Player Matchup

Danzaburou
Danzaburou
ChebMaster99
Danzaburou
Level 13
God Stats
1W - 1L
1,283 SR
Queue Stats
4W - 4L
1,231 Elo+
Solo
Bacchus
Bacchus
Chocco2
Bacchus
Level 14
God Stats
3W - 4L
1,554 SR
Queue Stats
16W - 15L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
DaniDom9
Kumbhakarna
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,341 Elo+
Solo
Hachiman
Hachiman
MaruZabi
Hachiman
Level 6
God Stats
11W - 11L
1,627 SR
Queue Stats
25W - 44L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
Skar001
Ao Kuang
Level 12
God Stats
17W - 19L
1,415 SR
Queue Stats
39W - 63L
1,355 Elo+
Party 1
Team Averages
Level 13
1,476 SR
1,360 Elo+

VS

Team Averages
Level 19
1,513 SR
1,454 Elo+
Set
Set
 
Set
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Linnami
Ymir
Level 17
God Stats
15W - 12L
1,565 SR
Queue Stats
33W - 31L
1,442 Elo+
Party 2
Tiamat
Tiamat
Raptorlord070
Tiamat
Level 8
God Stats
2W - 2L
1,437 SR
Queue Stats
2W - 3L
1,340 Elo+
Party 3
The Morrigan
The Morrigan
SKADUSSS
The Morrigan
Level 27
God Stats
11W - 8L
1,565 SR
Queue Stats
90W - 81L
1,490 Elo+
Party 2
Serqet
Serqet
felkix
Serqet
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChebMaster99
Danzaburou
20
15 / 8 / 13
15,951
1,227
22,771
21,269
8,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Chocco2
Bacchus
20
2 / 5 / 28
13,287
1,022
16,139
24,311
37,296
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
DaniDom9
Kumbhakarna
20
7 / 4 / 25
14,864
1,143
15,945
22,552
24,564
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
MaruZabi
Hachiman
20
7 / 8 / 20
12,803
985
15,497
21,590
8,704
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Skar001
Ao Kuang
20
11 / 7 / 13
14,859
1,143
14,692
20,766
7,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
12 / 13 / 16
15,623
1,202
26,747
23,772
11,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Linnami
Ymir
20
0 / 9 / 21
12,371
952
10,656
20,849
20,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 5 / 19
14,004
1,077
26,027
16,500
10,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
SKADUSSS
The Morrigan
20
8 / 5 / 15
14,562
1,120
30,427
13,084
5,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
felkix
Serqet
20
7 / 10 / 18
13,984
1,076
11,380
17,697
8,588
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
121
42
Kills
32
32
Deaths
42
99
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
12
13
16
1.54
W
Danzaburou
ChebMaster99
Danzaburou
15
8
13
2.69
W
Bacchus
Chocco2
Bacchus
2
5
28
3.2
W
Kumbhakarna
DaniDom9
Kumbhakarna
7
4
25
4.88
L
Ymir
Linnami
Ymir
0
9
21
1.17
W
Hachiman
MaruZabi
Hachiman
7
8
20
2.13
L
5
5
19
2.9
L
The Morrigan
SKADUSSS
The Morrigan
8
5
15
3.1
W
Ao Kuang
Skar001
Ao Kuang
11
7
13
2.5
L
Serqet
felkix
Serqet
7
10
18
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,044
Damage
105,237
110,488
Taken
91,902
86,237
Mitigated
57,283
9,968
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
26,747
12,936
0
849
23,772
11,924
0
9,224
14,548
0
51,989
W
Danzaburou
ChebMaster99
Danzaburou
22,771
13,890
0
2,075
21,269
8,097
0
11,842
9,427
0
49,975
W
Bacchus
Chocco2
Bacchus
16,139
2,630
0
0
24,311
37,296
0
14,030
9,735
35,193
0
W
Kumbhakarna
DaniDom9
Kumbhakarna
15,945
1,938
790
1,918
22,552
24,564
0
11,588
10,696
50,173
0
L
Ymir
Linnami
Ymir
10,656
2,255
0
0
20,849
20,581
0
11,157
9,692
30,607
0
W
Hachiman
MaruZabi
Hachiman
15,497
9,429
0
439
21,590
8,704
0
11,738
9,540
0
32,776
L
26,027
2,273
0
3,108
16,500
10,890
0
11,099
5,401
47,823
0
L
The Morrigan
SKADUSSS
The Morrigan
30,427
7,826
0
345
13,084
5,300
0
5,955
6,907
40,959
3,661
W
Ao Kuang
Skar001
Ao Kuang
14,692
5,344
0
4,746
20,766
7,576
0
14,251
6,124
31,386
0
L
Serqet
felkix
Serqet
11,380
2,133
236
503
17,697
8,588
0
9,341
8,356
0
14,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,764
Gold Earned
70,544
221
Minions Killed
204
10
Camps Cleared
8
1,063,382
Distance Traveled
1,182,016
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
15,623
1,202
65
5
0
232,700
0
W
Danzaburou
15,951
1,227
64
5
0
190,249
0
W
Bacchus
13,287
1,022
26
2
2
226,926
2
W
Kumbhakarna
14,864
1,143
74
6
0
196,910
0
L
Ymir
12,371
952
52
4
2
210,278
0
W
Hachiman
12,803
985
30
2
0
223,731
0
L
Tiamat
14,004
1,077
44
3
4
249,754
0
L
The Morrigan
14,562
1,120
31
2
2
240,208
4
W
Ao Kuang
14,859
1,143
27
2
8
225,566
0
L
Serqet
13,984
1,076
12
1
0
249,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role