Player Matchup

Artemis
Artemis
Harr1to
Artemis
Level 11
God Stats
1W - 2L
1,556 SR
Queue Stats
12W - 16L
1,553 Elo+
Party 1
Mulan
Mulan
N0CTAWBUL0
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 53L
1,778 Elo+
Solo
Hera
Hera
Redmercurys
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
RusitoFlint
Guan Yu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,465 Elo+
Solo
Pele
Pele
VindeFar
Pele
Level 18
God Stats
17W - 16L
1,638 SR
Queue Stats
80W - 67L
1,497 Elo+
Solo
Team Averages
Level 17
1,539 SR
1,559 Elo+

VS

Team Averages
Level 22
1,592 SR
1,522 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Amazīng
Janus
Level 23
God Stats
12W - 10L
1,556 SR
Queue Stats
161W - 103L
1,669 Elo+
Solo
Olorun
Olorun
Mаркус
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,446 Elo+
Solo
Neith
Neith
XeroTix7
Neith
Level 29
God Stats
5W - 3L
1,904 SR
Queue Stats
477W - 513L
1,452 Elo+
Solo
Bakasura
Bakasura
taNwoCgniK
Bakasura
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 97L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Harr1to
Artemis
7
1 / 4 / 1
4,969
452
4,683
7,441
2,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
11
2 / 3 / 0
6,314
574
5,898
8,189
4,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 0
5,622
511
1,732
5,508
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
RusitoFlint
Guan Yu
9
2 / 4 / 2
6,218
565
3,088
9,621
3,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
10
2 / 2 / 3
6,246
568
3,997
7,721
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 3 / 7
6,490
590
7,531
7,518
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Amazīng
Janus
14
6 / 0 / 2
8,116
738
4,740
4,155
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
10
0 / 2 / 3
6,031
548
2,860
5,263
2,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
XeroTix7
Neith
10
4 / 2 / 3
6,124
557
5,399
5,407
1,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
taNwoCgniK
Bakasura
13
5 / 1 / 5
7,399
673
5,568
7,671
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
18
18
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
7
2.17
W
Janus
Amazīng
Janus
6
0
2
7
L
Artemis
Harr1to
Artemis
1
4
1
0.38
W
Olorun
0
2
3
0.75
L
Mulan
2
3
0
0.67
L
1
5
0
0.2
L
Guan Yu
RusitoFlint
Guan Yu
2
4
2
0.75
L
Pele
2
2
3
1.75
W
Neith
XeroTix7
Neith
4
2
3
2.75
W
Bakasura
taNwoCgniK
Bakasura
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,398
Damage
26,098
38,480
Taken
30,014
14,010
Mitigated
12,817
11,240
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,531
597
83
2,168
7,518
5,311
352
453
7,017
24,912
0
W
Janus
Amazīng
Janus
4,740
60
0
1,305
4,155
1,305
0
657
3,378
52,928
0
L
Artemis
Harr1to
Artemis
4,683
2,615
0
1,474
7,441
2,080
0
2,952
4,214
0
20,576
W
Olorun
2,860
1,069
167
2,398
5,263
2,436
598
0
5,263
24,417
0
L
Mulan
5,898
730
0
2,896
8,189
4,633
0
3,899
4,050
0
35,185
L
1,732
409
0
1,540
5,508
1,537
0
2,220
2,941
20,823
0
L
Guan Yu
RusitoFlint
Guan Yu
3,088
418
569
2,665
9,621
3,609
0
3,872
5,694
239
13,635
L
Pele
3,997
752
0
2,096
7,721
2,151
0
2,188
5,478
0
27,489
W
Neith
XeroTix7
Neith
5,399
2,716
0
2,326
5,407
1,475
533
153
5,254
0
26,587
W
Bakasura
taNwoCgniK
Bakasura
5,568
3,870
0
1,873
7,671
2,290
0
444
7,151
0
40,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
34,160
248
Minions Killed
348
0
Camps Cleared
0
984,913
Distance Traveled
1,088,423
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,490
590
28
3
0
208,068
5
W
Janus
8,116
738
115
10
0
247,409
2
L
Artemis
4,969
452
37
3
0
176,332
1
W
Olorun
6,031
548
57
5
0
186,808
2
L
Mulan
6,314
574
83
8
0
186,620
3
L
Hera
5,622
511
56
5
0
165,806
0
L
Guan Yu
6,218
565
19
2
0
223,223
0
L
Pele
6,246
568
53
5
0
232,932
1
W
Neith
6,124
557
52
5
0
186,682
1
W
Bakasura
7,399
673
96
9
0
259,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role