Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
SweatyUllr
Ullr
Level 18
God Stats
115W - 58L
1,689 SR
Queue Stats
303W - 176L
1,623 Elo+
Solo
Freya
Freya
albert2496
Freya
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 16L
1,344 Elo+
Solo
Pele
Pele
mages09
Pele
Level 29
God Stats
28W - 22L
1,520 SR
Queue Stats
612W - 617L
1,402 Elo+
Solo
Achilles
Achilles
xiaogayai
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,235 Elo+
Solo
Team Averages
Level 22
1,542 SR
1,421 Elo+

VS

Team Averages
Level 19
1,474 SR
1,458 Elo+
Tsukuyomi
Tsukuyomi
Squirrelsooo
Tsukuyomi
Level 24
God Stats
7W - 11L
1,622 SR
Queue Stats
388W - 404L
1,599 Elo+
Solo
Cthulhu
Cthulhu
adrius04rex
Cthulhu
Level 28
God Stats
19W - 18L
1,491 SR
Queue Stats
122W - 134L
1,332 Elo+
Solo
Mulan
Mulan
awNB666
Mulan
Level 14
God Stats
2W - 3L
1,341 SR
Queue Stats
5W - 15L
1,276 Elo+
Solo
Chernobog
Chernobog
benyaminz0
Chernobog
Level 15
God Stats
1W - 2L
1,259 SR
Queue Stats
54W - 62L
1,269 Elo+
Solo
Fenrir
Fenrir
jassson1313
Fenrir
Level 12
God Stats
4W - 2L
1,658 SR
Queue Stats
11W - 3L
1,815 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 2 / 9
10,690
563
9,023
13,584
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
16 / 1 / 2
14,006
737
21,032
13,321
6,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
13
2 / 7 / 3
9,270
488
4,255
15,085
5,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
mages09
Pele
20
6 / 2 / 0
13,366
703
10,329
15,505
7,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
xiaogayai
Achilles
4
0 / 0 / 0
6,481
341
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Squirrelsooo
Tsukuyomi
14
4 / 7 / 0
8,505
448
10,089
11,697
4,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
adrius04rex
Cthulhu
12
1 / 7 / 4
7,456
392
5,014
11,989
13,803
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
awNB666
Mulan
14
0 / 5 / 3
8,120
427
3,985
11,208
4,927
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
benyaminz0
Chernobog
13
1 / 6 / 2
7,719
406
3,115
9,269
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
6 / 4 / 2
9,507
500
12,683
14,806
9,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
27
Kills
12
12
Deaths
29
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
9
3.75
L
Tsukuyomi
Squirrelsooo
Tsukuyomi
4
7
0
0.57
W
16
1
2
17
L
Cthulhu
adrius04rex
Cthulhu
1
7
4
0.43
W
Freya
2
7
3
0.5
L
Mulan
awNB666
Mulan
0
5
3
0.3
L
Chernobog
benyaminz0
Chernobog
1
6
2
0.33
L
Fenrir
6
4
2
1.75
W
Pele
mages09
Pele
6
2
0
3
W
Achilles
xiaogayai
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,639
Damage
34,886
57,495
Taken
58,969
23,157
Mitigated
35,545
20,808
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,023
2,701
0
5,808
13,584
4,455
1,146
2,807
10,777
58,786
0
L
Tsukuyomi
Squirrelsooo
Tsukuyomi
10,089
3,030
0
638
11,697
4,099
0
1,814
9,883
0
44,413
W
21,032
9,637
0
3,145
13,321
6,314
7,222
182
13,139
0
102,643
L
Cthulhu
adrius04rex
Cthulhu
5,014
252
619
909
11,989
13,803
0
5,999
5,990
28,575
0
W
Freya
4,255
1,581
408
3,522
15,085
5,023
34
1,667
13,418
36,851
0
L
Mulan
awNB666
Mulan
3,985
1,010
0
890
11,208
4,927
254
360
10,848
0
41,129
L
Chernobog
benyaminz0
Chernobog
3,115
1,726
0
0
9,269
2,835
0
2,645
6,624
0
36,949
L
Fenrir
12,683
2,965
0
4,196
14,806
9,881
0
2,460
12,346
0
56,631
W
Pele
mages09
Pele
10,329
4,937
0
7,925
15,505
7,365
2,184
358
15,147
0
108,528
W
Achilles
xiaogayai
Achilles
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,813
Gold Earned
41,307
536
Minions Killed
379
0
Camps Cleared
0
1,345,743
Distance Traveled
1,524,191
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,690
563
96
5
0
335,060
1
L
Tsukuyomi
8,505
448
71
4
0
314,284
3
W
Ullr
14,006
737
176
9
0
376,183
0
L
Cthulhu
7,456
392
51
3
0
305,946
1
W
Freya
9,270
488
65
3
0
295,271
0
L
Mulan
8,120
427
83
4
0
284,980
0
L
Chernobog
7,719
406
81
4
0
228,525
0
L
Fenrir
9,507
500
93
5
0
390,456
4
W
Pele
13,366
703
199
10
0
335,285
3
W
Achilles
6,481
341
0
0
0
3,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role