Player Matchup

Gilgamesh
Gilgamesh
Oxelo_mayonesa
Gilgamesh
Level 15
God Stats
14W - 16L
1,754 SR
Queue Stats
199W - 269L
1,369 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SypherBane13
Morgan Le Fay
Level 16
God Stats
8W - 6L
1,745 SR
Queue Stats
51W - 62L
1,440 Elo+
Solo
Merlin
Merlin
kaowthecat
Merlin
Level 7
God Stats
2W - 7L
1,275 SR
Queue Stats
4W - 9L
1,115 Elo+
Solo
Sun Wukong
Sun Wukong
sisimi777
Sun Wukong
Level 16
God Stats
8W - 12L
1,366 SR
Queue Stats
17W - 22L
1,370 Elo+
Party 1
Raijin
Raijin
xXlukasXx9316
Raijin
Level 17
God Stats
0W - 4L
1,203 SR
Queue Stats
9W - 9L
1,485 Elo+
Solo
Team Averages
Level 14
1,469 SR
1,356 Elo+

VS

Team Averages
Level 13
1,646 SR
1,554 Elo+
Ymir
Ymir
badboysatu
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,012 Elo+
Solo
Artemis
Artemis
fwbo64
Artemis
Level 18
God Stats
3W - 2L
1,861 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 2
Artio
Artio
goopmaster
Artio
Level 16
God Stats
2W - 1L
1,685 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 2
Nemesis
Nemesis
kakefurr
Nemesis
Level 7
God Stats
2W - 0L
1,685 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 2
Kuzenbo
Kuzenbo
skalerz
Kuzenbo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Oxelo_mayonesa
Gilgamesh
20
6 / 8 / 3
13,605
425
19,256
31,391
16,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
SypherBane13
Morgan Le Fay
20
1 / 6 / 2
12,853
402
24,385
20,294
8,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
kaowthecat
Merlin
20
1 / 8 / 3
13,312
416
12,752
17,638
7,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
sisimi777
Sun Wukong
20
2 / 2 / 1
13,774
430
10,953
23,785
21,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 12 / 2
12,208
382
14,869
20,124
7,907
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 2
13,665
427
1,972
25,094
11,922
Artemis
fwbo64
Artemis
20
15 / 1 / 11
16,493
515
29,263
25,835
11,363
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
20
5 / 1 / 8
16,679
521
19,554
24,780
41,800
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
kakefurr
Nemesis
20
8 / 1 / 8
15,748
492
14,781
26,702
14,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
skalerz
Kuzenbo
20
6 / 3 / 17
14,053
439
15,471
20,500
24,302
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
14
Kills
35
36
Deaths
15
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Oxelo_mayonesa
Gilgamesh
6
8
3
0.94
L
Morgan Le Fay
SypherBane13
Morgan Le Fay
1
6
2
0.33
W
1
9
2
0.22
W
Artemis
fwbo64
Artemis
15
1
11
20.5
W
Artio
5
1
8
9
W
Nemesis
kakefurr
Nemesis
8
1
8
12
L
Merlin
kaowthecat
Merlin
1
8
3
0.31
L
Sun Wukong
sisimi777
Sun Wukong
2
2
1
1.25
W
Kuzenbo
skalerz
Kuzenbo
6
3
17
4.83
L
4
12
2
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,215
Damage
81,041
113,232
Taken
122,911
62,415
Mitigated
103,744
22,057
Healing
42,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Oxelo_mayonesa
Gilgamesh
19,256
7,217
0
4,743
31,391
16,933
0
6,515
24,876
0
113,502
L
Morgan Le Fay
SypherBane13
Morgan Le Fay
24,385
416
537
6,176
20,294
8,678
0
7,384
12,910
110,038
0
W
1,972
80
0
0
25,094
11,922
394
11,487
13,607
55,386
0
W
Artemis
fwbo64
Artemis
29,263
14,789
0
13,507
25,835
11,363
8,121
18,005
7,830
0
103,960
W
Artio
19,554
3,285
607
11,132
24,780
41,800
900
3,091
21,689
106,275
0
W
Nemesis
kakefurr
Nemesis
14,781
7,955
0
13,281
26,702
14,357
1,770
7,345
19,357
0
138,794
L
Merlin
kaowthecat
Merlin
12,752
801
0
2,367
17,638
7,610
50
5,558
12,080
85,371
0
L
Sun Wukong
sisimi777
Sun Wukong
10,953
4,061
0
7,530
23,785
21,287
651
11,313
12,472
0
92,865
W
Kuzenbo
skalerz
Kuzenbo
15,471
5,699
0
3,564
20,500
24,302
1,083
12,078
8,422
46,902
0
L
14,869
850
0
704
20,124
7,907
0
6,227
13,897
50,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,752
Gold Earned
76,638
718
Minions Killed
703
0
Camps Cleared
0
2,555,622
Distance Traveled
2,885,140
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,605
425
139
4
0
566,539
0
L
Morgan Le Fay
12,853
402
169
5
0
513,788
1
W
Ymir
13,665
427
92
3
0
401,357
0
W
Artemis
16,493
515
195
6
0
584,301
1
W
Artio
16,679
521
189
6
0
648,279
0
W
Nemesis
15,748
492
173
5
0
665,320
0
L
Merlin
13,312
416
153
5
0
486,577
0
L
Sun Wukong
13,774
430
186
6
0
526,938
0
W
Kuzenbo
14,053
439
54
2
0
585,883
3
L
Raijin
12,208
382
71
2
0
461,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role