Player Matchup

Nu Wa
Nu Wa
Claiborne0424
Nu Wa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,085 Elo+
Party 2
Mulan
Mulan
Shinyuu10
Mulan
Level 8
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 7L
1,085 Elo+
Party 2
Freya
Freya
bLitz1609
Freya
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,085 Elo+
Party 2
Nemesis
Nemesis
leiinamii
Nemesis
Level 5
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 11L
1,085 Elo+
Party 2
Ymir
Ymir
xsadasdwqe
Ymir
Level 6
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 4L
1,176 Elo+
Party 2
Team Averages
Level 16
1,377 SR
1,103 Elo+

VS

Team Averages
Level 22
1,546 SR
1,361 Elo+
Thanatos
Thanatos
 
Thanatos
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dethemper
Kukulkan
Level 24
God Stats
1W - 0L
1,706 SR
Queue Stats
27W - 24L
1,371 Elo+
Solo
Jing Wei
Jing Wei
Yam1Shi
Jing Wei
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 9L
1,203 Elo+
Party 1
Gilgamesh
Gilgamesh
Yeah8BaBy
Gilgamesh
Level 29
God Stats
10W - 13L
1,678 SR
Queue Stats
153W - 182L
1,498 Elo+
Solo
Xing Tian
Xing Tian
nahtadah
Xing Tian
Level 26
God Stats
2W - 0L
1,347 SR
Queue Stats
25W - 32L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
9,236
420
8,501
8,376
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Shinyuu10
Mulan
16
1 / 5 / 1
9,689
440
8,280
15,800
15,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
bLitz1609
Freya
16
4 / 2 / 3
9,899
450
9,436
15,747
6,232
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
leiinamii
Nemesis
12
0 / 7 / 2
7,309
332
1,271
14,978
6,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 2
9,538
434
8,077
16,140
13,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
4 / 2 / 4
12,425
565
7,627
12,715
5,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Dethemper
Kukulkan
20
9 / 1 / 4
13,112
596
18,420
11,385
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Yam1Shi
Jing Wei
15
3 / 4 / 3
9,671
440
6,836
12,195
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Yeah8BaBy
Gilgamesh
20
4 / 1 / 2
12,548
570
11,707
14,631
12,426
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
nahtadah
Xing Tian
15
2 / 2 / 5
10,909
496
6,832
13,336
10,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
22
22
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
4
3
L
2
3
5
1.5
W
Kukulkan
Dethemper
Kukulkan
9
1
4
11
L
Mulan
Shinyuu10
Mulan
1
5
1
0.3
W
Jing Wei
Yam1Shi
Jing Wei
3
4
3
1.13
W
Gilgamesh
Yeah8BaBy
Gilgamesh
4
1
2
5
L
Freya
bLitz1609
Freya
4
2
3
2.75
L
Nemesis
leiinamii
Nemesis
0
7
2
0.14
W
Xing Tian
nahtadah
Xing Tian
2
2
5
2.25
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,565
Damage
51,422
71,041
Taken
64,262
45,571
Mitigated
37,909
15,357
Healing
28,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,627
2,252
0
13,480
12,715
5,605
0
2,371
10,344
0
109,358
L
8,501
2,028
0
331
8,376
2,959
454
6,101
2,275
41,679
0
W
Kukulkan
Dethemper
Kukulkan
18,420
1,041
741
6,059
11,385
5,002
1,056
4,812
6,573
110,528
0
L
Mulan
Shinyuu10
Mulan
8,280
2,045
0
4,062
15,800
15,821
0
332
15,468
0
51,625
W
Jing Wei
Yam1Shi
Jing Wei
6,836
4,961
0
5,180
12,195
4,006
2,310
8,686
3,509
0
45,501
W
Gilgamesh
Yeah8BaBy
Gilgamesh
11,707
4,529
0
1,342
14,631
12,426
3,178
2,813
11,818
0
88,103
L
Freya
bLitz1609
Freya
9,436
4,261
0
7,875
15,747
6,232
583
6,448
9,299
64,701
0
L
Nemesis
leiinamii
Nemesis
1,271
329
0
1,802
14,978
6,920
341
5,722
9,256
0
25,151
W
Xing Tian
nahtadah
Xing Tian
6,832
335
0
1,910
13,336
10,870
579
7,332
6,004
27,380
0
L
8,077
716
0
1,287
16,140
13,639
56
6,649
9,491
39,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,671
Gold Earned
58,665
395
Minions Killed
631
0
Camps Cleared
0
1,917,892
Distance Traveled
2,048,016
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,425
565
162
7
0
466,757
2
L
Nu Wa
9,236
420
76
3
0
346,891
9
W
Kukulkan
13,112
596
182
8
0
424,282
4
L
Mulan
9,689
440
123
6
0
377,335
6
W
Jing Wei
9,671
440
98
4
0
385,277
0
W
Gilgamesh
12,548
570
165
8
0
380,667
9
L
Freya
9,899
450
101
5
0
406,886
6
L
Nemesis
7,309
332
36
2
0
387,776
2
W
Xing Tian
10,909
496
24
1
0
391,033
2
L
Ymir
9,538
434
59
3
0
399,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role