Player Matchup

Thor
Thor
Nurtsinkovin
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,406 Elo+
Solo
Skadi
Skadi
Only PvP9037
Skadi
Level 8
God Stats
1W - 3L
1,260 SR
Queue Stats
52W - 41L
1,509 Elo+
Solo
Sol
Sol
Track__91
Sol
Level 6
God Stats
7W - 3L
1,923 SR
Queue Stats
27W - 23L
1,884 Elo+
Solo
Horus
Horus
nlbattler
Horus
Level 21
God Stats
15W - 17L
1,285 SR
Queue Stats
378W - 382L
1,440 Elo+
Solo
Anubis
Anubis
xXOWallinXx
Anubis
Level 28
God Stats
10W - 10L
1,149 SR
Queue Stats
133W - 144L
1,422 Elo+
Solo
Team Averages
Level 13
1,424 SR
1,532 Elo+

VS

Team Averages
Level 22
1,426 SR
1,460 Elo+
Tsukuyomi
Tsukuyomi
RIPvanAssasins
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,312 Elo+
Party 1
The Morrigan
The Morrigan
Shibilinski
The Morrigan
Level 11
God Stats
0W - 2L
1,260 SR
Queue Stats
27W - 24L
1,628 Elo+
Solo
Ra
Ra
devid_uscf
Ra
Level 12
God Stats
1W - 2L
1,570 SR
Queue Stats
5W - 7L
1,453 Elo+
Party 1
Chang'e
Chang'e
galaninJr
Chang'e
Level 28
God Stats
0W - 2L
1,599 SR
Queue Stats
7W - 8L
1,480 Elo+
Party 1
Rama
Rama
manuekun07
Rama
Level 29
God Stats
2W - 4L
1,200 SR
Queue Stats
6W - 8L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
5,214
521
1,763
3,718
1,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 2 / 4
5,924
592
6,072
6,784
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 0 / 1
6,827
683
4,203
3,286
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
nlbattler
Horus
9
3 / 0 / 6
6,064
606
2,416
5,848
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
12
3 / 0 / 0
6,432
643
2,296
2,328
802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RIPvanAssasins
Tsukuyomi
8
0 / 4 / 1
4,522
452
3,343
7,133
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Shibilinski
The Morrigan
10
1 / 3 / 0
5,552
555
1,558
4,268
1,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
4,836
484
439
2,899
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
galaninJr
Chang'e
7
1 / 3 / 1
4,451
445
3,545
4,565
2,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

7
0 / 4 / 1
4,382
438
2,081
5,113
921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
2
2
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
4
2
4
3
L
Tsukuyomi
RIPvanAssasins
Tsukuyomi
0
4
1
0.13
L
The Morrigan
Shibilinski
The Morrigan
1
3
0
0.33
W
6
0
1
6.5
L
0
3
0
0
L
Chang'e
galaninJr
Chang'e
1
3
1
0.5
L
0
4
1
0.13
W
Horus
nlbattler
Horus
3
0
6
6
W
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,750
Damage
10,966
21,964
Taken
23,978
7,441
Mitigated
7,801
11,262
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,763
335
0
1,041
3,718
1,073
340
396
3,282
0
16,295
W
6,072
3,616
0
2,386
6,784
1,969
61
1,698
5,086
0
33,112
L
Tsukuyomi
RIPvanAssasins
Tsukuyomi
3,343
687
0
2,254
7,133
2,034
0
1,256
5,877
0
14,430
L
The Morrigan
Shibilinski
The Morrigan
1,558
212
0
1,300
4,268
1,614
0
2,350
1,890
31,295
4,209
W
4,203
1,719
0
2,638
3,286
929
944
614
2,672
40,497
0
L
439
308
9
75
2,899
486
204
2,218
681
18,049
0
L
Chang'e
galaninJr
Chang'e
3,545
250
540
1,085
4,565
2,746
257
388
4,177
13,542
0
L
2,081
1,241
0
500
5,113
921
320
287
4,826
0
17,699
W
Horus
nlbattler
Horus
2,416
1,401
465
3,126
5,848
2,668
34
1,637
4,211
0
8,980
W
Anubis
2,296
78
0
1,606
2,328
802
362
276
2,052
34,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
23,743
281
Minions Killed
195
0
Camps Cleared
0
912,396
Distance Traveled
917,236
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,214
521
46
5
0
198,706
0
W
Skadi
5,924
592
64
6
0
165,723
1
L
Tsukuyomi
4,522
452
33
3
0
218,551
0
L
The Morrigan
5,552
555
66
7
0
188,399
1
W
Sol
6,827
683
86
9
0
185,673
4
L
Ra
4,836
484
38
4
0
182,562
0
L
Chang'e
4,451
445
10
1
0
166,299
0
L
Rama
4,382
438
48
5
0
161,425
0
W
Horus
6,064
606
8
1
0
213,467
2
W
Anubis
6,432
643
77
8
0
148,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role