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DakillerQ
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,547 Elo+
Solo
Artemis
Artemis
MOKO-LOKOKOKO
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SwitchedUp
Anubis
Level 23
God Stats
3W - 1L
1,633 SR
Queue Stats
77W - 47L
1,454 Elo+
Solo
Neith
Neith
WhoDoYouVoodoo2
Neith
Level 29
God Stats
7W - 4L
1,628 SR
Queue Stats
46W - 44L
1,473 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,495 Elo+

VS

Team Averages
Level 14
1,639 SR
1,596 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
D4rkSilv3r02
Thor
Level 7
God Stats
1W - 1L
1,721 SR
Queue Stats
2W - 1L
1,762 Elo+
Solo
Fenrir
Fenrir
Fatality_HuGoW
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,385 Elo+
Solo
Chiron
Chiron
Stzphxnie
Chiron
Level 10
God Stats
2W - 1L
1,842 SR
Queue Stats
11W - 2L
1,860 Elo+
Solo
Chronos
Chronos
TommyJordan2808
Chronos
Level 18
God Stats
17W - 13L
1,631 SR
Queue Stats
111W - 110L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
7 / 1 / 13
11,841
623
8,707
14,297
10,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
DakillerQ
Nemesis
13
3 / 5 / 9
9,270
488
5,143
11,173
3,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
18
9 / 3 / 5
12,064
635
15,154
22,555
10,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
SwitchedUp
Anubis
17
5 / 2 / 10
11,212
590
15,564
12,777
6,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 5
11,714
617
10,786
12,274
6,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 6 / 1
9,113
480
5,237
13,619
5,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 2
8,984
473
8,361
14,017
5,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 5 / 2
8,245
434
8,160
17,499
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
Stzphxnie
Chiron
15
3 / 7 / 2
9,124
480
11,967
14,116
4,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 7 / 2
7,693
405
7,873
14,709
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
31
Kills
12
12
Deaths
31
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
1
13
13.5
L
Sun Wukong
 
Sun Wukong
1
6
1
0.25
L
3
6
2
0.67
W
Nemesis
DakillerQ
Nemesis
3
5
9
1.5
L
4
5
2
1
W
Artemis
9
3
5
3.83
L
Chiron
Stzphxnie
Chiron
3
7
2
0.57
W
Anubis
SwitchedUp
Anubis
5
2
10
5
L
1
7
2
0.29
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,354
Damage
41,598
73,076
Taken
73,960
37,329
Mitigated
30,584
33,859
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,707
1,810
0
3,658
14,297
10,495
286
1,504
12,793
25,952
0
L
Sun Wukong
 
Sun Wukong
5,237
1,927
0
2,630
13,619
5,962
2,188
3,431
10,120
0
49,855
L
8,361
2,186
0
813
14,017
5,197
0
1,934
11,939
0
51,875
W
Nemesis
DakillerQ
Nemesis
5,143
1,054
0
2,247
11,173
3,727
308
1,222
9,951
0
18,942
L
8,160
564
0
1,359
17,499
10,646
0
6,737
10,436
0
25,023
W
Artemis
15,154
10,566
0
15,136
22,555
10,516
3,649
118
22,437
0
95,944
L
Chiron
Stzphxnie
Chiron
11,967
2,553
385
3,717
14,116
4,622
512
4,088
9,980
0
52,560
W
Anubis
SwitchedUp
Anubis
15,564
232
0
7,410
12,777
6,105
3,180
2,875
9,902
78,610
0
L
7,873
2,416
0
2,298
14,709
4,157
351
7,039
7,214
44,106
0
W
10,786
5,465
0
5,408
12,274
6,486
6,453
2,154
10,120
0
71,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,101
Gold Earned
43,159
474
Minions Killed
393
0
Camps Cleared
0
1,640,330
Distance Traveled
1,563,079
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,841
623
36
2
0
405,894
2
L
Sun Wukong
9,113
480
103
5
0
310,061
1
L
Thor
8,984
473
95
5
0
320,260
3
W
Nemesis
9,270
488
28
1
0
370,702
1
L
Fenrir
8,245
434
38
2
0
329,668
0
W
Artemis
12,064
635
133
7
0
270,283
4
L
Chiron
9,124
480
89
5
0
293,018
5
W
Anubis
11,212
590
136
7
0
322,316
0
L
Chronos
7,693
405
68
4
0
310,072
0
W
Neith
11,714
617
141
7
0
271,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role