Player Matchup

Cerberus
Cerberus
Dragonblood7915
Cerberus
Level 52
God Stats
6W - 6L
1,520 SR
Queue Stats
23W - 23L
1,266 Elo+
Party 1
Neith
Neith
ETC Matze Junge
Neith
Level 65
God Stats
14W - 9L
1,398 SR
Queue Stats
31W - 30L
1,358 Elo+
Party 1
Ares
Ares
MP Tom81
Ares
Level 6
God Stats
12W - 2L
1,884 SR
Queue Stats
21W - 11L
1,395 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MajiinSouaziik
Morgan Le Fay
Level 34
God Stats
16W - 22L
1,380 SR
Queue Stats
46W - 59L
1,356 Elo+
Party 2
Arachne
Arachne
Salkpote
Arachne
Level 28
God Stats
40W - 30L
1,515 SR
Queue Stats
52W - 61L
1,359 Elo+
Party 2
Team Averages
Level 37
1,539 SR
1,347 Elo+

VS

Team Averages
Level 63
1,367 SR
1,299 Elo+
Nemesis
Nemesis
Black_freezer50
Nemesis
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 43L
1,221 Elo+
Party 3
Ao Kuang
Ao Kuang
EK_KaWan
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,192 Elo+
Party 3
Kuzenbo
Kuzenbo
KinGbBadBoy
Kuzenbo
Level 71
God Stats
3W - 7L
1,181 SR
Queue Stats
492W - 501L
1,435 Elo+
Solo
Bacchus
Bacchus
NF4_kappa
Bacchus
Level 26
God Stats
2W - 2L
1,211 SR
Queue Stats
10W - 11L
1,156 Elo+
Party 3
Skadi
Skadi
OllertonPrincess
Skadi
Level 103
God Stats
77W - 81L
1,440 SR
Queue Stats
401W - 428L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
8 / 2 / 12
13,600
504
26,916
28,575
26,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 5 / 8
12,874
477
22,637
17,896
8,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
20
8 / 2 / 15
14,713
545
10,257
22,813
27,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
MajiinSouaziik
Morgan Le Fay
19
7 / 8 / 8
13,314
493
18,246
16,943
7,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Salkpote
Arachne
20
9 / 1 / 9
16,877
625
16,592
20,711
11,143
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 4
12,870
477
16,977
25,855
9,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
EK_KaWan
Ao Kuang
16
2 / 12 / 5
10,353
383
12,642
24,130
7,948
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
KinGbBadBoy
Kuzenbo
18
6 / 5 / 6
11,934
442
20,321
32,305
38,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
NF4_kappa
Bacchus
15
0 / 13 / 7
9,412
349
11,259
28,178
28,029
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

6
0 / 3 / 1
7,426
275
1,177
3,657
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
39
39
Kills
16
18
Deaths
39
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
6
4
1.67
W
Cerberus
8
2
12
7
L
Ao Kuang
EK_KaWan
Ao Kuang
2
12
5
0.38
W
7
5
8
2.2
L
Kuzenbo
KinGbBadBoy
Kuzenbo
6
5
6
1.8
W
Ares
8
2
15
7.75
W
Morgan Le Fay
MajiinSouaziik
Morgan Le Fay
7
8
8
1.38
L
Bacchus
NF4_kappa
Bacchus
0
13
7
0.27
L
0
3
1
0.17
W
Arachne
Salkpote
Arachne
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,648
Damage
62,376
106,938
Taken
114,125
81,112
Mitigated
84,593
40,950
Healing
23,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,977
6,165
0
7,359
25,855
9,700
0
12,810
12,843
0
83,415
W
Cerberus
26,916
1,944
1,172
12,666
28,575
26,021
815
11,607
16,968
89,402
0
L
Ao Kuang
EK_KaWan
Ao Kuang
12,642
3,053
411
5,241
24,130
7,948
781
11,419
12,355
47,184
0
W
22,637
15,845
828
5,550
17,896
8,782
11,127
8,288
9,608
0
95,972
L
Kuzenbo
KinGbBadBoy
Kuzenbo
20,321
4,665
627
6,356
32,305
38,199
0
17,847
14,083
61,682
0
W
Ares
10,257
1,007
1,149
6,403
22,813
27,571
333
8,427
14,386
43,533
0
W
Morgan Le Fay
MajiinSouaziik
Morgan Le Fay
18,246
2,296
344
3,183
16,943
7,595
484
7,740
9,203
75,756
0
L
Bacchus
NF4_kappa
Bacchus
11,259
1,577
883
2,020
28,178
28,029
210
11,639
16,332
26,007
0
L
1,177
588
0
797
3,657
717
0
564
3,093
0
15,363
W
Arachne
Salkpote
Arachne
16,592
11,951
933
8,722
20,711
11,143
3,525
8,160
12,551
0
153,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,378
Gold Earned
51,995
755
Minions Killed
362
0
Camps Cleared
0
2,458,886
Distance Traveled
1,813,277
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,870
477
152
6
0
492,308
2
W
Cerberus
13,600
504
205
8
0
541,384
0
L
Ao Kuang
10,353
383
71
3
0
397,763
0
W
Neith
12,874
477
139
5
0
425,511
0
L
Kuzenbo
11,934
442
83
3
0
463,990
1
W
Ares
14,713
545
52
2
0
495,117
11
W
Morgan Le Fay
13,314
493
102
4
0
455,398
3
L
Bacchus
9,412
349
26
1
0
354,215
0
L
Skadi
7,426
275
30
1
0
105,001
2
W
Arachne
16,877
625
257
10
0
541,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role