Player Matchup

Jing Wei
Jing Wei
Dysmascus
Jing Wei
Level 22
God Stats
12W - 15L
1,221 SR
Queue Stats
87W - 95L
1,124 Elo+
Party 1
Eset
Eset
Ghori11a
Eset
Level 18
God Stats
43W - 27L
1,531 SR
Queue Stats
59W - 59L
1,339 Elo+
Solo
Cthulhu
Cthulhu
OneDoom666
Cthulhu
Level 22
God Stats
12W - 5L
1,501 SR
Queue Stats
34W - 34L
1,457 Elo+
Solo
Bellona
Bellona
Solanoid9
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
requiemdabrioche
Nemesis
Level 16
God Stats
8W - 14L
1,420 SR
Queue Stats
87W - 90L
1,239 Elo+
Party 1
Team Averages
Level 17
1,434 SR
1,332 Elo+

VS

Team Averages
Level 15
1,501 SR
1,434 Elo+
Mulan
Mulan
Airsonpoint
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Deno5999905
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Szexybestia69
Baron Samedi
Level 27
God Stats
3W - 6L
1,108 SR
Queue Stats
84W - 130L
1,262 Elo+
Solo
Mercury
Mercury
kasperajo
Mercury
Level 19
God Stats
1W - 1L
1,726 SR
Queue Stats
5W - 2L
1,545 Elo+
Solo
Rama
Rama
kulpytas
Rama
Level 27
God Stats
18W - 19L
1,673 SR
Queue Stats
406W - 472L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dysmascus
Jing Wei
17
2 / 6 / 5
10,737
488
4,069
12,842
4,182
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
18
12 / 4 / 10
12,472
567
22,209
14,789
6,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
OneDoom666
Cthulhu
17
6 / 2 / 4
11,224
510
10,862
15,167
15,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Solanoid9
Bellona
19
5 / 2 / 2
12,460
566
7,821
13,048
9,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 2 / 4
12,385
563
11,488
14,442
6,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
6,458
294
480
2,859
1,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Deno5999905
Tsukuyomi
14
2 / 10 / 5
9,680
440
7,438
17,859
6,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Szexybestia69
Baron Samedi
17
9 / 7 / 1
11,229
510
11,458
18,736
7,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
kasperajo
Mercury
10
1 / 15 / 1
7,740
352
4,128
20,771
7,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
18
4 / 3 / 4
11,004
500
14,001
22,493
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
33
Kills
16
16
Deaths
36
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Tsukuyomi
Deno5999905
Tsukuyomi
2
10
5
0.45
W
Jing Wei
Dysmascus
Jing Wei
2
6
5
0.75
W
Eset
12
4
10
4.25
W
Cthulhu
OneDoom666
Cthulhu
6
2
4
4
W
Bellona
Solanoid9
Bellona
5
2
2
3
L
Baron Samedi
Szexybestia69
Baron Samedi
9
7
1
1.36
L
Mercury
kasperajo
Mercury
1
15
1
0.1
L
Rama
4
3
4
2
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,449
Damage
37,505
70,288
Taken
82,718
41,444
Mitigated
29,670
18,671
Healing
21,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
480
260
0
1,010
2,859
1,169
0
116
2,743
0
10,042
L
Tsukuyomi
Deno5999905
Tsukuyomi
7,438
2,443
0
3,752
17,859
6,361
0
5,279
12,580
0
49,583
W
Jing Wei
Dysmascus
Jing Wei
4,069
2,852
0
2,757
12,842
4,182
4,856
3,169
9,481
0
54,162
W
Eset
22,209
1,991
471
4,865
14,789
6,040
1,687
4,165
10,247
75,274
0
W
Cthulhu
OneDoom666
Cthulhu
10,862
1,542
82
4,945
15,167
15,438
1,055
607
14,477
56,303
0
W
Bellona
Solanoid9
Bellona
7,821
2,244
0
3,488
13,048
9,451
2,940
1,053
11,971
96
62,518
L
Baron Samedi
Szexybestia69
Baron Samedi
11,458
614
696
4,436
18,736
7,172
252
5,284
13,452
46,923
0
L
Mercury
kasperajo
Mercury
4,128
2,972
0
1,076
20,771
7,260
1,687
11,067
9,704
0
21,275
L
Rama
14,001
10,918
0
10,647
22,493
7,708
0
11,421
11,020
0
75,778
W
11,488
6,905
0
2,063
14,442
6,333
0
1,634
12,654
0
97,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,278
Gold Earned
46,111
558
Minions Killed
327
0
Camps Cleared
0
2,019,550
Distance Traveled
1,425,730
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,458
294
26
1
0
94,029
0
L
Tsukuyomi
9,680
440
68
3
0
328,600
0
W
Jing Wei
10,737
488
100
5
0
356,822
0
W
Eset
12,472
567
119
5
0
382,056
2
W
Cthulhu
11,224
510
87
4
0
422,237
0
W
Bellona
12,460
566
124
6
0
430,527
1
L
Baron Samedi
11,229
510
68
3
0
345,075
0
L
Mercury
7,740
352
45
2
0
327,567
1
L
Rama
11,004
500
120
5
0
330,459
3
W
Nemesis
12,385
563
128
6
0
427,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role