Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BaneofStars
Artemis
Level 62
God Stats
5W - 6L
1,500 SR
Queue Stats
182W - 187L
1,406 Elo+
Party 1
Anubis
Anubis
Lazysheepherd
Anubis
Level 42
God Stats
96W - 94L
1,492 SR
Queue Stats
298W - 314L
1,474 Elo+
Solo
Xing Tian
Xing Tian
undarlord
Xing Tian
Level 20
God Stats
0W - 1L
1,677 SR
Queue Stats
74W - 73L
1,354 Elo+
Party 1
Team Averages
Level 41
1,534 SR
1,447 Elo+

VS

Team Averages
Level 71
1,589 SR
1,483 Elo+
Terra
Terra
Diricen
Terra
Level 29
God Stats
3W - 4L
1,703 SR
Queue Stats
192W - 215L
1,470 Elo+
Party 2
Chiron
Chiron
Rákosi
Chiron
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
130W - 131L
1,509 Elo+
Party 2
Ravana
Ravana
Stormlord2001
Ravana
Level 81
God Stats
1W - 1L
1,301 SR
Queue Stats
260W - 243L
1,513 Elo+
Party 3
Bellona
Bellona
Takagamii
Bellona
Level 40
God Stats
14W - 2L
1,874 SR
Queue Stats
118W - 111L
1,449 Elo+
Solo
Merlin
Merlin
zapper2012
Merlin
Level 45
God Stats
38W - 41L
1,565 SR
Queue Stats
208W - 204L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 3 / 0
5,958
497
3,719
8,066
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
9
0 / 7 / 0
5,551
463
4,231
11,263
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
BaneofStars
Artemis
9
0 / 4 / 0
5,479
457
4,504
7,831
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 7 / 1
5,621
468
3,953
8,438
3,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
undarlord
Xing Tian
7
0 / 3 / 0
4,726
394
3,121
6,477
3,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Diricen
Terra
11
3 / 0 / 5
7,211
601
1,129
4,299
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Rákosi
Chiron
14
8 / 0 / 3
8,575
715
11,297
8,811
2,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 0 / 3
7,475
623
4,414
3,841
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Takagamii
Bellona
12
4 / 0 / 0
7,161
597
6,143
8,788
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
zapper2012
Merlin
11
4 / 2 / 4
6,943
579
6,540
5,912
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
24
24
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
0
0.33
L
Baron Samedi
 
Baron Samedi
0
7
0
0
L
Artemis
BaneofStars
Artemis
0
4
0
0
W
Terra
Diricen
Terra
3
0
5
5.5
L
1
7
1
0.21
W
Chiron
Rákosi
Chiron
8
0
3
9.5
W
5
0
3
6.5
W
Bellona
Takagamii
Bellona
4
0
0
4
L
Xing Tian
undarlord
Xing Tian
0
3
0
0
W
Merlin
zapper2012
Merlin
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,528
Damage
29,523
42,075
Taken
31,651
15,637
Mitigated
14,339
8,098
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,719
842
0
1,215
8,066
2,763
344
1,382
6,398
0
33,717
L
Baron Samedi
 
Baron Samedi
4,231
846
171
1,892
11,263
4,802
0
521
10,742
30,396
0
L
Artemis
BaneofStars
Artemis
4,504
2,135
0
1,853
7,831
1,879
0
0
7,801
0
26,434
W
Terra
Diricen
Terra
1,129
129
301
1,706
4,299
2,035
0
1,147
3,152
12,097
0
L
3,953
219
0
1,298
8,438
3,022
0
3,858
3,941
27,504
0
W
Chiron
Rákosi
Chiron
11,297
7,579
465
5,373
8,811
2,910
0
2,836
5,975
0
68,510
W
4,414
1,477
0
892
3,841
1,300
0
874
2,967
0
43,447
W
Bellona
Takagamii
Bellona
6,143
1,440
0
2,594
8,788
6,663
297
2,184
6,184
0
29,868
L
Xing Tian
undarlord
Xing Tian
3,121
527
0
1,669
6,477
3,171
264
1,100
4,957
12,125
0
W
Merlin
zapper2012
Merlin
6,540
281
0
1,392
5,912
1,431
596
3,814
2,068
30,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,335
Gold Earned
37,365
211
Minions Killed
359
0
Camps Cleared
0
1,095,111
Distance Traveled
1,172,116
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,958
497
61
5
0
263,356
6
L
Baron Samedi
5,551
463
43
4
0
192,792
2
L
Artemis
5,479
457
44
4
0
189,942
1
W
Terra
7,211
601
23
2
0
236,753
3
L
Anubis
5,621
468
45
4
0
214,206
2
W
Chiron
8,575
715
121
10
0
229,960
3
W
Ravana
7,475
623
99
8
0
239,094
4
W
Bellona
7,161
597
66
6
0
248,754
8
L
Xing Tian
4,726
394
18
2
0
234,815
0
W
Merlin
6,943
579
50
4
0
217,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role